Contents (6)
Java What changed in 15w49b
Everything below is measured by comparing the game files of 1.8.9 with 15w49b — not copied from patch notes.
Minecraft did not ship a data generator until January 2018, so there is no registry of blocks and items to compare for a build this old. What is below is read from the game’s own client.jar: the text the game displays, and the textures, models and sounds it ships. New blocks and items almost always show up in both.
New files in the game
| Kind | Added | Removed | Total |
|---|---|---|---|
| Textures | +222 | 9 | 1,256 |
| Models | +308 | 427 | 1,476 |
Textures added: blocks/beetroots_stage_0 blocks/beetroots_stage_1 blocks/beetroots_stage_2 blocks/beetroots_stage_3 blocks/chain_command_block_back blocks/chain_command_block_conditional blocks/chain_command_block_front blocks/chain_command_block_side blocks/chorus_flower blocks/chorus_flower_dead blocks/chorus_plant blocks/command_block_back blocks/command_block_conditional blocks/command_block_front blocks/command_block_side blocks/debug blocks/debug2 blocks/end_bricks blocks/end_rod blocks/frosted_ice_0 blocks/frosted_ice_1 blocks/frosted_ice_2 blocks/frosted_ice_3 blocks/grass_path_side blocks/grass_path_top blocks/purpur_block blocks/purpur_pillar blocks/purpur_pillar_top blocks/redstone_dust_dot blocks/redstone_dust_line0 blocks/redstone_dust_line1 blocks/redstone_dust_overlay blocks/repeating_command_block_back blocks/repeating_command_block_conditional blocks/repeating_command_block_front blocks/repeating_command_block_side blocks/structure_block blocks/structure_block_corner blocks/structure_block_data blocks/structure_block_load blocks/structure_block_save blocks/water_overlay entity/boat/boat_acacia entity/boat/boat_birch entity/boat/boat_darkoak entity/boat/boat_jungle entity/boat/boat_oak entity/boat/boat_spruce entity/elytra entity/end_gateway_beam entity/enderdragon/dragon_fireball entity/projectiles/arrow entity/projectiles/spectral_arrow entity/projectiles/tipped_arrow entity/shield/base entity/shield/border entity/shield/bricks entity/shield/circle entity/shield/creeper entity/shield/cross … and 162 more
Models added: block/acacia_fence_side block/beetroots_stage0 block/beetroots_stage1 block/beetroots_stage2 block/beetroots_stage3 block/birch_fence_side block/black_stained_glass_pane_noside block/black_stained_glass_pane_noside_alt block/black_stained_glass_pane_post block/black_stained_glass_pane_side block/black_stained_glass_pane_side_alt block/block block/blue_stained_glass_pane_noside block/blue_stained_glass_pane_noside_alt block/blue_stained_glass_pane_post block/blue_stained_glass_pane_side block/blue_stained_glass_pane_side_alt block/brewing_stand block/brewing_stand_bottle0 block/brewing_stand_bottle1 block/brewing_stand_bottle2 block/brewing_stand_empty0 block/brewing_stand_empty1 block/brewing_stand_empty2 block/brown_stained_glass_pane_noside block/brown_stained_glass_pane_noside_alt block/brown_stained_glass_pane_post block/brown_stained_glass_pane_side block/brown_stained_glass_pane_side_alt block/chain_command_block block/chain_command_block_conditional block/chorus_flower block/chorus_flower_dead block/chorus_plant block/chorus_plant_noside block/chorus_plant_noside1 block/chorus_plant_noside2 block/chorus_plant_noside3 block/chorus_plant_side block/cobblestone_wall_side block/command_block_conditional block/cube_directional block/cyan_stained_glass_pane_noside block/cyan_stained_glass_pane_noside_alt block/cyan_stained_glass_pane_post block/cyan_stained_glass_pane_side block/cyan_stained_glass_pane_side_alt block/dark_oak_fence_side block/end_bricks block/end_rod block/fence_side block/fire_floor0 block/fire_floor1 block/fire_side block/fire_side0 block/fire_side1 block/fire_side_alt block/fire_side_alt0 block/fire_side_alt1 block/fire_up … and 248 more
New in-game text 399
| Key | Text |
|---|---|
advMode.mode.auto | Repeat |
advMode.mode.autoexec.bat | Always Active |
advMode.mode.conditional | Conditional |
advMode.mode.redstone | Impulse |
advMode.mode.redstoneTriggered | Needs Redstone |
advMode.mode.sequence | Chain |
