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Minecraft 26.2-snapshot-5

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

2,890 names shipped in this version. Each result opens the wiki page for that thing.

Contents (10)
  1. What changed in 26.2-snapshot-5
  2. Particles
  3. Sound events
  4. Block states changed
  5. New in-game text
  6. Reworded text
  7. Fixes
  8. Development cycle
  9. Browse this version
  10. Neighbouring versions

Java What changed in 26.2-snapshot-5

Everything below is measured by comparing the game files of 26.2-snapshot-4 with 26.2-snapshot-5 — not copied from patch notes.

+4Particles
+8Sound events

Particles +4

Sound events +8

Block states changed

BlockAddedRemoved
Potent Sulfurpotent_sulfur_state = dry wet dormant erupting—

New in-game text 2

KeyText
commands.team.option.color.clear.successCleared the color for team %s
subtitles.block.potent_sulfur.geyser_eruptionSulfur spring bursts

Reworded text 2

Wording Mojang changed in this version.

KeyBeforeAfter
attribute.name.below_name_distanceNameplate Score DistanceName Tag Score Distance
attribute.name.nameplate_distanceNameplate DistanceName Tag Distance

Fixes 16

Read from Mojang’s own release notes for Minecraft 26.2 Snapshot 5, published 2026-04-28. Every entry keeps its original bug ID.

16 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 26.2 Snapshot 5 16

  • MC-304862 Activating a dispenser with a hostile mob spawn egg in Peaceful difficulty consumes the egg and plays a sound
  • MC-306622 The height of chicken jockeys is slightly off
  • MC-306685 The riding position on baby hoglins is too low
  • MC-307012 When a scoreboard objective is set to the below_name display mode, all named entities with no score display it with a score of 0
  • MC-307125 Target selectors with duplicate team arguments are parsed inconsistently depending on argument order
  • MC-307194 The discount given by fletchers for tipped arrow trades decreases the arrow cost instead of the emerald cost
  • MC-307266 Zombie villagers change biome type after being cured
  • MC-307283 Placing sulfur springs using /place does not update the affected blocks
  • MC-307513 Using /deop on multiple players shows the same player in all success messages
  • MC-307623 Chunk sections are sometimes invisible until they are updated
  • MC-307689 The player's arm swings when failing to use a spawn egg in Peaceful difficulty
  • MC-307690 The error message produced by /difficulty doesn't use the difficulty's translated name
  • MC-307702 Skeletons' AI breaks when picking up any item
  • MC-307706 The game inconsistently refers to name tags and name plates
  • MC-307710 Deoxidizing waxed copper blocks now takes priority over scraping off the wax
  • MC-307754 Monsters now spawn regardless of the "Spawn Monsters" game rule

Development cycle

This build was part of the run-up to 26.2. Everything tested here landed in that release.

Browse this version