Java What changed in 16w36a
Everything below is measured by comparing the game files of 16w35a with 16w36a — not copied from patch notes.
Minecraft did not ship a data generator until January 2018, so there is no registry of blocks and items to compare for a build this old. What is below is read from the game’s own client.jar: the text the game displays, and the textures, models and sounds it ships. New blocks and items almost always show up in both.
Reworded text 8
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
commands.spreadplayers.failure.players | Could not spread %s players around %s,%s (too many players for space - try using spread of at most %s) | Could not spread %s player(s) around %s,%s (too many players for space - try using spread of at most %s) |
commands.spreadplayers.failure.teams | Could not spread %s teams around %s,%s (too many players for space - try using spread of at most %s) | Could not spread %s team(s) around %s,%s (too many players for space - try using spread of at most %s) |
commands.spreadplayers.spreading.players | Spreading %s players %s blocks around %s,%s (min %s blocks apart) | Spreading %s player(s) %s blocks around %s,%s (min %s blocks apart) |
commands.spreadplayers.spreading.teams | Spreading %s teams %s blocks around %s,%s (min %s blocks apart) | Spreading %s team(s) %s blocks around %s,%s (min %s blocks apart) |
commands.spreadplayers.success.players | Successfully spread %s players around %s,%s | Successfully spread %s player(s) around %s,%s |
commands.spreadplayers.success.teams | Successfully spread %s teams around %s,%s | Successfully spread %s team(s) around %s,%s |
debug.pause_focus.off | PauseOnLostFocus: disabled | Pause on lost focus: disabled |
debug.pause_focus.on | PauseOnLostFocus: enabled | Pause on lost focus: enabled |
Development cycle
This build was part of the run-up to 1.11. Everything tested here landed in that release.