Contents (5)
Java What changed in 1.13.1-pre1
Everything below is measured by comparing the game files of 18w33a with 1.13.1-pre1 — not copied from patch notes.
Mojang’s data generator did not produce the full registry report for one of these two builds, so this comparison covers blocks and items only. The other 0 registries could not be measured this far back — an empty section below means “not measurable”, not “nothing changed”.
New in-game text 15
| Key | Text |
|---|---|
argument.pos2d.incomplete | Incomplete (expected 2 coordinates) |
argument.pos3d.incomplete | Incomplete (expected 3 coordinates) |
commands.forceload.added.failure | No chunks were marked for force loading |
commands.forceload.added.multiple | Marked %s chunks in %s from %s to %s to be force loaded |
commands.forceload.added.none | No force loaded chunks were found in %s |
commands.forceload.added.single | Marked chunk %s in %s to be force loaded |
commands.forceload.list.multiple | %s force loaded chunks were found in %s at: %s |
commands.forceload.list.single | A force loaded chunk was found in %s at: %s |
commands.forceload.query.failure | Chunk at %s in %s is not marked for force loading |
commands.forceload.query.success | Chunk at %s in %s is marked for force loading |
commands.forceload.removed.all | Unmarked all force loaded chunks in %s |
commands.forceload.removed.failure | No chunks were removed from force loading |
commands.forceload.removed.multiple | Unmarked %s chunks in %s from %s to %s for force loading |
commands.forceload.removed.single | Unmarked chunk %s in %s for force loading |
commands.forceload.toobig | Too many chunks in the specified area (maximum %s, specified %s) |
Development cycle
This build was part of the run-up to 1.13.1. Everything tested here landed in that release.