Contents (7)
Java What changed in 1.20.5-pre2
Everything below is measured by comparing the game files of 1.20.5-pre1 with 1.20.5-pre2 — not copied from patch notes.
New in-game text 2
| Key | Text |
|---|---|
argument.message.too_long | Chat message was too long (%s > maximum %s characters) |
disconnect.packetError | Network Protocol Error |
Reworded text 12
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
advancements.adventure.brush_armadillo.title | Isn't it Scute? | Isn't It Scute? |
advancements.husbandry.remove_wolf_armor.title | Snip it! | Shear Brilliance |
arguments.item.predicate.unknown | Unknown item predicate '%s'' | Unknown item predicate '%s' |
mco.configure.world.buttons.switchminigame | Switch minigame | Switch Minigame |
mco.minigame.world.changeButton | Select another minigame | Select Another Minigame |
mco.minigame.world.restore | Ending minigame... | Ending Minigame... |
mco.minigame.world.selected | Selected minigame: | Selected Minigame: |
mco.minigame.world.slot.screen.title | Switching world... | Switching World... |
mco.minigame.world.starting.screen.title | Starting minigame... | Starting Minigame... |
mco.minigame.world.stopButton | End minigame | End Minigame |
mco.minigame.world.switch.title | Switch minigame | Switch Minigame |
mco.minigame.world.title | Switch realm to minigame | Switch Realm to Minigame |
Fixes 47
Read from Mojang’s own release notes for Minecraft 1.20.5 Pre-Release 2, published 2024-04-15. Every entry keeps its original bug ID.
47 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 1.20.5 Pre-Release 2 47
MC-199973Wet wolf is rendered too dark compared to past versionsMC-259355Game crashes because /place sometimes does not check whether position is loaded and out of worldMC-265585Waterlogged barriers do not diffuse sky lightMC-265709Stonecutter outputs are broken past the 32nd row in the GUI (server onlyMC-265741Waterlogged barriers don't show up on mapsMC-266997Sky light doesn't update when breaking a shulker box while its (closing) animation is playingMC-267352Singleplayer worlds don't load the player.dat when the "Player" tag is absent from level.datMC-267381Moving while sneaking is impossible with high generic.step_height attributeMC-267414Scale attribute causes extreme TPS loss with the ender dragonMC-267441When a player's generic.step_height attribute is set to more than two, attempting to step atop of more than two blocks may fail if there are blocks higher upMC-268015Shulker bullets shot from shulkers don't account for the scale attributeMC-268035True Type Font when changing Language causes error with Rendering overlayMC-268064Armadillos that aren't rolled up can roll up during their death animationMC-268257Equipping a carpet on a Llama doesn't play a soundMC-268347Setting gravity higher than 0.84 allows you to jump up a blockMC-268804Wolves attacked while wearing wolf armor resets eating timer despite being at full healthMC-268810Ctrl+Picking chests still says (+NBT) even though NBT is replaced by componentsMC-268854Firework explosions in items without a Type field are not correctly upgradedMC-268858Buttons to enchant become enabled when placing wolf armor in an enchanting tableMC-268984Running /give command throws EncoderExceptionMC-269123Enabling or disabling a resource pack that changes a shader will not affect that shader until the resource pack is reloadedMC-269161Stonecutter does not support multiple recipes with the same result item typeMC-269171The client is disconnected when receiving the system_chat packet containing deeply nested NBT dataMC-269173The server cannot send the client the system_chat packet containing deeply nested NBT dataMC-269300The "Alternatively, here's some we made earlier!" text is positioned too close to the header separatorMC-269304Horse armor renders incorrectly when worn by wolvesMC-269415set_fireworks "mode" is required even when "explosions" is optionalMC-269472Crash when table_bonus loot condition has empty chances listMC-269619Scroller in Telemetry Data screen renders translucent pixels as opaque, unlike elsewhereMC-269660arguments.item.predicate.unknown quotes are differentMC-269802Selecting a villager trade merges items with different componentsMC-269932Item disappears when trying to trade using items with lower max stack countMC-270003Ominous banners are not "pick block"-ed properlyMC-270049Enchanting table buttons and level icons render translucent pixels as opaqueMC-270116The minecraft:generic.fall_damage_multiplier attribute does not function for many mobs with nonstandard fall damage behaviourMC-270117The calculation of fall damage for horses, donkeys, mules, zombie horses, skeleton horses, camels, llamas, trader llamas, and foxes disregards the minecraft:generic.safe_fall_distanceMC-270262You can see the world loading while in the process of entering itMC-270265Blur slider does not say "OFF" when set to 0%MC-270413A nbt copy of a block is ABSOLUTELY the same as the first nbt copy of the original and n (+nbt) display for tooltip of (a copy of)×n a block have an "Items" block dataMC-270559FreeType error: Unrecognized error: 0x62 (Loading glyphMC-270590Dropped items from creative mode get deleted when inventory is openMC-270603Crash updating world: ClassCastException: RegularImmutableList cannot be cast to class com.mojang.datafixers.util.PairMC-270610Some new advancement titles are incorrectly capitalizedMC-270648Wolf armor with the curse of binding enchantment cannot be removed from wolves using shears in creative modeMC-270679Clicking on text with run_command can cause EncoderException and will exit to multiplayer menuMC-270712Cannot move while sneaking if attribute generic.step_height is set to 0MC-270767Leather horse armor no longer prevents horses from freezing in powder snow
Development cycle
This build was part of the run-up to 1.20.5. Everything tested here landed in that release.