Wiki 9Minecraft Wiki 9Minecraft

Minecraft 25w03a

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

2,637 names shipped in this version. Each result opens the wiki page for that thing.

Contents (9)
  1. What changed in 25w03a
  2. Blocks
  3. Items
  4. Block entities
  5. New in-game text
  6. Fixes
  7. Development cycle
  8. Browse this version
  9. Neighbouring versions

Java What changed in 25w03a

Everything below is measured by comparing the game files of 25w02a with 25w03a — not copied from patch notes.

+2Blocks
+2Items
+2Block entities
25w03a block and item additions

2 new blocks and items. Hover a slot for the name; click to open its page.

Blocks +2

Items +2

Block entities +2

New in-game text 93

KeyText
argument.resource_selector.not_foundNo matches for selector '%s' of type '%s'
block.minecraft.test_blockTest Block
block.minecraft.test_instance_blockTest Instance Block
commands.test.batch.startingStarting environment %s batch %s
commands.test.clear.error.no_testsCould not find any tests to clear
commands.test.clear.successCleared %s structures
commands.test.coordinates%s, %s, %s
commands.test.coordinates.copyClick to copy to clipboard
commands.test.error.no_test_containing_posCan't find a test instance that contains %s, %s, %s
commands.test.error.no_test_instancesFound no test instances
commands.test.error.non_existant_testTest %s could not be found
commands.test.error.structure_not_foundTest structure %s could not be found
commands.test.error.test_instance_not_foundTest instance block entity could not be found
commands.test.error.test_instance_not_found.positionTest instance block entity could not be found for test at %s, %s, %s
commands.test.locate.doneFinished locating, found %s structure(s)
commands.test.locate.foundFound structure at: %s (distance: %s)
commands.test.locate.startedStarted locating test structures, this might take a while...
commands.test.relative_positionPosition relative to %s: %s
commands.test.run.no_testsNo tests found
commands.test.run.runningRunning %s tests...
commands.test.summaryGame Test complete! %s tests were run
commands.test.summary.all_required_passedAll required tests passed :)
commands.test.summary.failed%s required tests failed :(
commands.test.summary.optional_failed%s optional tests failed
test.error.block_property_mismatchExpected property %s to be %s, was %s
test.error.block_property_missingBlock property missing, expected property %s to be %s
test.error.entity_propertyEntity %s failed test: %s
test.error.entity_property_detailsEntity %s failed test: %s, expected: %s, was: %s
test.error.expected_blockExpected block %s, got %s
test.error.expected_block_tagExpected block in #%s, got %s
test.error.expected_container_contentsContainer should contain: %s
test.error.expected_container_contents_singleContainer should contain a single: %s
test.error.expected_empty_containerContainer should be empty
test.error.expected_entityExpected %s
test.error.expected_entity_aroundExpected %s to exist around %s, %s, %s
test.error.expected_entity_countExpected %s entities of type %s, found %s
test.error.expected_entity_dataExpected entity data to be: %s, was: %s
test.error.expected_entity_data_predicateEntity data mismatch for %s
test.error.expected_entity_effectExpected %s to have effect %s %s
test.error.expected_entity_havingEntity inventory should contain %s
test.error.expected_entity_holdingEntity should be holding %s
test.error.expected_entity_in_testExpected %s to exist in test
test.error.expected_entity_not_touchingDid not expect %s touching %s, %s, %s (relative: %s, %s, %s)
test.error.expected_entity_touchingExpected %s touching %s, %s, %s (relative: %s, %s, %s)
test.error.expected_itemExpected item of type %s
test.error.expected_items_countExpected %s items of type %s, found %s
test.error.failFail conditions met
test.error.invalid_block_typeUnexpected block type found: %s
test.error.missing_block_entityMissing block entity
test.error.position%s at %s, %s, %s (relative: %s, %s, %s) on tick %s
test.error.sequence.condition_already_triggeredCondition already triggered at %s
test.error.sequence.condition_not_triggeredCondition not triggered
test.error.sequence.invalid_tickSucceeded in invalid tick: expected %s
test.error.sequence.not_completedTest timed out before sequence completed
test.error.set_biomeFailed to set biome for test
test.error.spawn_failureFailed to create entity %s
test.error.state_not_equalIncorrect state. Expected %s, was %s
test.error.tick%s on tick %s
test.error.too_many_entitiesExpected only one %s to exist around %s, %s, %s but found %s
test.error.unexpected_blockDid not expect block to be %s
test.error.unexpected_entityDid not expect %s to exist
test.error.unexpected_itemDid not expect item of type %s
test.error.value_not_equalExpected %s to be %s, was %s
test.error.wrong_block_entityWrong block entity type: %s
test_block.error.missingTest structure missing %s block
test_block.error.too_manyToo many %s blocks
test_block.invalid_timeoutInvalid timeout (%s) - must be a positive number of ticks
test_block.messageMessage:
test_block.mode.acceptAccept
test_block.mode.failFail
test_block.mode.logLog
test_block.mode.startStart
test_block.mode_info.acceptAccept Mode - Accept success for (part of) a test
test_block.mode_info.failFail Mode - Fail the test
test_block.mode_info.logLog Mode - Log a message
test_block.mode_info.startStart Mode - The starting point for a test
test_instance.description.batchBatch: %s
test_instance.description.failedFailed: %s
test_instance.description.functionFunction: %s
test_instance.description.no_testNo such test

