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Minecraft 1.20-pre5

Feature-complete; only bug fixes land between here and release. Full source data for this version is extracted and browsable below.

2,382 names shipped in this version. Each result opens the wiki page for that thing.

Contents (6)
  1. What changed in 1.20-pre5
  2. New in-game text
  3. Fixes
  4. Development cycle
  5. Browse this version
  6. Neighbouring versions

Java What changed in 1.20-pre5

Everything below is measured by comparing the game files of 1.20-pre4 with 1.20-pre5 — not copied from patch notes.

New in-game text 1

KeyText
mco.configure.world.players.invitingInviting player...

Fixes 12

Read from Mojang’s own release notes for Minecraft 1.20 Pre-Release 5, published 2023-05-23. Every entry keeps its original bug ID.

12 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 1.20 Pre-release 5 12

  • MC-120158 Anvils and other falling_blocks with HurtEntities set to true kill items and xp orbs
  • MC-261294 Jack o'lantern can be placed on the player or armor stand head without commands and without appearing the blur
  • MC-262334 Item display entities have wrong lighting when they're rotated
  • MC-262504 Recipes for colored wool, carpets, and beds in the recipe book are not grouped
  • MC-262513 Blocks placed in the spot of a previously broken block will display the first frame of the breaking animation until updated
  • MC-262514 Unbreakable blocks display the first breaking animation frame when attempting to mine them
  • MC-262690 The player can still jump from the edge of the honey block
  • MC-262730 Biomes being partially overwritten / regenerated in 1.20pre2 inside old world
  • MC-262773 Markers, interaction, and display entities prevent weighted pressure plates from deactivating
  • MC-262778 Losing control of a ridden mob with levitation and then re-gaining control causes levitation to persist indefinitely
  • MC-262797 Book model not rendering in Enchanting Table GUI
  • MC-262801 Z-fighting occurs on trimmed enchanted armor in the inventory

Development cycle

This build was part of the run-up to 1.20. Everything tested here landed in that release.

Browse this version