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Alchemical Imbuement — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
allow_curio_potion_enchantAllow Curios Potion EnchantWhether to allow potion enchantments on Curios (accessories) items. Disabling will stop curio potion enchant effects from applying. Default: true
allow_enchant_level_beyond_capAllow Enchant Level Beyond CapWhen enabled, enchantments applied via Universal Enchantment Book have no level cap (can exceed 255). Requires game restart.
allow_potion_level_beyond_255Allow Potion Levels Beyond 255When enabled, potion enchantment levels can exceed vanilla limit of 255 (up to Integer.MAX_VALUE). Use with caution as very high levels may cause unexpected behavior.
blacklisted_effectsBlacklisted EffectsList of potion effects that cannot be enchanted onto armor or tools. Format: modid:effect_name, e.g., minecraft:strength
custom_potion_hudCustom Potion HUDEnable custom potion effect HUD (text-based instead of icons), default off
custom_potion_tooltipCustom Potion Tooltip
displayDisplay Settings
enable_custom_potion_tooltipEnable Custom Potion TooltipEnable custom tooltip for potions to show effect descriptions
enable_potion_enchant_tooltipEnable Potion Enchant Independent TooltipWhen enabled, items with potion enchantments will show a custom tooltip with enchantment details (specific items always use custom tooltip)
enchant_book_xp_costEnchant Book XP Cost Per Level (Points)Experience level cost per enchantment level for the Universal Enchantment Book. Default: 1000
enchantEnchant Settings
enchant_book_chest_lootEnchantment Books Obtainable from Chest LootWhen enabled, this mod's enchantment books can be found in chest loot. Default: on
enchant_book_villager_tradesEnchantment Books Obtainable from Villager TradingWhen enabled, this mod's enchantment books can be obtained via villager trading. Default: on
enchantmentsEnchantment Values
discoverable_in_enchanting_tableEnchantments Discoverable in Enchanting TableWhen enabled, this mod's enchantments can be obtained via the vanilla enchanting table. Default: off
generalGeneral Settings
hud_high_priorityHUD High Rendering PrioritySet custom potion HUD rendering priority to highest, ensuring it displays above other overlays
limit_all_enchantsLimit All EnchantmentsWhether to limit the number of potion enchantments for all items
limit_armor_enchantsLimit Armor EnchantmentsWhether to limit the number of potion enchantments on each armor piece.
max_all_enchantsMax All EnchantmentsMaximum number of potion effects that can be enchanted on all items
max_armor_enchantsMax Armor EnchantmentsMaximum number of potion enchantments allowed on each armor piece. Only effective if limit_armor_enchants is true.
potion_enchant_tooltip_max_per_columnMax Enchants Per Tooltip ColumnMaximum number of potion enchantments per column in tooltip, auto-wraps to next column when exceeded
max_potion_enchant_level_per_itemMax Potion Enchant Level Per ItemMaximum cumulative potion enchantment level per piece of equipment (1-255). Default: 5
max_visible_effectsMax Visible EffectsMaximum number of potion effects visible at once, scroll with mouse wheel to see more
max_potion_enchant_levelMaximum Potion Enchantment Level on Equipped ItemsMaximum level for potion enchantments on equipped items, default 100, customizable
effectsPotion Effect Values
potion_enchantPotion Enchant Settings
enable_armor_value_renderPotionCore Armor Value RenderRender extra armor overlays (magic resist, resistance border, >20 armor)
enable_all_potion_descriptionShow All Mod Potion DescriptionsTry to show descriptions for all potions from any mod, requires language file key: effect.xxx.xxx.description
show_potion_levelShow Potion LevelShow potion effect level in custom HUD (e.g., 1, 2, 3)
show_scroll_hintShow Scroll HintShow scroll hint text (Tab+Scroll Wheel) in custom HUD
show_text_backgroundShow Text BackgroundShow semi-transparent text background box in custom HUD to prevent overlap
enable_vanilla_potion_descriptionShow Vanilla Potion DescriptionShow description for vanilla Minecraft potions (requires .description key in language file)
ultimate_potion_amulet_loot_chanceUltimate Potion Amulet Loot Generation ChanceChance for Ultimate Potion Amulet to generate in loot tables (0-100%%), 0 means never generate, 100 means always generate when conditions are met. Supports chest loot tables from all mods
ultimate_table_xp_cost_per_levelUltimate Table XP Cost Per Level (Points)Experience point cost per enchantment level for the Ultimate Enchanting Table. Default: 1000

