Contents (6)
Java What changed in 1.19-pre2
Everything below is measured by comparing the game files of 1.19-pre1 with 1.19-pre2 — not copied from patch notes.
New in-game text 4
| Key | Text |
|---|---|
death.attack.onFire.item | %1$s was burnt to a crisp whilst fighting %2$s wielding %3$s |
death.attack.sonic_boom.item | %1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s wielding %3$s |
death.attack.sting.item | %1$s was stung to death by %2$s using %3$s |
death.attack.witherSkull.item | %1$s was shot by a skull from %2$s using %3$s |
Fixes 51
Read from Mojang’s own release notes for Minecraft 1.19 Pre-Release 2, published 2022-05-23. Every entry keeps its original bug ID.
51 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 1.19 Pre-release 2 51
MC-186148"death.attack.witherSkull.item" displays raw translation string (is untranslatedMC-186851"death.attack.sting.item" displays raw translation string (is untranslatedMC-207268Sculk sensors don't detect stripping logs, tilling dirt, or pathing grassMC-208759Sculk Sensor's 'block placed' doesn't trigger with villagers placing cropsMC-208760Sculk Sensor's 'block placed' doesn't trigger when snow golems place snow layersMC-208761Sculk Sensor's 'block destroyed' doesn't trigger when blocks are destroyed by pistonsMC-209701Sculk sensors are not activated upon placing food onto campfiresMC-209900Sculk sensors are not activated upon inserting or retrieving music discs from jukeboxesMC-210330Sculk sensors are not activated upon throwing eyes of enderMC-210489Sculk sensors are not activated upon pointed dripstone filling partially filled cauldronsMC-210496Sculk sensors are not activated upon harvesting sweet berry bushesMC-210801Wool incorrectly occludes the vibration of item frames being placedMC-212430Sculk sensors are not activated upon rain or snow filling partially filled cauldronsMC-213387Sculk sensors don't detect endermen/shulkers teleporting from a place to anotherMC-220086Sculk sensors do not detect using an axe to clear the wax/weathering of a copper blockMC-220087Sculk sensors do not detect using a honeycomb to wax copperMC-249696Certain void worlds fail to spawn the player on the stone platformMC-250259Warden AI doesn't function properly when it rides on entitiesMC-250941Goats' horns don't snap on copper oreMC-250956Baby goats with horns lose their horns when fedMC-251314Goats loaded from older worlds lose their hornsMC-251336Darkness fog flashes at high duration valuesMC-251412Warden afflicting Darkness to players in the same teamMC-251500Wardens ignore PersistenceRequired and dig awayMC-251601Darkness rendering incorrectly when reloading the gameMC-251639Warden emerging particles don't match up with block they emerge on the entire wayMC-251646"death.attack.sonic_boom.item" displays raw translation string (is untranslatedMC-251670Villager sometimes won't refill their stockMC-251675Mesa Mineshafts no longer generate with /place command outside of badlands biomes despite saying the structure has been generated successfullyMC-251736Reflected ghast fireball cannot hit the ghastMC-251824Wardens aren't angered by being hit with damageless projectilesMC-251854"It Spreads" advancement can be granted when killing a mob that does not give experienceMC-251859Gear equipping sound plays every time armor/elytra durability changes while equippedMC-251860The minecraft:item.armor.equip_generic sound is produced when giving items to allaysMC-251862Shift clicking the destroy item button in the creative inventory creates a vibration when there is nothing in your equipment slotsMC-251864The minecraft:item.armor.equip_generic sound is produced when filling water buckets with fish, axolotls, or tadpolesMC-251871The minecraft:item.armor.equip_generic sound is produced and can only be heard by other players when switching items between handsMC-251876Villagers produce armor equipping sound when previewing armorMC-251889io.netty.handler.codec.EncoderException when evaluating too many entity selectors in chat previewMC-251890run_command click events send value as command instead of chat messageMC-251915Milking cows, mooshrooms and goats plays gear equipping soundMC-251916Eating food items that return empty containers plays gear equipping soundMC-251919Equipping a player head, skull or carved pumpkin displays the generic "Gear equips" subtitleMC-251920Taking a plant from a pot plays the gear equipping sound and subtitleMC-251921Equipping horse armor onto a horse plays the "Gear equips" soundMC-251922"Gear equips" sound plays when equipping or removing a saddle from a horse wearing horse armorMC-251924Gear equipping sounds and subtitles are played when foxes pick up any itemMC-251925Gear equipping sounds and subtitles are played when dolphins throw around itemsMC-251927Gear equipping sounds and subtitles are played when CanPickUpLoot mobs pick up itemsMC-251928Gear equips sound plays when filling a single bottle with honeyMC-251929Gear equips sound plays when filling a single bottle with water from a water source
Development cycle
This build was part of the run-up to 1.19. Everything tested here landed in that release.