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Minecraft 1.6.1

Finished, fully supported build — this is what the launcher gives you. Version facts below are read from Mojang’s own files — the official manifest plus the version.json inside the jar.

Contents (6)
  1. What changed in 1.6.1
  2. New files in the game
  3. New in-game text
  4. Reworded text
  5. Development cycle
  6. Neighbouring versions

Java What changed in 1.6.1

Everything below is measured by comparing the game files of 1.5.2 with 1.6.1 — not copied from patch notes.

Minecraft did not ship a data generator until January 2018, so there is no registry of blocks and items to compare for a build this old. What is below is read from the game’s own client.jar: the text the game displays, and the textures, models and sounds it ships. New blocks and items almost always show up in both.

New files in the game

KindAddedRemovedTotal
Textures+852813862

Textures added: blocks/anvil_base blocks/anvil_top_damaged_0 blocks/anvil_top_damaged_1 blocks/anvil_top_damaged_2 blocks/beacon blocks/bed_feet_end blocks/bed_feet_side blocks/bed_feet_top blocks/bed_head_end blocks/bed_head_side blocks/bed_head_top blocks/bedrock blocks/bookshelf blocks/brewing_stand blocks/brewing_stand_base blocks/brick blocks/cactus_bottom blocks/cactus_side blocks/cactus_top blocks/cake_bottom blocks/cake_inner blocks/cake_side blocks/cake_top blocks/carrots_stage_0 blocks/carrots_stage_1 blocks/carrots_stage_2 blocks/carrots_stage_3 blocks/cauldron_bottom blocks/cauldron_inner blocks/cauldron_side blocks/cauldron_top blocks/clay blocks/coal_block blocks/coal_ore blocks/cobblestone blocks/cobblestone_mossy blocks/cocoa_stage_0 blocks/cocoa_stage_1 blocks/cocoa_stage_2 blocks/command_block blocks/comparator_off blocks/comparator_on blocks/crafting_table_front blocks/crafting_table_side blocks/crafting_table_top blocks/daylight_detector_side blocks/daylight_detector_top blocks/deadbush blocks/destroy_stage_0 blocks/destroy_stage_1 blocks/destroy_stage_2 blocks/destroy_stage_3 blocks/destroy_stage_4 blocks/destroy_stage_5 blocks/destroy_stage_6 blocks/destroy_stage_7 blocks/destroy_stage_8 blocks/destroy_stage_9 blocks/diamond_block blocks/diamond_ore … and 792 more

