Contents (6)
Java What changed in 1.18-pre1
Everything below is measured by comparing the game files of 21w44a with 1.18-pre1 — not copied from patch notes.
New in-game text 3
| Key | Text |
|---|---|
advancements.adventure.play_jukebox_in_meadows.description | Make the Meadows come alive with the sound of music from a jukebox |
advancements.adventure.play_jukebox_in_meadows.title | Sound of Music |
generator.amplified.info | Notice: Just for fun! Requires a beefy computer. |
Fixes 42
Read from Mojang’s own release notes for Minecraft 1.18 Pre-Release 1, published 2021-11-11. Every entry keeps its original bug ID.
42 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 1.18 Pre-Release 1 42
MC-46584Clicking and dragging MOUSE3 (Mouse wheel) over item slots incorrectly attempts to place full stacks in survivalMC-53444You can get outside of the worldborder by mounting a rideable entity (boat, pig, etc.) outside of itMC-54119Can place/take water/lava/lilypads outside worldborder and inside spawn protectionMC-62550Worldborder not correctly initialized for the End and NetherMC-96535Ambient property of potion effects with ShowParticles:0b is not disregardedMC-113425Player can interact with entities outside the worldborderMC-117800Half bed can be placed outside the worldborderMC-121997Every dimension's world border is operating independently, and doesn't appear where it actually isMC-131808Forests don't spawn trees near the positive edges, but overstretch bounds on the negative edgesMC-136523Invisible world border in the end dimensionMC-187174Worldborder does not take nether coordinates into accountMC-206660Stalactites don't fall properly if there are blocks directly below itMC-215139Some water in caves will not start flowingMC-219035Fossil structures can't generate in far east and south blocks of a chunkMC-222388Acacia trees under y=0 often grow with bare branchesMC-229013Lava lake decorator config is unusedMC-229517Conversion sounds for strays & drowned is controlled by Friendly Creatures mixer, not Hostile CreaturesMC-231666Dragon egg can teleport to outside the world borderMC-236610Lava lakes generate without stone aroundMC-236628Lava pools cause sand to fall now instead of putting sandstone beneath itMC-236652Weather can sometimes be incorrect within a biomeMC-236803Extremely low amount of pillager spawns in outpost on jagged peaks, groves, snowy slopes & frozen peaksMC-237040Falling blocks still sometimes disappear for a moment when landingMC-237598Projectiles glitch around in the air when exiting simulation distanceMC-237621Missing biome definitions in some peak grid cells causes unintended ocean placementMC-237791Villager spawn eggs used on grove, frozen peaks, snowy slopes and jagged peaks don't spawn snowy plains villagersMC-237954The "Sound of Music" and "Feels like home" advancements are internally located in the incorrect tab folderMC-238038Newly added advancements' namespace IDs do not match their translation keysMC-238972Deserts generate with little or no sandstoneMC-239714Doing /locate desert_pryamid in a desert superflat world freezes the worldMC-239851Upgrading old worlds causes leaves to change to surface builder blocksMC-239852Lava pools intersecting strongholds can cause end portal frames to be deletedMC-240021Cullface arguments in cauldrons are excessiveMC-240481Deepslate doesn't generate in the new cave generation under old chunksMC-240482There is no bedrock in the overworld in old chunksMC-240495Deepslate does not generate below Y=0 in Badlands or Wooded Badlands BiomesMC-240503Bedrock doesn`t generate in Badlands or Wooded BadlandsMC-240516Noise cave carvers don't generate below old chunksMC-240531Block simulation distance is always 8 chunks regardless of the slider's valueMC-240534Clicking a JFR link copies full server-side path to clipboardMC-240631Extremely slow End terrain generationMC-240998Portals no longer load chunks as non entity processing
Development cycle
This build was part of the run-up to 1.18. Everything tested here landed in that release.