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Minecraft 25w16a

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

2,670 names shipped in this version. Each result opens the wiki page for that thing.

Contents (8)
  1. What changed in 25w16a
  2. Sound events
  3. New in-game text
  4. Reworded text
  5. Fixes
  6. Development cycle
  7. Browse this version
  8. Neighbouring versions

Java What changed in 25w16a

Everything below is measured by comparing the game files of 25w15a with 25w16a — not copied from patch notes.

+1Sound events

Sound events +1 · −1

Removed: minecraft:entity.puffer_fish.ambient

New in-game text 1

KeyText
subtitles.item.shears.snipShears snip

Reworded text 1

Wording Mojang changed in this version.

KeyBeforeAfter
subtitles.block.dried_ghast.ambientDried Ghast wheezesSounds of dryness

Fixes 42

Read from Mojang’s own release notes for Minecraft Snapshot 25w16a, published 2025-04-15. Every entry keeps its original bug ID.

42 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Changes 1

  • MC-101556 Reverted the fix for : Nether Portal teleport range is too large (equivalent to a full block

Fixed bugs in 25w16a 41

  • MC-104231 Loading a custom structure doesn't load rails correctly
  • MC-277369 The draft report icon isn't initially visible when saving a report as a draft
  • MC-277370 The draft report icon doesn't initially disappear when a report is discarded
  • MC-279515 The game stalls when running the "/test clearall" command with large radiuses
  • MC-280297 The volume level between grass and dirt is inconsistent
  • MC-293754 Minecraft causes OpenGL errors occasionally
  • MC-295395 Entities interact differently with nether portals
  • MC-295677 Title screen fades in from black after closing the "Welcome to Minecraft" screen
  • MC-295895 1.21.5 breaks minecart behavior when travelling through nether portals
  • MC-295944 Reloading a professionless zombie villager causes it to gain random profession clothing
  • MC-296099 Nether portal collision is or isn't working depending on the cardinal direction
  • MC-296121 ClientboundLevelChunkPacketData buffer size is too big
  • MC-296348 NoAI:1b mobs cannot be ridden in 1.21.5+
  • MC-296353 Potions, tipped arrows, and dyed leather armor render with missing or incorrect colors in the inventory
  • MC-296355 Characters in front of the cursor render one pixel too far to the left
  • MC-296356 Hitbox rendering in GUIs is broken
  • MC-296357 Happy ghasts produce footstep sounds when flying close above blocks
  • MC-296358 A player in Spectator mode on top of a happy ghast makes it stop moving
  • MC-296363 Scrolling in the experiments screen does not move the positions where the buttons can be selected
  • MC-296365 Block placing sounds are played when the block states of completely unhydrated dried ghasts are changed
  • MC-296366 Kicked for flying while flying happy ghast
  • MC-296367 The enchantment glint in the inventory appears on all items of the same type
  • MC-296373 The side faces of dried ghast tentacles aren’t culled when covered by blocks
  • MC-296376 Sounds produced by ghastlings can be heard from too far away
  • MC-296381 Dried Ghasts always face north in world generation
  • MC-296382 Filled maps are blurry
  • MC-296401 Harnesses are not sorted correctly in the Creative Inventory
  • MC-296419 Spectators' names in multiplayer tab list render improperly compared to 1.21.5
  • MC-296426 Text background lacks opacity over hotbar icons
  • MC-296427 Happy ghasts move/spin erratically when leashed to a fence
  • MC-296434 Unable to see items when hovering over them inside of a bundle
  • MC-296437 Items render behind effect icons and recipe book inside of the inventory
  • MC-296444 Blur is applied to resource pack icons
  • MC-296465 Highlighting text on a sign causes it to override the sign background
  • MC-296467 Item tooltips cause items behind it to not render
  • MC-296470 Items render behind text in anvils
  • MC-296471 Hud is now hidden while in bed resulting in delayed hud rendering
  • MC-296517 The menu panorama turns gray when the switching realm worlds interface is open
  • MC-296518 Text inside the middle of the java realms information box completely disappears when selected
  • MC-296524 Server and singleplayer world icons are blurry
  • MC-296638 Clocks, compasses, and lodestone compasses do not render enchantment glint in certain display contexts when using Fabulous! graphics

Development cycle

This build was part of the run-up to 1.21.6. Everything tested here landed in that release.

Browse this version