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Minecraft 1.20-pre2

Feature-complete; only bug fixes land between here and release. Full source data for this version is extracted and browsable below.

2,382 names shipped in this version. Each result opens the wiki page for that thing.

Contents (7)
  1. What changed in 1.20-pre2
  2. New in-game text
  3. Reworded text
  4. Fixes
  5. Development cycle
  6. Browse this version
  7. Neighbouring versions

Java What changed in 1.20-pre2

Everything below is measured by comparing the game files of 1.20-pre1 with 1.20-pre2 — not copied from patch notes.

New in-game text 7

KeyText
commands.data.modify.invalid_substringInvalid substring indices: %s to %s
death.attack.genericKill.player%1$s was killed whilst fighting %2$s
mco.errorMessage.6005World locked
mco.errorMessage.6006World is out of date
mco.errorMessage.6007User in too many Realms
mco.errorMessage.6008Invalid Realm name
mco.errorMessage.6009Invalid Realm description

Reworded text 24

Wording Mojang changed in this version.

KeyBeforeAfter
advancements.husbandry.safely_harvest_honey.descriptionUse a Campfire to collect Honey from a Beehive using a Bottle without aggravating the BeesUse a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees
chat.disabled.launcherChat disabled by launcher option. Cannot send messageChat disabled by launcher option. Cannot send message.
chat.disabled.optionsChat disabled in client optionsChat disabled in client options.
chat.disabled.profileChat not allowed by account settings. Press '%s' again for more informationChat not allowed by account settings. Press '%s' again for more information.
commands.bossbar.get.players.someCustom bossbar %s has %s players currently online: %sCustom bossbar %s has %s player(s) currently online: %s
commands.bossbar.list.bars.someThere are %s custom bossbars active: %sThere is/are %s custom bossbar(s) active: %s
commands.bossbar.set.players.success.someCustom bossbar %s now has %s players: %sCustom bossbar %s now has %s player(s): %s
commands.clone.successSuccessfully cloned %s blocksSuccessfully cloned %s block(s)
commands.datapack.list.available.successThere are %s data packs available: %sThere is/are %s data pack(s) available: %s
commands.datapack.list.enabled.successThere are %s data packs enabled: %sThere is/are %s data pack(s) enabled: %s
commands.fill.successSuccessfully filled %s blocksSuccessfully filled %s block(s)
commands.fillbiome.success.count%s biome entries set between %s, %s, %s and %s, %s, %s%s biome entry/entries set between %s, %s, %s and %s, %s, %s
commands.scoreboard.objectives.list.successThere are %s objectives: %sThere is/are %s objective(s): %s
commands.scoreboard.players.list.entity.success%s has %s scores:%s has %s score(s):
commands.scoreboard.players.list.successThere are %s tracked entities: %sThere is/are %s tracked entity/entities: %s
commands.team.empty.successRemoved %s members from team %sRemoved %s member(s) from team %s
commands.team.list.members.successTeam %s has %s members: %sTeam %s has %s member(s): %s
commands.team.list.teams.successThere are %s teams: %sThere is/are %s team(s): %s
mco.configure.world.uninvite.playerAre you sure that you want to uninvite '%s' ?Are you sure that you want to uninvite '%s'?
options.graphics.warning.acceptContinue without SupportContinue Without Support
options.graphics.warning.cancelTake me BackTake Me Back
structure_block.detect_sizeDetect structure size and position:Detect Structure Size and Position:
telemetry.event.advancement_made.descriptionUnderstanding the context behind receiving an advancement can help us better understand and improve the progression of the gameUnderstanding the context behind receiving an advancement can help us better understand and improve the progression of the game.
telemetry.event.game_load_times.descriptionThis event can help us figure out where improvements to startup performance are needed by measuring execution times of the startup phasesThis event can help us figure out where startup performance improvements are needed by measuring the execution times of the startup phases.

Fixes 50

Read from Mojang’s own release notes for Minecraft 1.20 Pre-Release 2, published 2023-05-16. Every entry keeps its original bug ID.

