Contents (10)
Java What changed in 26.2-snapshot-5
Everything below is measured by comparing the game files of 26.2-snapshot-4 with 26.2-snapshot-5 — not copied from patch notes.
+4Particles
+8Sound events
Particles +4
Sound events +8
Block.Potent Sulfur.Geyser EruptionBlock.Potent Sulfur.Geyser Eruption ActiveBlock.Sulfur Spike.BreakBlock.Sulfur Spike.FallBlock.Sulfur Spike.HitBlock.Sulfur Spike.LandBlock.Sulfur Spike.PlaceBlock.Sulfur Spike.Step
Block states changed
| Block | Added | Removed |
|---|---|---|
| Potent Sulfur | potent_sulfur_state = dry wet dormant erupting | — |
New in-game text 2
| Key | Text |
|---|---|
commands.team.option.color.clear.success | Cleared the color for team %s |
subtitles.block.potent_sulfur.geyser_eruption | Sulfur spring bursts |
Reworded text 2
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
attribute.name.below_name_distance | Nameplate Score Distance | Name Tag Score Distance |
attribute.name.nameplate_distance | Nameplate Distance | Name Tag Distance |
Fixes 16
Read from Mojang’s own release notes for Minecraft 26.2 Snapshot 5, published 2026-04-28. Every entry keeps its original bug ID.
16 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 26.2 Snapshot 5 16
MC-304862Activating a dispenser with a hostile mob spawn egg in Peaceful difficulty consumes the egg and plays a soundMC-306622The height of chicken jockeys is slightly offMC-306685The riding position on baby hoglins is too lowMC-307012When a scoreboard objective is set to the below_name display mode, all named entities with no score display it with a score of 0MC-307125Target selectors with duplicate team arguments are parsed inconsistently depending on argument orderMC-307194The discount given by fletchers for tipped arrow trades decreases the arrow cost instead of the emerald costMC-307266Zombie villagers change biome type after being curedMC-307283Placing sulfur springs using /place does not update the affected blocksMC-307513Using /deop on multiple players shows the same player in all success messagesMC-307623Chunk sections are sometimes invisible until they are updatedMC-307689The player's arm swings when failing to use a spawn egg in Peaceful difficultyMC-307690The error message produced by /difficulty doesn't use the difficulty's translated nameMC-307702Skeletons' AI breaks when picking up any itemMC-307706The game inconsistently refers to name tags and name platesMC-307710Deoxidizing waxed copper blocks now takes priority over scraping off the waxMC-307754Monsters now spawn regardless of the "Spawn Monsters" game rule
Development cycle
This build was part of the run-up to 26.2. Everything tested here landed in that release.