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Minecraft 16w32a

Weekly work-in-progress build. Things break and get removed again. Version facts below are read from Mojang’s own files — the official manifest plus the version.json inside the jar.

Contents (6)
  1. What changed in 16w32a
  2. New files in the game
  3. New in-game text
  4. Reworded text
  5. Development cycle
  6. Neighbouring versions

Java What changed in 16w32a

Everything below is measured by comparing the game files of 1.10.2 with 16w32a — not copied from patch notes.

Minecraft did not ship a data generator until January 2018, so there is no registry of blocks and items to compare for a build this old. What is below is read from the game’s own client.jar: the text the game displays, and the textures, models and sounds it ships. New blocks and items almost always show up in both.

New files in the game

KindAddedRemovedTotal
Models+011,485

New in-game text 54

KeyText
commands.generic.blockstate.invalid'%s' is not a state for block %s
createWorld.customize.preset.bottomless_pitBottomless Pit
createWorld.customize.preset.classic_flatClassic Flat
createWorld.customize.preset.desertDesert
createWorld.customize.preset.overworldOverworld
createWorld.customize.preset.redstone_readyRedstone Ready
createWorld.customize.preset.snowy_kingdomSnowy Kingdom
createWorld.customize.preset.the_voidThe Void
createWorld.customize.preset.tunnelers_dreamTunnelers' Dream
createWorld.customize.preset.water_worldWater World
debug.advanced_tooltips.helpF3 + H = Advanced tooltips
debug.advanced_tooltips.offAdvanced tooltips: hidden
debug.advanced_tooltips.onAdvanced tooltips: shown
debug.chunk_boundaries.helpF3 + G = Show chunk boundaries
debug.chunk_boundaries.offChunk borders: hidden
debug.chunk_boundaries.onChunk borders: shown
debug.clear_chat.helpF3 + D = Clear chat
debug.creative_spectator.errorUnable to switch gamemode, no permission
debug.creative_spectator.helpF3 + N = Cycle creative <-> spectator
debug.cycle_renderdistance.helpF3 + F = Cycle renderdistance (Shift to inverse)
debug.cycle_renderdistance.messageRenderDistance: %s
debug.help.helpF3 + Q = Show this list
debug.help.messageKeybindings:
debug.pause_focus.helpF3 + P = Pause on lost focus
debug.pause_focus.offPauseOnLostFocus: disabled
debug.pause_focus.onPauseOnLostFocus: enabled
debug.reload_chunks.helpF3 + A = Reload chunks
debug.reload_chunks.messageReloading all chunks
debug.reload_resourcepacks.helpF3 + T = Reload resourcepacks
debug.reload_resourcepacks.messageReloaded resourcepacks
debug.show_hitboxes.helpF3 + B = Show hitboxes
debug.show_hitboxes.offHitboxes: hidden
debug.show_hitboxes.onHitboxes: shown
entity.ElderGuardian.nameElder Guardian
entity.Horse.nameHorse
entity.ZombieVillager.nameZombie Villager
item.colorColor: %s
item.durabilityDurability: %s / %s
item.nbt_tagsNBT: %s tag(s)
options.chunks%s chunks
options.framerate%s fps
resourcepack.downloadingDownloading Resource Pack
resourcepack.progressDownloading file (%s MB)...
resourcepack.requestingMaking Request...
selectWorld.load_folder_accessUnable to read or access folder where game worlds are saved!
selectWorld.unable_to_loadUnable to load worlds
spectatorMenu.closeClose menu
spectatorMenu.next_pageNext Page
spectatorMenu.previous_pagePrevious Page
spectatorMenu.root.promptPress a key to select a command, and again to use it.
spectatorMenu.team_teleportTeleport to team member
spectatorMenu.team_teleport.promptSelect a team to teleport to
spectatorMenu.teleportTeleport to player
spectatorMenu.teleport.promptSelect a player to teleport to

Reworded text 10

Wording Mojang changed in this version.

KeyBeforeAfter
commands.execute.usage/execute <entity> <x> <y> <z> <command> OR /execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <data> <command>/execute <entity> <x> <y> <z> <command> OR /execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
commands.fill.usage/fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] [dataTag]/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
commands.setblock.usage/setblock <x> <y> <z> <TileName> [dataValue] [oldBlockHandling] [dataTag]/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
commands.testforblock.usage/testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
createWorld.customize.custom.center Center HeightCenter Height
createWorld.customize.custom.count Spawn TriesSpawn Tries
createWorld.customize.custom.maxHeight Max. HeightMax. Height
createWorld.customize.custom.minHeight Min. HeightMin. Height
createWorld.customize.custom.size Spawn SizeSpawn Size
createWorld.customize.custom.spread Spread HeightSpread Height

Development cycle

This build was part of the run-up to 1.11. Everything tested here landed in that release.