New in-game text 139

KeyText
advMode.setCommand.successCommand set: %s
attribute.modifier.plus.0+%d %s
attribute.modifier.plus.1+%d%% %s
attribute.modifier.plus.2+%d%% %s
attribute.modifier.take.0-%d %s
attribute.modifier.take.1-%d%% %s
attribute.modifier.take.2-%d%% %s
attribute.name.generic.attackDamageAttack Damage
attribute.name.generic.followRangeMob Follow Range
attribute.name.generic.knockbackResistanceKnockback Resistance
attribute.name.generic.maxHealthMax Health
attribute.name.generic.movementSpeedSpeed
attribute.name.horse.jumpStrengthHorse Jump Strength
attribute.name.zombie.spawnReinforcementsZombie Reinforcements
build.tooHighHeight limit for building is %s blocks
chat.cannotSendCannot send chat message
chat.type.admin[%s: %s]
chat.type.announcement[%s] %s
chat.type.emote* %s %s
chat.type.text<%s> %s
commands.downfall.usage/toggledownfall
commands.effect.failure.notActive.allCouldn't take any effects from %s as they do not have any
commands.effect.success.removed.allTook all effects from %s
commands.generic.boolean.invalid'%s' is not true or false
commands.generic.permissionYou do not have permission to use this command
commands.kill.successOuch! That looked like it hurt
commands.kill.usage/kill
commands.players.usage/list
commands.playsound.playerTooFarPlayer %s is too far away to hear the sound
commands.playsound.successPlayed sound '%s' to %s
commands.playsound.usage/playsound <sound> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
commands.publish.usage/publish
commands.save-off.alreadyOffSaving is already turned off.
commands.save-off.usage/save-off
commands.save-on.alreadyOnSaving is already turned on.
commands.save-on.usage/save-on
commands.save.usage/save-all
commands.seed.successSeed: %s
commands.seed.usage/seed
commands.spreadplayers.failure.playersCould not spread %s players around %s,%s (too many players for space - try using spread of at most %s)
commands.spreadplayers.failure.teamsCould not spread %s teams around %s,%s (too many players for space - try using spread of at most %s)
commands.spreadplayers.info.players(Average distance between players is %s blocks apart after %s iterations)
commands.spreadplayers.info.teams(Average distance between teams is %s blocks apart after %s iterations)
commands.spreadplayers.spreading.playersSpreading %s players %s blocks around %s,%s (min %s blocks apart)
commands.spreadplayers.spreading.teamsSpreading %s teams %s blocks around %s,%s (min %s blocks apart)
commands.spreadplayers.success.playersSuccessfully spread %s players around %s,%s
commands.spreadplayers.success.teamsSuccessfully spread %s teams around %s,%s
commands.spreadplayers.usage/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
commands.stop.usage/stop
entity.EntityHorse.nameHorse
entity.donkey.nameDonkey
entity.horse.nameHorse
entity.mule.nameMule
entity.skeletonhorse.nameSkeleton Horse
entity.zombiehorse.nameZombie Horse
item.horsearmordiamond.nameDiamond Horse Armor
item.horsearmorgold.nameGold Horse Armor
item.horsearmormetal.nameIron Horse Armor
item.leash.nameLead
item.nameTag.nameName Tag
mco.backup.button.restoreRestore
mco.backup.restoringRestoring your realm
mco.backup.titleBackups
mco.client.outdated.msgYour client is outdated, please consider updating it to use Realms
mco.client.outdated.titleClient Outdated!
mco.configure.world.buttons.backupBackups
mco.configure.world.leave.question.line1If you leave this realm you won't see it unless invited again
mco.configure.world.leave.question.line2Are you sure you want to do that?
mco.configure.world.reset.question.line1Your realm will be regenerated and your current realm will be lost
mco.configure.world.reset.question.line2Are you sure you want to do that?
mco.configure.world.restore.question.line1Your realm will be restored to a previous version
mco.configure.world.restore.question.line2Are you sure you want to do that?
mco.create.world.seedSeed (Optional)
mco.invites.button.acceptAccept
mco.invites.button.rejectReject
mco.invites.pendingNew invitations!
mco.invites.titlePending Invitations
mco.selectServer.leaveLeave Realm
mco.selectServer.playPlay
mco.template.button.selectSelect

Showing the first 80 of 139 new strings.

Reworded text 19

Wording Mojang changed in this version.

KeyBeforeAfter
commands.generic.notFoundUnknown command. Try /help for a list of commands.Unknown command. Try /help for a list of commands
commands.publish.startedLocal game hosted on %sLocal game hosted on port %s
death.fell.finish%1$s was fell too far and was finished by %2$s%1$s fell too far and was finished by %2$s
death.fell.finish.item%1$s was fell too far and was finished by %2$s using %3$s%1$s fell too far and was finished by %2$s using %3$s
mco.configure.world.buttons.closeClose WorldClose Realm
mco.configure.world.buttons.openOpen WorldOpen Realm
mco.configure.world.buttons.resetReset WorldReset Realm
mco.configure.world.close.question.line1Your world will become unavailable.Your realm will become unavailable.
mco.configure.world.edit.titleEdit WorldEdit Realm
mco.configure.world.titleConfigure WorldConfigure Realm
mco.create.world.waitCreating the world...Creating the realm...
mco.reset.world.resetting.screen.titleResetting World...Resetting Realm...
mco.reset.world.seedWorld Seed (Optional)Seed (Optional)
mco.reset.world.titleReset WorldReset Realm
mco.reset.world.warningThis will permanently delete your world!This will permanently delete your realm!
mco.selectServer.createCreate WorldCreate Realm
multiplayer.texturePrompt.line1This server recommends the use of a custom texture pack.This server recommends the use of a custom resource pack.
stat.createWorldWorlds playedWorlds created
tile.litpumpkin.nameJack 'o' LanternJack o'Lantern

Development cycle

Every build Mojang published on the way to 1.6.1, in order.

  1. Snapshot

    17

    Weekly work-in-progress build. Things break and get removed again.

  2. Release

    1.6.1

    The build that shipped. Everything above led here.