advMode.mode.unconditional | Unconditional |
attribute.modifier.equals.0 | %d %s |
attribute.modifier.equals.1 | %d%% %s |
attribute.modifier.equals.2 | %d%% %s |
attribute.name.generic.armor | Armor |
attribute.name.generic.attackSpeed | Attack Speed |
attribute.name.generic.luck | Luck |
commands.particle.invalidParam | Invalid param given (%s) |
commands.scoreboard.players.tag.list | Tags on entity %s are: |
commands.scoreboard.players.tag.notFound | Entity didn't have the %s tag |
commands.scoreboard.players.tag.success.add | Tag %s added |
commands.scoreboard.players.tag.success.remove | Tag %s removed |
commands.scoreboard.players.tag.tagMismatch | The dataTag does not match for %s |
commands.scoreboard.players.tag.tooMany | Can't add more than %d tags to an entity |
commands.scoreboard.players.tag.usage | /scoreboard players tag <player> <add|remove|list> <tagName> [dataTag] |
death.attack.dragonBreath | %1$s was roasted in dragon breath |
death.attack.flyIntoWall | %1$s experienced kinetic energy |
deathScreen.spectate | Spectate world |
effect.absorption | Absorption |
effect.blindness | Blindness |
effect.confusion | Nausea |
effect.damageBoost | Strength |
effect.digSlowDown | Mining Fatigue |
effect.digSpeed | Haste |
effect.fireResistance | Fire Resistance |
effect.glowing | Glowing |
effect.harm | Instant Damage |
effect.heal | Instant Health |
effect.healthBoost | Health Boost |
effect.hunger | Hunger |
effect.invisibility | Invisibility |
effect.jump | Jump Boost |
effect.levitation | Levitation |
effect.luck | Luck |
effect.moveSlowdown | Slowness |
effect.moveSpeed | Speed |
effect.nightVision | Night Vision |
effect.none | No Effects |
effect.poison | Poison |
effect.regeneration | Regeneration |
effect.resistance | Resistance |
effect.saturation | Saturation |
effect.unluck | Bad Luck |
effect.waterBreathing | Water Breathing |
effect.weakness | Weakness |
effect.wither | Wither |
enchantment.frostWalker | Frost Walker |
enchantment.mending | Mending |
entity.DragonFireball.name | Dragon Fireball |
entity.Shulker.name | Shulker |
item.beetroot.name | Beetroot |
item.beetroot_seeds.name | Beetroot Seeds |
item.beetroot_soup.name | Beetroot Soup |
item.boat.acacia.name | Acacia Boat |
item.boat.birch.name | Birch Boat |
item.boat.dark_oak.name | Dark Oak Boat |
item.boat.jungle.name | Jungle Boat |
item.boat.oak.name | Oak Boat |
item.boat.spruce.name | Spruce Boat |
item.chorusFruit.name | Chorus Fruit |
item.chorusFruitPopped.name | Popped Chorus Fruit |
item.dragon_breath.name | Dragon's Breath |
item.elytra.name | Elytra |
item.end_crystal.name | End Crystal |
item.modifiers.chest | When on body: |
item.modifiers.feet | When on feet: |
item.modifiers.head | When on head: |
item.modifiers.legs | When on legs: |
item.modifiers.mainhand | When in main hand: |
item.modifiers.offhand | When in off hand: |
item.shield.black.name | Black Shield |
item.shield.blue.name | Blue Shield |
item.shield.brown.name | Brown Shield |
item.shield.cyan.name | Cyan Shield |
Showing the first 80 of 399 new strings.
Reworded text 7
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
achievement.overpowered.desc | Build a Notch apple | Eat a Notch apple |
commands.particle.usage | /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] | /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params] |
commands.scoreboard.players.usage | /scoreboard players <set|add|remove|reset|list|enable|test|operation> ... | /scoreboard players <set|add|remove|reset|list|enable|test|operation|tag> ... |
commands.scoreboard.teams.option.usage | /scoreboard teams option <team> <friendlyfire|color|seeFriendlyInvisibles|nametagVisibility|deathMessageVisibility> <value> | /scoreboard teams option <team> <friendlyfire|color|seeFriendlyInvisibles|nametagVisibility|deathMessageVisibility|collisionRule> <value> |
gameMode.changed | Your game mode has been updated | Your game mode has been updated to %s |
key.drop | Drop Item | Drop Selected Item |
key.inventory | Inventory | Open/Close Inventory |
Development cycle
This build was part of the run-up to 1.9. Everything tested here landed in that release.