Creating Custom Materials with MineTweaker
Setting Up Custom Materials
BASE Mod lets you define your own materials beyond what's pre-generated. You'll use MineTweaker scripts to add new ingots, ores, plates, gears, and other resource types to your game.
Basic Process
Create a MineTweaker script file in your scripts folder. Within this script, you can register new materials by specifying:
- The material name
- Which resource types to generate (ore, ingot, plate, gear, dust, nugget, storage block)
- A color value to apply to the templates
Accessing Your Materials
Once your script runs at startup, your custom materials appear in the creative inventory and become available for crafting recipes. Other mods that support BASE Mod integration can immediately use these materials in their own recipes.
Tips
Test your script by launching the game and checking the log for errors. If materials don't appear, verify the syntax and color format in your script file.