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Deer

5fs_br:deer

Deer is a custom mob added by the Minecraft Bedrock add-on Bedrock Reimagined. In the behaviour pack it has 24 health, deals 3 damage a hit and stands 1.1 blocks tall. The pack adds 75 mobs in all. It needs Minecraft Bedrock 1.17.0 or newer.

Properties

Read straight from the add-on files.

TypeMob
EditionBedrock (add-on)
Health24 (12 hearts)
Attack damage3
Movement speed2.5
Size0.7 blocks wide, 1.1 blocks tall
Model scale2.5
Moves bybasic
Mob familiesdeer, mob, passive
Breedswith 5, F, S
Notices players within1024 blocks
Add-onBedrock Reimagined
Minimum Bedrock version1.17.0

How it behaves

Read from the behaviour pack.

It avoids certain mobs, breeds, winds up before hitting, floats in water, follows its parent, fights back when hurt, watches the player, can be ridden along paths, picks the nearest target, panics when hurt, looks around, wanders about and is tempted by items. Other behaviours in its definition: avoid block, melee box attack, timer flag 1. That is 16 behaviour goals in all.

More mobs from this add-on

Other creatures the same pack adds.

See all 75 mobs in this add-on

How to use this add-on

Import the pack once, then switch it on per world. The behaviour pack changes the rules, the resource pack changes what you see — both need to be active for a custom mob like this to work.

Data values

ID5fs_br:deer