Effect

OptionWhat it does
attack_speed_per_levelAgility - Attack Speed Per LevelAttack speed per level (0.5 = +50%), Default: 0.5
movement_speed_per_levelAgility - Movement Speed Per LevelMovement speed per level (0.3 = +30%), Default: 0.3
armor_ignore_per_levelArmor Break - Armor Ignore Per LevelArmor ignore ratio per level (0.1 = 10%), Default: 0.1
durability_damage_per_levelArmor Break - Durability Damage Per LevelArmor durability damage ratio per level (0.01 = 1%), Default: 0.01
base_chanceCritical Strike - Base ChanceBase critical strike trigger chance (0.0 ~ 1.0), Default: 0.2
chance_per_levelCritical Strike - Chance Per LevelExtra critical strike chance per level (0.0 ~ 1.0), Default: 0.1
damage_multiplierCritical Strike - Damage MultiplierCritical strike damage multiplier (original damage x this), Default: 1.5
lock_duration_baseFirmness - Base Lock DurationBase health lock duration (seconds), Default: 1.0
max_damage_baseFirmness - Base Max DamageBase max damage percent per hit (0.9 = 90%), Default: 0.9
lock_duration_per_levelFirmness - Lock Duration Per LevelLock duration increase per level (seconds), Default: 0.5
max_damage_per_levelFirmness - Max Damage Per LevelMax damage reduction per level (0.1 = 10%), Default: 0.1
damage_per_tickFragility - Damage Per TickDamage per tick, Default: 0.1
max_reductionMagic Resistance - Max ReductionMaximum magic damage reduction (0.9 = 90%), Default: 0.9
reduction_per_levelMagic Resistance - Reduction Per LevelMagic damage reduction per level (0.1 = 10%), Default: 0.1
repair_per_levelMending - Repair Per LevelDurability repaired per level per second, Default: 10
area_damage_radiusOverload - Area Damage RadiusArea damage radius (blocks), Default: 5.0
max_amplifier_before_explosionOverload - Explosion AmplifierAmplifier level to trigger explosion (starts from 0), Default: 9
explosion_powerOverload - Explosion PowerExplosion power, Default: 4.0
damage_per_levelPhase Lock - Damage Per LevelDamage bonus per level (0.25 = +25%), Default: 0.25
range_per_levelRange Extension - Range Per LevelRange increase per level (blocks), Default: 0.5
lifesteal_baseSiphon - Base LifestealBase lifesteal ratio (0.05 = 5%), Default: 0.05
lifesteal_per_levelSiphon - Lifesteal Per LevelExtra lifesteal ratio per level (0.05 = 5%), Default: 0.05
damage_per_levelVoid Power - Damage Per LevelExtra void damage per level (0.1 = 10%), Default: 0.1
damage_per_levelVulnerability - Damage Per LevelDamage multiplier per level (0.5 = +50%), Default: 0.5

Enchantment

OptionWhat it does
protection_points_per_levelAdvanced Protection - Points Per LevelProtection points per level (each point reduces ~4% damage), Default: 5
base_damageAdvanced Sharpness - Base DamageBase damage bonus, Default: 2.5
damage_per_levelAdvanced Sharpness - Damage Per LevelDamage bonus per level, Default: 2.5
fire_seconds_per_levelBlaze Aspect - Fire Seconds Per LevelFire duration in seconds per level, Default: 4
decay_secondsDamage Storage - Decay SecondsStorage decay time in seconds (resets to 0 after exceeding), Default: 60
max_storage_multiplierDamage Storage - Max MultiplierMax storage multiplier (x max health), Default: 10.0
heal_percent_per_levelLifesteal - Heal Per LevelHeal percent per level (0.05 = 5%), Default: 0.05
damage_increase_per_levelMana Focus - Damage Increase Per LevelMagic damage increase per level (0.25 = +25%), Default: 0.25
reduction_per_levelMana Focus - Reduction Per LevelMagic damage reduction per level (0.1 = 10%), Default: 0.1
damage_multiplier_per_levelPotion Bane - Damage Multiplier Per LevelExtra damage multiplier per level (1.0 = +100%), Default: 1.0
wither_amplifierWither Aspect - Effect AmplifierWither effect amplifier (0 = Wither I), Default: 0
wither_seconds_per_levelWither Aspect - Wither Seconds Per LevelWither effect duration in seconds per level, Default: 4