Accelerated Decay Wiki › Guides › How to Reduce Lag While Clear-Cutting a Forest
How to Reduce Lag While Clear-Cutting a Forest
Why This Mod Helps With Performance
In vanilla Minecraft, leaves enter a gradual decay state after their logs are removed. Each decaying leaf schedules ticks, checks for nearby logs, and eventually disappears over time. In a large forest, hundreds of leaves doing this at once creates a steady stream of block updates that both the client and server have to process.
Accelerated Decay skips that process entirely. The instant the last log of a tree is broken, the connected leaves are removed in one batch instead of ticking down individually. That removes the gradual decay workload.
Practical Clear-Cutting Tips
- Harvest whole trees rather than leaving trunks behind. A leftover log keeps the canopy alive and prevents the instant removal.
- Work tree by tree instead of scattering partial cuts across many trees, so each canopy clears as a single event.
- On a server, this matters most when several players are logging at once, since the mod removes the shared tick cost of many leaves decaying simultaneously.
- If you use other tree-felling or vein-miner style tools, the mod still triggers on the final log, so the canopy clears as soon as that block is gone.
The result is less stutter and fewer block-update spikes during heavy logging sessions.