50 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 1.20 Pre-release 2 50

  • MC-1310 Dispensed boats and rafts get stuck inside of dispensers used to place them
  • MC-124327 Changing the name of an item and then emptying the text field in an anvil doesn't make the rename unavailable, keeps last non-empty name on output item
  • MC-132076 Lowercase Letters in controls menu + "Not Bound" is missing
  • MC-159633 Command feedback messages are unnecessarily created during function execution
  • MC-165562 Command suggestion report "incorrect argument" when cursor is at the start of a node without suggestions
  • MC-175504 Single quotation marks are not supported in NBT paths
  • MC-220096 Graphics warning button(s) improperly capitalized
  • MC-224976 NativeImage.setPixelRGBA throws exception with message getPixelRGBA
  • MC-226344 Changing the "Owner" tag of a projectile doesn't affect the outcome of the projectile unless the world is reloaded
  • MC-237960 New potion effect GUI doesn't work when using Programmer Art
  • MC-250197 Glass bottles are inconsistently referred to throughout some advancement description strings
  • MC-252216 65540: Invalid scancode -1 logged in key bind menu when an option is unbound
  • MC-252408 Chat restriction strings consist of inconsistent concluding punctuation
  • MC-256833 Ridable entities that can be steered build up fall damage when on climbable blocks
  • MC-257052 You cannot double-click on languages within the "Language" menu to select them
  • MC-257370 Buckets of fish are not sorted in the same order as the fish items
  • MC-257512 Dead tube coral in creative inventory is in wrong order
  • MC-258360 Horse armor loses its NBT data when equipped on horses via right-clicking
  • MC-258461 The "Detect structure size and position:" string displayed within the structure block GUI is improperly capitalized
  • MC-260468 Wither rose is not grouped with other small flowers in the creative inventory
  • MC-260602 'data modify from string' index failure does not return 0 for 'execute store success'
  • MC-260711 Some words within "/datapack list" command feedback messages are always pluralized
  • MC-260712 Some words within "/scoreboard" command feedback messages are always pluralized
  • MC-260713 Some words within "/team" command feedback messages are always pluralized
  • MC-260715 Some words within "/bossbar" command feedback messages are always pluralized
  • MC-260716 Some words within "/fill", "/fillbiome", and "/clone" command feedback messages are always pluralized
  • MC-261024 /execute if loaded does not guarantee entities are loaded
  • MC-261080 Player can fall through scaffolding when loading a world
  • MC-261233 Minecart movement is not reliably detected by sculk sensors
  • MC-261349 Chiseled Bookshelf won't rotate when placed as part of a structure
  • MC-261433 Shield doesn't block TNT explosion
  • MC-261816 Most two block tall flowers do not block enchanting tables / are part of #minecraft:replaceable
  • MC-261988 Inconsistency with Mangrove Roots and Leaves in the Creative Tab
  • MC-262033 The command block GUI remains open when the said command block is destroyed
  • MC-262106 Smithing recipe must have template to work
  • MC-262135 Recipe book GUI is positioned incorrectly
  • MC-262181 NBSP is a valid invisible character that can be used to rename items to have blank names
  • MC-262213 Baby sniffer's head is smaller on the first frame of existing
  • MC-262310 Telemetry description strings consist of inconsistent concluding punctuation
  • MC-262311 The "telemetry.event.game_load_times.description" string is missing an article before the word "execution"
  • MC-262355 Death messages for falling from climbable blocks do not work
  • MC-262440 Sniffers can sniff while in love and pathfinding to their lover
  • MC-262441 Baby sniffers stand a bit too far away from players that are tempting them
  • MC-262445 The text cursor no longer renders above text
  • MC-262446 Text within buttons renders above the semi-transparent black lines at the edges of menus
  • MC-262471 Random skylight underwater where it shouldn't be, that cuts off at the chunk border
  • MC-262506 Parts of beds render through the alternative recipe GUI in the recipe book
  • MC-262508 Torchflower_crop causes the game to crash and locks the world when pollinated by bees
  • MC-262518 The "mco.configure.world.uninvite.player" string contains an unnecessary space before the question mark
  • MC-262531 "death.attack.genericKill.player" displays raw translation string (is untranslated

Development cycle

This build was part of the run-up to 1.20. Everything tested here landed in that release.

Browse this version