Contents (7)
Java What changed in 23w05a
Everything below is measured by comparing the game files of 23w04a with 23w05a — not copied from patch notes.
New in-game text 18
| Key | Text |
|---|---|
createWorld.tab.game.title | Game |
createWorld.tab.more.title | More... |
createWorld.tab.world.title | World |
effect.duration.infinite | ∞ |
gui.narrate.tab | %s tab |
options.difficulty.easy.info | Hostile mobs spawn but deal less damage. Hunger bar depletes and drains health down to 5 hearts. |
options.difficulty.hard.info | Hostile mobs spawn and deal more damage. Hunger bar depletes and drains all health. |
options.difficulty.normal.info | Hostile mobs spawn and deal standard damage. Hunger bar depletes and drains health down to half a heart. |
options.difficulty.peaceful.info | No hostile mobs and only some neutral mobs spawn. Hunger bar doesn't deplete and health replenishes over time. |
options.glintSpeed | Glint Speed |
options.glintSpeed.tooltip | Controls how fast the visual glint shimmers across enchanted items. |
options.glintStrength | Glint Strength |
options.glintStrength.tooltip | Controls how transparent the visual glint is on enchanted items. |
selectWorld.gameMode.adventure.info | Same as Survival Mode, but blocks can't be added or removed |
selectWorld.gameMode.creative.info | Create, build, and explore without limits. You can fly, have endless materials, and can't be hurt by monsters. |
selectWorld.gameMode.hardcore.info | Survival mode locked to 'Hard' difficulty. You can't respawn if you die. |
selectWorld.gameMode.spectator.info | You can look but don't touch |
selectWorld.gameMode.survival.info | Explore a mysterious world where you build, collect, craft, and fight monsters. |
Reworded text 1
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
item.minecraft.smithing_template.netherite_upgrade.additions_slot_description | Put Netherite Ingot here | Put a Netherite Ingot here |
Fixes 18
Read from Mojang’s own release notes for Minecraft Snapshot 23w05a, published 2023-02-01. Every entry keeps its original bug ID.
18 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in Snapshot 23w05a 18
MC-127749Cape is jittering; movement way sharper than in snapshot 18w03bMC-147711Drowned no longer have a different swimming animationMC-216270It's not possible to replace armor by right clicking while holding the armor itemMC-252625Frogs play a running animation after the NoAI NBT is appliedMC-254074Frogs don't play their walking animation when they take damageMC-256479Camels don't play their walking animations when they are damagedMC-256493Camels don't have smooth transitions to their idle states when they stop movingMC-256650Frogs don't have smooth transitions to their idle states when they stop movingMC-256664Camels play their walking animations after the "NoAI" NBT tag is applied to themMC-257464Axolotl walking animation stutters when moving slowlyMC-259206The accessibility onboarding screen can not display any language other than English (USMC-259357Text inside the smithing table GUI renders behind the armor stand model in some languagesMC-259362The "item.minecraft.smithing_template.netherite_upgrade.additions_slot_description" string is missing an article before the word "Netherite"MC-259370Stronghold library loot table has been replaced by stronghold altar loot tableMC-259389Incompatible crafting arrow overlay in the new smithing GUI uses the position of the legacy smithing GUIMC-259399The armor stand model within the smithing table GUI doesn't render the output item after resizing the game windowMC-259418Camels with large "LastPoseTick" NBT values still behave strangely and cause a variety of issuesMC-259420Pixels not present in the palettes get erased, not kept
Development cycle
This build was part of the run-up to 1.19.4. Everything tested here landed in that release.