Contents (11)
Java What changed in 25w35a
Everything below is measured by comparing the game files of 25w34b with 25w35a — not copied from patch notes.
1 new block and item. Hover a slot for the name; click to open its page.
Blocks +1 · −1
Removed: minecraft:chain
Items +1 · −1
Removed: minecraft:chain
Sound events +1
How to make the new things 1
Hover a slot to see what goes in it.
| Result | Made in | Recipe |
|---|---|---|
Iron Chain | Crafting | ![]() ![]() ![]() ![]() |
New in-game text 19
| Key | Text |
|---|---|
block.minecraft.iron_chain | Iron Chain |
commands.fetchprofile.copy_component | Copy Component |
commands.fetchprofile.copy_text | Copy %s |
commands.fetchprofile.failed_to_serialize | Failed to serialize profile: %s |
commands.fetchprofile.give_item | Give Item |
commands.fetchprofile.id.failure | Failed to resolve profile for ID %s |
commands.fetchprofile.id.success | Resolved profile for ID %s: %s |
commands.fetchprofile.name.failure | Failed to resolve profile for name %s |
commands.fetchprofile.name.success | Resolved profile for name %s: %s |
gamerule.allowEnteringNetherUsingPortals | Allow Nether |
gamerule.allowEnteringNetherUsingPortals.description | Controls whether players are allowed to enter the Nether or not |
gamerule.enableCommandBlocks | Enable Command Blocks |
gamerule.pvp | Enable pvp |
gamerule.pvp.description | Controls whether players are allowed to damage other players or not |
gamerule.spawnMonsters | Spawn Monsters |
gamerule.spawnMonsters.description | Controls whether monsters naturally spawns or not |
options.allowCursorChanges | Allow Cursor Changes |
options.allowCursorChanges.tooltip | Allows the mouse cursor to change shape when over certain UI elements. |
subtitles.block.shelf.take_item | Item taken |
Reworded text 2
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
block.minecraft.chain | Iron Chain | Chain |
debug.options.search | Search for options | Search... |
Fixes 47
Read from Mojang’s own release notes for Minecraft Snapshot 25w35a, published 2025-08-26. Every entry keeps its original bug ID.
47 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 25w35a 47
MC-278550While flying in creative or spectator mode, the surface of water can prevent you from sprintingMC-297126"Failed to read field..." error spam when upgrading a 25w15a or 25w16a worldMC-300044Z-fighting occurs when the heads of copper golems intersect their bodiesMC-300049The debug text is rendered on top of the debug optionsMC-300054Double oxidized copper chest texture UV is missing pixelsMC-300067Copper golems continue their chest searching animations while dyingMC-300074No particles are produced when scraping oxidation off copper golemsMC-300077Copper golems can interact with chests diagonally through solid blocksMC-300089Chests sometimes get stuck in inverted states after being interacted with by copper golemsMC-300102Shelves float when held in the player's hand in third personMC-300103Removing items from a shelf uses the "Item placed" captionMC-300119Copper golems don’t always avoid dangerous blocks when pathfinding to chestsMC-300124All the oxidation states of the lightning rod are listed in the redstone tab of the creative inventoryMC-300129Copper golems can't put items into chests above themMC-300173The Copper Chest textures' diagonal glint direction doesn't match the large chest variants' on some sidesMC-300229Z-fighting on antenna when putting certain blocks above a copper golem statueMC-300267The miniature mobs inside spawners and trial spawners are sometimes lit incorrectlyMC-300301Shelves produce unusually high-resolution particles due to having a 32x32 textureMC-300304Comparators can stay active when measuring the pose of a copper golem statue block which is revivedMC-300462Copper golems attached to leads still attempt to pathfind toward chestsMC-300501Variants of copper chests are not included in the "Redstone Blocks" tab in the creative inventory whereas normal chests areMC-300568Copper golems don't open chests if given room to walk aboutMC-300688The iron chain's block/item ID is still "chain"MC-300703The underside of double copper chests does not use a merged textureMC-300744The copper and iron nuggets are inverted and arranged incorrectly in the Creative mode inventoryMC-300762Copper golems require at least 3 blocks of space above a chest to place anythingMC-300797The glowing effect causes entities to render incorrectly inside of inventoriesMC-300827Pressing F3+Q in certain screens does not show help, despite F3 suggesting itMC-300977Clocks function in the recipe book/villager/crafter UIMC-301023When a warden applies the darkness effect to you, the chat interface, item bar, and items become darkMC-301025End flash purplish light saturation is affected by brightness valuesMC-301026End flash purplish light becomes extremely saturated when the player is affected by darknessMC-301048In the "sitting" pose, the copper statue’s rod becomes shorterMC-301101Certain similar blocks are positioned differently on copper golems' headsMC-301224The first few stages of block cracks are not rendered on chestsMC-301225Game crashes when quitting creating new world menu without other worlds created beforeMC-301226Block cracks no longer render on bannersMC-301228Block cracks no longer render on heads and skullsMC-301230The word "resolve" is misspelled as "resolved" within the "commands.profile_fetch.id.failure" stringMC-301231Enchanting table book animations are not independentMC-301236Enchantment glint is no longer visible on held tridentsMC-301242Enchantment glint is no longer visible on shieldsMC-301273Clicking on the join server hover button now selects the server, unless any server is already selectedMC-301290Game crashes when trying to render a glowing enchanted itemMC-301295TTF font provider oversample increases width of charactersMC-301328Glowing item entities briefly turn white upon pickupMC-301339Miniature mobs inside spawners always render fully lit
Development cycle
This build was part of the run-up to 1.21.9. Everything tested here landed in that release.



