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Minecraft 14w31a

Weekly work-in-progress build. Things break and get removed again. Version facts below are read from Mojang’s own files — the official manifest plus the version.json inside the jar.

Contents (6)
  1. What changed in 14w31a
  2. New files in the game
  3. New in-game text
  4. Reworded text
  5. Development cycle
  6. Neighbouring versions

Java What changed in 14w31a

Everything below is measured by comparing the game files of 14w30c with 14w31a — not copied from patch notes.

Minecraft did not ship a data generator until January 2018, so there is no registry of blocks and items to compare for a build this old. What is below is read from the game’s own client.jar: the text the game displays, and the textures, models and sounds it ships. New blocks and items almost always show up in both.

New files in the game

KindAddedRemovedTotal
Textures+601,020
Models+101,358

Textures added: blocks/daylight_detector_inverted_top entity/banner/diagonal_up_left entity/banner/diagonal_up_right entity/banner/gradient_up entity/banner/half_horizontal_bottom entity/banner/half_vertical_right

Models added: block/daylight_detector_inverted

New in-game text 6

KeyText
commands.generic.entity.invalidTypeEntity type '%s' is invalid
item.banner.diagonal_up_left%s Per Bend Inverted
item.banner.diagonal_up_right%s Per Bend Sinister Inverted
item.banner.gradient_up%s Base Gradient
item.banner.half_horizontal_bottom%s Per Fess Inverted
item.banner.half_vertical_right%s Per Pale Inverted

Reworded text 32

Wording Mojang changed in this version.

KeyBeforeAfter
disconnect.loginFailedInfo.serversUnavailableThe authentication are currently down for maintenance.The authentication servers are currently down for maintenance.
item.banner.border%s Border%s Bordure
item.banner.bricks%s Bricks%s Field Masoned
item.banner.circle%s Circle%s Roundel
item.banner.creeper%s Creeper%s Creeper Charge
item.banner.cross%s Cross%s Saltire
item.banner.curly_border%s Curly Border%s Bordure Indented
item.banner.diagonal_left%s Left Diagonal%s Per Bend Sinister
item.banner.diagonal_right%s Right Diagonal%s Per Bend
item.banner.flower%s Flower%s Flower Charge
item.banner.half_horizontal%s Horizontal Half%s Per Fess
item.banner.half_vertical%s Vertical Half%s Per Pale
item.banner.rhombus%s Rhombus%s Lozenge
item.banner.skull%s Skull%s Skull Charge
item.banner.small_stripes%s Small Stripes%s Paly
item.banner.square_bottom_left%s Bottom Left Square%s Base Dexter Canton
item.banner.square_bottom_right%s Bottom Right Square%s Base Sinister Canton
item.banner.square_top_left%s Top Left Square%s Chief Dexter Canton
item.banner.square_top_right%s Top Right Square%s Chief Sinister Canton
item.banner.stripe_bottom%s Bottom Stripe%s Base Fess
item.banner.stripe_center%s Center Stripe%s Pale
item.banner.stripe_downleft%s Down Left Diagonal%s Bend Sinister
item.banner.stripe_downright%s Down Right Diagonal%s Bend
item.banner.stripe_left%s Left Stripe%s Pale Dexter
item.banner.stripe_middle%s Middle Stripe%s Fess
item.banner.stripe_right%s Right Stripe%s Pale Sinister
item.banner.stripe_top%s Top Stripe%s Chief Fess
item.banner.triangle_bottom%s Bottom Triangle%s Chevron
item.banner.triangle_top%s Top Triangle%s Inverted Chevron
item.banner.triangles_bottom%s Bottom Saw%s Base Indented
item.banner.triangles_top%s Top Saw%s Chief Indented
tile.stairsStone.nameStone StairsCobblestone Stairs

Development cycle

This build was part of the run-up to 1.8. Everything tested here landed in that release.