Contents (9)
Java What changed in 25w03a
Everything below is measured by comparing the game files of 25w02a with 25w03a — not copied from patch notes.
2 new blocks and items. Hover a slot for the name; click to open its page.
Blocks +2
Items +2
Block entities +2
New in-game text 93
| Key | Text |
|---|---|
argument.resource_selector.not_found | No matches for selector '%s' of type '%s' |
block.minecraft.test_block | Test Block |
block.minecraft.test_instance_block | Test Instance Block |
commands.test.batch.starting | Starting environment %s batch %s |
commands.test.clear.error.no_tests | Could not find any tests to clear |
commands.test.clear.success | Cleared %s structures |
commands.test.coordinates | %s, %s, %s |
commands.test.coordinates.copy | Click to copy to clipboard |
commands.test.error.no_test_containing_pos | Can't find a test instance that contains %s, %s, %s |
commands.test.error.no_test_instances | Found no test instances |
commands.test.error.non_existant_test | Test %s could not be found |
commands.test.error.structure_not_found | Test structure %s could not be found |
commands.test.error.test_instance_not_found | Test instance block entity could not be found |
commands.test.error.test_instance_not_found.position | Test instance block entity could not be found for test at %s, %s, %s |
commands.test.locate.done | Finished locating, found %s structure(s) |
commands.test.locate.found | Found structure at: %s (distance: %s) |
commands.test.locate.started | Started locating test structures, this might take a while... |
commands.test.relative_position | Position relative to %s: %s |
commands.test.run.no_tests | No tests found |
commands.test.run.running | Running %s tests... |
commands.test.summary | Game Test complete! %s tests were run |
commands.test.summary.all_required_passed | All required tests passed :) |
commands.test.summary.failed | %s required tests failed :( |
commands.test.summary.optional_failed | %s optional tests failed |
test.error.block_property_mismatch | Expected property %s to be %s, was %s |
test.error.block_property_missing | Block property missing, expected property %s to be %s |
test.error.entity_property | Entity %s failed test: %s |
test.error.entity_property_details | Entity %s failed test: %s, expected: %s, was: %s |
test.error.expected_block | Expected block %s, got %s |
test.error.expected_block_tag | Expected block in #%s, got %s |
test.error.expected_container_contents | Container should contain: %s |
test.error.expected_container_contents_single | Container should contain a single: %s |
test.error.expected_empty_container | Container should be empty |
test.error.expected_entity | Expected %s |
test.error.expected_entity_around | Expected %s to exist around %s, %s, %s |
test.error.expected_entity_count | Expected %s entities of type %s, found %s |
test.error.expected_entity_data | Expected entity data to be: %s, was: %s |
test.error.expected_entity_data_predicate | Entity data mismatch for %s |
test.error.expected_entity_effect | Expected %s to have effect %s %s |
test.error.expected_entity_having | Entity inventory should contain %s |
test.error.expected_entity_holding | Entity should be holding %s |
test.error.expected_entity_in_test | Expected %s to exist in test |
test.error.expected_entity_not_touching | Did not expect %s touching %s, %s, %s (relative: %s, %s, %s) |
test.error.expected_entity_touching | Expected %s touching %s, %s, %s (relative: %s, %s, %s) |
test.error.expected_item | Expected item of type %s |
test.error.expected_items_count | Expected %s items of type %s, found %s |
test.error.fail | Fail conditions met |
test.error.invalid_block_type | Unexpected block type found: %s |
test.error.missing_block_entity | Missing block entity |
test.error.position | %s at %s, %s, %s (relative: %s, %s, %s) on tick %s |
test.error.sequence.condition_already_triggered | Condition already triggered at %s |
test.error.sequence.condition_not_triggered | Condition not triggered |
test.error.sequence.invalid_tick | Succeeded in invalid tick: expected %s |
test.error.sequence.not_completed | Test timed out before sequence completed |
test.error.set_biome | Failed to set biome for test |
test.error.spawn_failure | Failed to create entity %s |
test.error.state_not_equal | Incorrect state. Expected %s, was %s |
test.error.tick | %s on tick %s |
test.error.too_many_entities | Expected only one %s to exist around %s, %s, %s but found %s |
test.error.unexpected_block | Did not expect block to be %s |
test.error.unexpected_entity | Did not expect %s to exist |
test.error.unexpected_item | Did not expect item of type %s |
test.error.value_not_equal | Expected %s to be %s, was %s |
test.error.wrong_block_entity | Wrong block entity type: %s |
test_block.error.missing | Test structure missing %s block |
test_block.error.too_many | Too many %s blocks |
test_block.invalid_timeout | Invalid timeout (%s) - must be a positive number of ticks |
test_block.message | Message: |
test_block.mode.accept | Accept |
test_block.mode.fail | Fail |
test_block.mode.log | Log |
test_block.mode.start | Start |
test_block.mode_info.accept | Accept Mode - Accept success for (part of) a test |
test_block.mode_info.fail | Fail Mode - Fail the test |
test_block.mode_info.log | Log Mode - Log a message |
test_block.mode_info.start | Start Mode - The starting point for a test |
test_instance.description.batch | Batch: %s |
test_instance.description.failed | Failed: %s |
test_instance.description.function | Function: %s |
test_instance.description.no_test | No such test |
Showing the first 80 of 93 new strings.
