Contents (11)
Java What changed in 20w11a
Everything below is measured by comparing the game files of 20w10a with 20w11a — not copied from patch notes.
+3Blocks
+2Items
+1Enchantments
+1Particles
+2Sound events
20w11a block and item additions
3 new blocks and items. Hover a slot for the name; click to open its page.
Blocks +3
Items +2
Enchantments +1
Particles +1
Sound events +2
New in-game text 7
| Key | Text |
|---|---|
block.minecraft.nether_gold_ore | Nether Gold Ore |
block.minecraft.twisting_vines | Twisting Vines |
block.minecraft.twisting_vines_plant | Twisting Vines |
death.fell.accident.scaffolding | %1$s fell off a scaffolding |
death.fell.accident.twisting_vines | %1$s fell off some twisting vines |
enchantment.minecraft.soul_speed | Soul Speed |
subtitles.particle.soul_escape | Soul escapes |
Fixes 36
Read from Mojang’s own release notes for Minecraft Snapshot 20w11a, published 2020-03-11. Every entry keeps its original bug ID.
36 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 20w11a 36
MC-81659Fireball and witherskull hitboxes are frequently invisible for some secondsMC-134900server.properties generator-settings for level-type FLAT not implemented; property is stored in ignored flat_world_options NBTMC-145140Fireballs cannot be interacted with when summonedMC-146928Can't place doors, rails, buttons, pressure plate, redstone, etc. on soul sandMC-148935Zombies with no AI still convert into drownedMC-171079Comparators no longer work as expected reading containers through powered blocksMC-171860Nether fossils have code implying an unimplemented /locate functionMC-172266Crossbow wielding piglins do not properly walk backwards to target the player when very closeMC-172323Game crashes when summoning a hoglin with the attack damage attribute set to 0 or giving a hoglin weakness with a very high level (255MC-172374Can teleport to invalid y coordinates and crash the gameMC-172428Piglins and hoglins don't look at their targetMC-172470When the piglin holds the bow, it will try to attack and follow the enemy eventually stood there not movingMC-172530Piglins indefinitely stand around dropped golden items if mobGriefing is disabledMC-172903Piglins which convert into zombified piglins delete armor if equippedMC-173156Z-fighting at bottom of potted bamboo; bottom texture of bamboo is exposedMC-173167Netherite sword/tools not sorted with other swords/toolsMC-173180Hoglins are not scared of Warped Fungus in flower potsMC-173219No sound when climbing weeping vinesMC-173243Crying obsidian is movable by pistonsMC-173283Piglin admiring held gold ingot doesn't drop it when killedMC-173302Crying Obsidian can be harvested with any pickaxeMC-173384Crying obsidian can be destroyed by the Ender DragonMC-173433Killing a baby Hoglin doesn't yield experienceMC-173462Baby piglins can hold soul fire torchesMC-173467Piglins admiring bartering gold ingot drop nothing when converting to Zombified PiglinMC-173484Death message from falling off a trapdoor does not mention it by nameMC-173485Death message from falling off scaffolding does not mention it by nameMC-173706NullPointerException in server tick loop when trying to load a flatland world with Nether biomeMC-173725Anvil name field doesn't automatically receive focus anymore and is unclickableMC-173731Fire and soul fire play a sound and produce particles when extinguishedMC-173732Fire and soul fire do not have loot tablesMC-173739Missing sound for event: minecraft:block.smithing_table.useMC-173766Thrown tridents disappear after hitting and damaging a mob or entityMC-173776Hoes do not mine targets fasterMC-173792End gateways don't work using enderpearlsMC-173858Unable to set "LeftHanded" to "1b" for piglins
Development cycle
This build was part of the run-up to 1.16. Everything tested here landed in that release.


