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Ancient City

Structure

Ancient City data for Minecraft 26.4-snapshot-7, read straight from the game files.

Contents (4)
  1. Generation
  2. Facts
  3. Data
  4. See also

Generation

Read from this structure’s own definition file and the biome tag it points at.

Generation stepunderground decoration
Terrain adaptationbeard box
Own mob spawningambient, axolotls, creature, misc, monster, underground_water_creature, water_ambient, water_creature

Generates in 1 biome:

Facts

FieldValue
Identifierminecraft:ancient_city
KindStructure
Sourceworldgen/structure/ancient_city.json

Data

From data/minecraft/worldgen/structure/ancient_city.json.

biomes#minecraft:has_structure/ancient_city
max_distance_from_center116
size7
spawn_overrides
ambient{"bounding_box": "full", "spawns": []}
axolotls{"bounding_box": "full", "spawns": []}
creature{"bounding_box": "full", "spawns": []}
misc{"bounding_box": "full", "spawns": []}
monster{"bounding_box": "full", "spawns": []}
underground_water_creature{"bounding_box": "full", "spawns": []}
water_ambient{"bounding_box": "full", "spawns": []}
water_creature{"bounding_box": "full", "spawns": []}
start_height{"absolute": -27}
start_jigsaw_nameminecraft:city_anchor
start_poolminecraft:ancient_city/city_center
stepunderground_decoration
terrain_adaptationbeard_box
typeminecraft:jigsaw
use_expansion_hackfalse

See also