Fixes 38
Read from Mojang’s own release notes for Minecraft Snapshot 25w03a, published 2025-01-15. Every entry keeps its original bug ID.
38 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 25w03a 38
MC-13738Invisible saddle when using invisibility potion on a horse, donkey or muleMC-80243Saddles don't apply attribute modifiers when worn by entitiesMC-189525Armored entities from pre-1.9 worlds upgrade to dual wielding armorMC-190000Saddles equipped on horses cannot be replaced without removing them firstMC-256469Invisible camels don't show their saddlesMC-266912Saddle equipping sounds aren't played when saddles are equipped on horses, donkeys, mules, or camels shortly after the said entity is summonedMC-269637Horses can wear multiple saddles but not multiple horse armorMC-270192The saddles of some entities stay visible through their death animationMC-270197The saddle on pigs and striders stays visible through their death animationMC-272100Unused palette pixels in horse textures (horse_[brown/chestnut/creamy/white].pngMC-272790Shulker boxes and other blocks in the end exit portal when it changes state are not dropped as itemsMC-274258All horse textures contain an unused chest bag textureMC-278673The x-rotation of /teleport is limited to ±90 degrees relative to the entity's original angleMC-279208Players can no longer begin sprinting when pressing a sideways movement key firstMC-279211Shulker boxes both keep and drop their contents upon being broken via certain methods causing item duplicationMC-279213Mushroom Blocks can't replace Leaf LitterMC-279221Leaf Litter replaces leaves in world genMC-279224Using bone meal in meadows doesn't generate wildflowersMC-279226Experience orbs of any value all render as the smallest valueMC-279233Shulker boxes drop their contents when brokenMC-279234The minecraft:entity.generic.extinguish_fire sound does not play when the fire on an entity is extinguishedMC-279238Dying to a minecart with TNT ignited by a blaze fireball doesn't count as the blaze's killMC-279239The motion of primed TNT is choppy and jitteryMC-279245Most hostile mobs aren't spawning even under the right conditionsMC-279248Lava collision is too highMC-279281Fall damage occurs from jumping from 2 blocks upMC-279282Parrots with non-player owner UUID cause crash upon spawningMC-279285Experience orbs abruptly accelerate towards the ground very fastMC-279301Player dies by falling from 22.00001 blocks instead of 23 blocksMC-279313The motion of item entities is choppy and jittery under certain circumstancesMC-279314Projectiles twitch up and down slightly while flying through the airMC-279316The motion of fishing bobbers is choppy and jitteryMC-279339Update order for sloped rails is incorrectMC-279340Baby polar bears are too smallMC-279345Pink petals and Wildflowers can no longer be grown by bone mealMC-279357Player can fall off edges while sneakingMC-279434Standing on powder snow and fire at the same time spams the fire extinguish soundMC-279459/setblock and other fills don't properly update block entities
Development cycle
This build was part of the run-up to 1.21.5. Everything tested here landed in that release.

