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Minecraft 22w05a

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

2,112 names shipped in this version. Each result opens the wiki page for that thing.

Contents (5)
  1. What changed in 22w05a
  2. Fixes
  3. Development cycle
  4. Browse this version
  5. Neighbouring versions

Java What changed in 22w05a

Everything below is measured by comparing the game files of 22w03a with 22w05a — not copied from patch notes.

Fixes 18

Read from Mojang’s own release notes for Minecraft Snapshot 22w05a, published 2022-02-02. Every entry keeps its original bug ID.

18 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 22w05a 18

  • MC-4533 Water graphical glitch when connecting diagonally
  • MC-70848 Water looks like it flows up
  • MC-105317 Structure blocks do not rotate entities correctly when loading
  • MC-214289 Pointed dripstone can replace blocks when generating
  • MC-216004 Wood pillars from mineshafts are generating on pointed dripstones
  • MC-216589 Abandoned Mineshafts don't delete dripstone in certain situations
  • MC-232290 Foxes will lay down in powder snow and not try to escape even when taking damage
  • MC-236775 Biome Selector is disordered in other languages
  • MC-243152 Slimes spawn in "Redstone Ready" superflat worlds
  • MC-245772 Outdated chests' loot tables get deleted when updating to 1.18.1
  • MC-245910 Campfires and hoppers cause constant chunk saving
  • MC-247636 Deleting a world no longer logs that a world is being deleted
  • MC-248181 The player disappears at certain heights
  • MC-248189 Teleporting below level 0 from the overworld to another dimension freezes the game on the loading screen until player dies
  • MC-248195 Typing /placefeature crashes client when connected to a server
  • MC-248210 Harsh chunk borders appear when upgrading to 22w03a
  • MC-248225 Incorrect BlockPos getSquaredDistance() calculation
  • MC-248230 Players get stuck on the "Loading terrain..." screen after rejoining the world whilst above or below the build limit

Development cycle

This build was part of the run-up to 1.18.2. Everything tested here landed in that release.

Browse this version