Contents (9)
Java What changed in 25w04a
Everything below is measured by comparing the game files of 25w03a with 25w04a — not copied from patch notes.
+2Mobs and entities
Mobs and entities +2 · −1
Removed: minecraft:potion
Block states changed
| Block | Added | Removed |
|---|---|---|
| Test Block | mode = start log fail accept | test_block_mode = start log fail accept |
New in-game text 13
| Key | Text |
|---|---|
argument.nbt.expected.compound | Expected compound tag |
commands.test.create.success | Created test setup for test %s |
commands.test.error.too_large | The structure size must be less than %s blocks along each axis |
commands.test.no_tests | No tests to run |
commands.test.reset.error.no_tests | Could not find any tests to reset |
commands.test.reset.success | Reset %s structure(s) |
entity.minecraft.lingering_potion | Lingering Potion |
entity.minecraft.splash_potion | Splash Potion |
test_instance.action.reset | Reset and Load |
test_instance.action.run | Load and Run |
test_instance.action.save | Save Structure |
test_instance.description.invalid_id | Invalid test ID |
test_instance_block.error.no_test_structure | Unable to run test instance at %s, %s, %s since it has no test structure |
Reworded text 11
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
commands.test.clear.success | Cleared %s structures | Cleared %s structure(s) |
commands.test.run.running | Running %s tests... | Running %s test(s)... |
commands.test.summary | Game Test complete! %s tests were run | Game Test complete! %s test(s) were run |
commands.test.summary.failed | %s required tests failed :( | %s required test(s) failed :( |
commands.test.summary.optional_failed | %s optional tests failed | %s optional test(s) failed |
structure_block.mode_info.corner | Corner Mode - Placement and Size Marker | Corner Mode - Placement and size marker |
structure_block.mode_info.data | Data Mode - Game Logic Marker | Data Mode - Game logic marker |
structure_block.mode_info.load | Load Mode - Load from File | Load Mode - Load from file |
structure_block.mode_info.save | Save Mode - Write to File | Save Mode - Write to file |
test_instance_block.error.no_test | Unable to run test instance at %s, %s, %s since it has defined test | Unable to run test instance at %s, %s, %s since it has an undefined test |
test_instance_block.reset_success | Reset succeded for test: %s | Reset succeeded for test: %s |
Fixes 46
Read from Mojang’s own release notes for Minecraft Snapshot 25w04a, published 2025-01-22. Every entry keeps its original bug ID.
46 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Changes 2
MC-271065Diagonal movement is not normalized when crouching or using certain itemsMC-152728The player continues sprinting when performing actions that slow them down
Fixed bugs in 25w04a 44
MC-98271The sound of blocking with a shield is only hearable by other players (not the person blockingMC-165421Bubble columns have the opposite effect on wind chargesMC-165461Crossbow loading animation stops after loading, even when still holding down right clickMC-255756When the shield is broken between players, the attacking side has no shield breaking soundMC-276061Decorated pot sherds don't visually update until relog when replacing with blank potMC-278400Arrows and tridents move after hitting a block in flowing lavaMC-279217Arrows and tridents constantly spin after hitting a block in flowing lavaMC-279218The minecraft:enchant.thorns.hit sound does not play when mobs or players are killed by the Thorns enchantmentMC-279225Players jitter and land slightly too high up when landing on powder snow while wearing leather bootsMC-279232SNBT text components prevent mixing text styles in listsMC-279389The minecraft:entity.arrow.hit_player sound is played when player is hit by an arrow shot by himselfMC-279454hide_additional_tooltip no longer hides author and generation on written booksMC-279480The "test_instance_block.reset_success" string incorrectly spells the word "succeeded" as "succeded"MC-279481Leaf litter no longer generates in forests or wooded badlandsMC-279482Elements within the test block and test instance block menus are not selected in order when using the TAB keyMC-279483Test blocks set to start mode show the "Message:" text despite no text field being presentMC-279485Test block and test instance block menus have blurred backgroundsMC-279486Some strings displayed within the test instance block interface are untranslatableMC-279487The "Test Instance ID" and "Test Structure Size" text within the test instance block interface are positioned too far to the rightMC-279488Leaf litter generates very sparsely in Dark ForestsMC-279489An unexpected error occurs when attempting to create tests with large sizesMC-279490No command feedback messages are displayed when attempting to reset tests that don't existMC-279491The "commands.test.no_tests" raw translation key is displayed when using "/test run..." commands in situations where no tests existMC-279492An unexpected error occurs when attempting to locate tests that don't existMC-279493No command feedback messages are displayed when using the "/test create" commandMC-279498Test blocks and test instance blocks aren't part of the "#minecraft:dragon_immune" or "#minecraft:wither_immune" tagsMC-279502Axolotl variants are no longer saved when bucketingMC-279504"minecraft:enchantments" component does not work on the select property of Item ModelsMC-279505Horse-esque mobs that disallow horse armor still show an non-interactive slotMC-279511Using "minecraft:always_pass" while the player is inside the test zone breaks the worldMC-279518Test environment accepts minecraft:raining instead of minecraft:weatherMC-279519Some words within some test command strings are always pluralizedMC-279522GameTest entrypoint doesn't load zip datapacksMC-279527GameTest entrypoint doesn't load custom tests from datapacksMC-279538The key name of the test instances field that represents the namespaced ID of the test environment is different from the changelogMC-279539Villager variant is not applied to spawned zombie villagersMC-279553Players using items no longer turn their body in the moving direction while moving diagonallyMC-279570Some piston operations don't send neighbor updatesMC-279573The "test_instance_block.error.no_test" string is missing the word "no"MC-279588Test instance field typo 'sky_accesss'MC-279599/test pos is offset by one on the y and z axisMC-279601"test.error.expected_entity_at_pos" translation is missingMC-279646Toggling fullscreen with F11 does not visually update the fullscreen option in the video settings menuMC-279653Block Entity Data desynchronizes after subsequent setblock commands
Development cycle
This build was part of the run-up to 1.21.5. Everything tested here landed in that release.