Contents (8)
Java What changed in 24w46a
Everything below is measured by comparing the game files of 24w45a with 24w46a — not copied from patch notes.
Mobs and entities +0 · −1
Removed: minecraft:creaking_transient
Sound events +0 · −1
Removed: minecraft:block.resin.hit
Block states changed
| Block | Added | Removed |
|---|---|---|
| Resin Clump | waterlogged = true false | — |
Fixes 37
Read from Mojang’s own release notes for Minecraft Snapshot 24w46a, published 2024-11-13. Every entry keeps its original bug ID.
37 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 24w46a 37
MC-150224Rabbits can occasionally get stuck on the edges of blocksMC-160001Skulls, signs, hanging signs, banners and decorated pots have no breaking/sprinting particlesMC-256649Hanging signs aren't rendered when held by endermen or as block display entitiesMC-266991Exposed Copper Bulb has inconsistent pixelsMC-271169The "Isn't It Scute?" advancement is granted when unleashing an armadillo while holding a brushMC-272245You can get the advancement "Shear Brilliance" when you use shears on a leashed wolfMC-273861When a leashed bee enters a hive, the leash disappearsMC-274571The advancement "Little Sniffs" can be obtained by unleashing the snifflet and not feeding itMC-275339Bad contrast in bundle interface with dark blocksMC-276697Neutral mobs don't pathfind correctly to their target after being unleashedMC-276986Missing pixel in open bundle textureMC-277042Blue and Red open bundle are inconsistent with the other colorsMC-277071Middle clicking on a creaking spawned naturally through a creaking heart doesn't give you the spawn eggMC-277074The entity shadows of creakings are slightly too large in relation to the size of their modelsMC-277140The statistics screen does not visually differentiate the creaking and creaking_transient entitiesMC-277152The statistic for killing a creaking doesn't increment when breaking a creaking heartMC-277226Creakings not linked to any heart display wrong subtitles when attacked with non-damaging projectilesMC-277399The hand animation isn't played when constantly emptying items from bundlesMC-277413The empty state sprite for the oxygen bar takes a little longer to start displaying compared to Bedrock EditionMC-277533Bundles can remain in the open state when taken out from saved hotbarsMC-277892Clicking on the selected recipe a second time in the stonecutter GUI turns the result item into a ghost itemMC-277915Translucency sorting seems incorrect in some cases in waterMC-277948Suspicious stew gives different durations of Blindness for Eyeblossom and Azure BluetMC-277962Chiseled Resin Bricks have a miscolored pixelMC-278028Using items underwater can force you to exit swimming modeMC-278058Breeze entity model rods no longer spin around when it is movingMC-278102Recipe book icons no longer visually indicate that an item has multiple recipesMC-278124Resin clumps are not waterloggableMC-278130Resin bricks cannot be placed or used inside smithing tablesMC-278131Resin clumps can be placed inside smithing tablesMC-278132Using items while riding camels that are sprinting slows the camel downMC-278136Bees still get poisoned when touching closed eyeblossomsMC-278149Strays, bogged, and wither skeletons hold their bows incorrectly when charging and shootingMC-278158Block/item models can no longer override parent model texture references by referencing the textures in the parent model of the first parent modelMC-278184Eyeblossoms can generate replacing Pale Oak logsMC-278191Wandering Traders can sell Pale Oak Saplings in multiple offers at onceMC-278212Resin clump is placed in an unexpected position in the creative inventory
Development cycle
This build was part of the run-up to 1.21.4. Everything tested here landed in that release.