Contents (6)
Java What changed in 24w36a
Everything below is measured by comparing the game files of 24w35a with 24w36a — not copied from patch notes.
Sound events +0 · −2
Removed: minecraft:entity.goat.screaming.horn_break, minecraft:item.goat_horn.play
Fixes 44
Read from Mojang’s own release notes for Minecraft Snapshot 24w36a, published 2024-09-04. Every entry keeps its original bug ID.
44 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 24w36a 44
MC-16829The horse armor model does not show the enchantment glint effectMC-38022Order of rendering translucent block faces fails to update with camera positionMC-88967Most NBT tags are not kept when a mob converts to another mobMC-92875Collisionless blocks ignore entities with high velocityMC-135898Teams are not retained when a mob converts to another mobMC-196556When projectiles (such as arrows and tridents) move too fast, they can't be teleported by portals and end gatewaysMC-196964Fall damage is reset when an entity converts to another entityMC-230317Lead disappears when mooshroom cow is shearedMC-250924Goat horns are missing soundsMC-259936Equipping armor in hand via right-click equips entire stackMC-261666Armor given to Villagers is lost when they convert to Zombie VillagersMC-270842Scores are not kept when a mob converts to another mobMC-271826Armor default attribute modifier component can't be removedMC-275011Instant mine does not work when standing inside of cobwebsMC-275228You can duplicate items in your creative hotbarMC-275239Item duplication while a screen is opened (Creative ModeMC-275298Blocks with special collision behavior have a larger detection range than previouslyMC-275299Crafting using Ctrl + Drop key crafts the incorrect amount of itemsMC-275344Sweet Berry Bushes deal damage inconsistentlyMC-275345Inventory bug that causes items to be constantly shuffledMC-275416Baby squid or baby glow squid produces ink particles that are too far away from itselfMC-275418Feeding baby dolphins won't speed up their growthMC-275437Fast moving entities freeze the server which causes watchdog crashMC-275445Specifying the size of a target in post effect shaders failsMC-275450Player Motion data no longer updates while riding another entityMC-275455Player motion is no longer retained on relative teleportationMC-275462Bats can spawn in unusual places, such as in woodland mansions and beneath treesMC-275497The repairable data component does not exist in armor items by defaultMC-275537Sliding down honey blocks is slower than in previous versionsMC-275622Minecarts with TNT are more volatile than in previous releasesMC-275624Redstone wire with custom model unexpectedly appears greenMC-275638It is still possible to go through portals without being teleported when going quickly enough by throwing riptide tridentsMC-275642Baby dolphins do not spawn naturallyMC-275655Entity rotation does not visually update when using the teleport command until the world is reloadedMC-275745A scoreboard objective with display mode below_name renders right behind the player's nameMC-275767Camera is shaky when riding an entity that is being constantly teleportedMC-275770Guardian beam attacks stay yellow and do not shift colors anymoreMC-276027Chestplates and Boots on Armor Stands render the helmet overlay textureMC-276030The blue highlighted text background for signs is goneMC-276064Tall grass generated from bone mealing a grass block will delete the 2nd block above itMC-276122Soul sand and magma block bubble columns don't move the player vertically in creative mode when not flyingMC-276132Translucency sorting seems to be slightly brokenMC-276179Zombie villagers don't raise their arms to attack againMC-276204Dolphins and axolotls keep trying to swim into the seabed
Development cycle
This build was part of the run-up to 1.21.2. Everything tested here landed in that release.