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Creating Custom Materials with MineTweaker

Setting Up Custom Materials

BASE Mod lets you define your own materials beyond what's pre-generated. You'll use MineTweaker scripts to add new ingots, ores, plates, gears, and other resource types to your game.

Basic Process

Create a MineTweaker script file in your scripts folder. Within this script, you can register new materials by specifying:

  • The material name
  • Which resource types to generate (ore, ingot, plate, gear, dust, nugget, storage block)
  • A color value to apply to the templates

Accessing Your Materials

Once your script runs at startup, your custom materials appear in the creative inventory and become available for crafting recipes. Other mods that support BASE Mod integration can immediately use these materials in their own recipes.

Tips

Test your script by launching the game and checking the log for errors. If materials don't appear, verify the syntax and color format in your script file.