Java What changed in 1.16-pre7
Everything below is measured by comparing the game files of 1.16-pre6 with 1.16-pre7 — not copied from patch notes.
Fixes 15
Read from Mojang’s own release notes for Minecraft 1.16 Pre-Release 7, published 2020-06-16. Every entry keeps its original bug ID.
15 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed Bugs in 1.16 Pre-Release 7 15
MC-176447Striders left/right leg uses the same textureMC-180467World Border is no longer fully solidMC-183673Skeletons not spawning frequently in Soul Sand ValleyMC-185126Unable to jump one block high from flowing lava that has level 3 or lowerMC-186228Zombified piglins' sleeve layers are not held upwards like their armsMC-188552Zombified Piglins drop less XP than beforeMC-188838Heads and skulls on a wall cause z-fightingMC-189824Overworld/general gameplay music can play in the nether in creative modeMC-189846Turtle eggs hatching broken, game checking for sand one block too deepMC-189856Unable to set nether portal block with /setblock or /fillMC-189867Cannot use /setblock and /fill to place blocks in positions they cannot normally be inMC-189868Player gets set on fire and extinguished continuously when standing in fire in Creative modeMC-189895Redstone in jungle temple / pyramid no longer connects to blocks and redstone components properlyMC-189905The player can get stuck inside of the world borderMC-189971Clicking the "Take me back" button causes translucent blocks to stop rendering
Development cycle
This build was part of the run-up to 1.16. Everything tested here landed in that release.