Showing the first 80 of 93 new strings.

Fixes 38

Read from Mojang’s own release notes for Minecraft Snapshot 25w03a, published 2025-01-15. Every entry keeps its original bug ID.

38 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 25w03a 38

  • MC-13738 Invisible saddle when using invisibility potion on a horse, donkey or mule
  • MC-80243 Saddles don't apply attribute modifiers when worn by entities
  • MC-189525 Armored entities from pre-1.9 worlds upgrade to dual wielding armor
  • MC-190000 Saddles equipped on horses cannot be replaced without removing them first
  • MC-256469 Invisible camels don't show their saddles
  • MC-266912 Saddle equipping sounds aren't played when saddles are equipped on horses, donkeys, mules, or camels shortly after the said entity is summoned
  • MC-269637 Horses can wear multiple saddles but not multiple horse armor
  • MC-270192 The saddles of some entities stay visible through their death animation
  • MC-270197 The saddle on pigs and striders stays visible through their death animation
  • MC-272100 Unused palette pixels in horse textures (horse_[brown/chestnut/creamy/white].png
  • MC-272790 Shulker boxes and other blocks in the end exit portal when it changes state are not dropped as items
  • MC-274258 All horse textures contain an unused chest bag texture
  • MC-278673 The x-rotation of /teleport is limited to ±90 degrees relative to the entity's original angle
  • MC-279208 Players can no longer begin sprinting when pressing a sideways movement key first
  • MC-279211 Shulker boxes both keep and drop their contents upon being broken via certain methods causing item duplication
  • MC-279213 Mushroom Blocks can't replace Leaf Litter
  • MC-279221 Leaf Litter replaces leaves in world gen
  • MC-279224 Using bone meal in meadows doesn't generate wildflowers
  • MC-279226 Experience orbs of any value all render as the smallest value
  • MC-279233 Shulker boxes drop their contents when broken
  • MC-279234 The minecraft:entity.generic.extinguish_fire sound does not play when the fire on an entity is extinguished
  • MC-279238 Dying to a minecart with TNT ignited by a blaze fireball doesn't count as the blaze's kill
  • MC-279239 The motion of primed TNT is choppy and jittery
  • MC-279245 Most hostile mobs aren't spawning even under the right conditions
  • MC-279248 Lava collision is too high
  • MC-279281 Fall damage occurs from jumping from 2 blocks up
  • MC-279282 Parrots with non-player owner UUID cause crash upon spawning
  • MC-279285 Experience orbs abruptly accelerate towards the ground very fast
  • MC-279301 Player dies by falling from 22.00001 blocks instead of 23 blocks
  • MC-279313 The motion of item entities is choppy and jittery under certain circumstances
  • MC-279314 Projectiles twitch up and down slightly while flying through the air
  • MC-279316 The motion of fishing bobbers is choppy and jittery
  • MC-279339 Update order for sloped rails is incorrect
  • MC-279340 Baby polar bears are too small
  • MC-279345 Pink petals and Wildflowers can no longer be grown by bone meal
  • MC-279357 Player can fall off edges while sneaking
  • MC-279434 Standing on powder snow and fire at the same time spams the fire extinguish sound
  • MC-279459 /setblock and other fills don't properly update block entities

Development cycle

This build was part of the run-up to 1.21.5. Everything tested here landed in that release.

Browse this version