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Minecraft 18w01a

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

1,244 names shipped in this version. Each result opens the wiki page for that thing.

Contents (5)
  1. What changed in 18w01a
  2. New in-game text
  3. Development cycle
  4. Browse this version
  5. Neighbouring versions

Java What changed in 18w01a

Everything below is measured by comparing the game files of 17w50a with 18w01a — not copied from patch notes.

Minecraft did not ship a data generator until January 2018, so there is no registry of blocks and items to compare for a build this old. What is below is read from the game’s own client.jar: the text the game displays, and the textures, models and sounds it ships. New blocks and items almost always show up in both.

New in-game text 17

KeyText
death.attack.anvil.player%1$s was squashed by a falling anvil whilst fighting %2$s
death.attack.cramming.player%1$s was squashed by %2$s
death.attack.dragonBreath.player%1$s was roasted in dragon breath by %2$s
death.attack.explosion.player.item%1$s was blown up by %2$s using %3$s
death.attack.fall.player%1$s hit the ground too hard whilst trying to escape %2$s
death.attack.fallingBlock.player%1$s was squashed by a falling block whilst fighting %2$s
death.attack.fireworks.player%1$s went off with a bang whilst fighting %2$s
death.attack.flyIntoWall.player%1$s experienced kinetic energy whilst trying to escape %2$s
death.attack.generic.player%1$s died because of %2$s
death.attack.inWall.player%1$s suffocated in a wall whilst fighting %2$s
death.attack.lightningBolt.player%1$s was struck by lightning whilst fighting %2$s
death.attack.mob.item%1$s was slaim by %2$s using %3$s
death.attack.outOfWorld.player%1$s didn't want to live in the same world as %2$s
death.attack.starve.player%1$s starved to death whilst fighting %2$s
death.attack.thorns.item%1$s was killed by %3$s trying to hurt %2$s
death.attack.wither.player%1$s withered away whilst fighting %2$s
filled_map.idId #%s

Development cycle

This build was part of the run-up to 1.13. Everything tested here landed in that release.

Browse this version