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Minecraft 24w10a

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

2,506 names shipped in this version. Each result opens the wiki page for that thing.

Contents (6)
  1. What changed in 24w10a
  2. New in-game text
  3. Fixes
  4. Development cycle
  5. Browse this version
  6. Neighbouring versions

Java What changed in 24w10a

Everything below is measured by comparing the game files of 24w09a with 24w10a — not copied from patch notes.

New in-game text 2

KeyText
arguments.item.component.repeatedItem component '%s' was repeated, but only one value can be specified
slot.only_single_allowedOnly single slots allowed, got '%s'

Fixes 29

Read from Mojang’s own release notes for Minecraft Snapshot 24w10a, published 2024-03-06. Every entry keeps its original bug ID.

29 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 24w10a 29

  • MC-140397 When combining two enchanted unbreakable items, the result will be two stacked items
  • MC-157133 Enchanted books with curses can be stacked using a grindstone
  • MC-174496 Player heads lose their name after being placed
  • MC-217084 Player head NBT "ExtraType" is no longer saved but doesn't use DataFixerUpper upgrade path
  • MC-268392 Setting gravity attribute to 0.0 kicks player for flying
  • MC-268462 Saturation suspicious stew now grants 7 seconds of effect instead of 7 ticks
  • MC-268800 All tools have 4 attack damage, and 1.6 attack speed
  • MC-268801 Shulker boxes in saved hotbars inconsistently update to item components
  • MC-268813 Crash when spawning item with can_break/can_place_on component containing unknown/invalid tag
  • MC-268824 Disenchanted books from grindstone don't stack with books that were in the inventory
  • MC-268830 Effect Particles appear when specifying no particles using /effect command
  • MC-268834 Vault texture is inconsistent
  • MC-268842 Crash when saving world with painting
  • MC-268845 Items with can_break/can_place_on components update every time the inventory is changed in creative mode
  • MC-268850 Attribute Modifier: Not updated when switching items in hotbar
  • MC-268851 Crossbows don't make a firing sound
  • MC-268853 Unable to load paintings for any variants
  • MC-268856 Loading shulker box/bundle with a single 'invalid' item in it renders the whole component invalid
  • MC-268864 An item modifier with a duplicate item stack component prevents the entire data pack from (re)loading, rather than ignoring that one specific item modifier
  • MC-268877 Beehives/bee nests in inventory lose honey level after converting to 24w09a
  • MC-268879 Having a high damage value breaks and crashes the game
  • MC-268897 Cannot select entities who have any itemstack with the count being 1.
  • MC-268904 Suspicious stew not giving effects
  • MC-268921 Arrows lose particles after unloading world
  • MC-268971 Lodestone compass stops being a lodestone compass after breaking its tracked lodestone
  • MC-269005 Player heads from previous versions cause game crash and/or are converted incorrectly
  • MC-269062 Bundles with "Bundle Contents" component removed return after right clicking
  • MC-269066 Item modifier cannot remove custom_name
  • MC-269091 AttributeModifiers NBT with missing fields is not upgraded correctly to components

Development cycle

This build was part of the run-up to 1.20.5. Everything tested here landed in that release.

Browse this version