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Contents (52)
- Ai Tweaks
- Altimeter
- Ash
- Awning
- Bad Luck Tweaks
- Bamboo Spikes
- Bellows
- Blackboard
- Blue Bomb
- Bomb
- Bottle Xp
- Bubble Block
- Bubble Blower
- Building
- Bunting
- Cage
- Cannon
- Cannon Boat
- Cannonball
- Captured Mobs
- Clock And Compass
- Clock Block
- Colored Maps
- Crystal Display
- Daub
- Dispenser Minecart
- Dispenser Tweaks
- Enderman Head
- Extra Crafting
- Faucet
- Flag
- Flax
- Flower Box
- Flute
- Functional
- General
- Globe
- Goblet
- Gravel Bricks
- Hat Stand
- Iron Gate
- Item Shelf
- Jar
- Lumisene
- Lumisene Bottle
- Lunch Basket
- Map Tweaks
- Netherite Doors
- Notice Board
- Pedestal
- Piston Tweaks
- Plugin Supplementaries
| Option | What it does |
|---|---|
ai_tweaks | Ai Tweaks |
altimeter | Altimeter |
antique_ink | Antique Ink |
ash | Ash |
ash_bricks | Ash Bricks |
awning | Awning |
bad_luck_tweaks | Bad Luck Tweaks |
bamboo_spikes | Bamboo Spikes |
barnacles | Barnacles |
bellows | Bellows |
blackboard | Blackboard |
blocks | Blocks |
blue_bomb | Blue Bomb |
bomb | Bomb |
bottle_xp | Bottle Xp |
bubble_block | Bubble Block |
bubble_blower | Bubble Blower |
building | Building |
bunting | Bunting |
cage | Cage |
cannon | Cannon |
cannon_boat | Cannon Boat |
cannonball | Cannonball |
captured_mobs | Captured Mobs |
clock_and_compass | Clock And Compass |
clock_block | Clock Block |
colored_maps | Colored Maps |
crystal_display | Crystal Display |
daub | Daub |
dispenser_minecart | Dispenser Minecart |
dispenser_tweaks | Dispenser Tweaks |
enderman_head | Enderman Head |
extra_crafting | Extra Crafting |
faucet | Faucet |
flag | Flag |
flax | Flax |
flower_box | Flower Box |
flute | Flute |
functional | Functional |
general | General |
globe | Globe |
goblet | Goblet |
gold_bars | Gold Bars |
gravel_bricks | Gravel Bricks |
hat_stand | Hat Stand |
iron_gate | Iron Gate |
item_shelf | Item Shelf |
items | Items |
jar | Jar |
lumisene | Lumisene |
lumisene_bottle | Lumisene Bottle |
lunch_basket | Lunch Basket |
map_tweaks | Map Tweaks |
netherite_doors | Netherite Doors |
notice_board | Notice Board |
particles | Particles |
pedestal | Pedestal |
piston_tweaks | Piston Tweaks |
placeable_books | Placeable Books |
placeable_gunpowder | Placeable Gunpowder |
placeable_sticks | Placeable Sticks |
planter | Planter |
plunderer | Plunderer |
present | Present |
pulley | Pulley |
pulley_block | Pulley Block |
quiver | Quiver |
random_adventurer_maps | Random Adventurer Maps |
redstone | Redstone |
road_signs | Road Signs |
rope | Rope |
rope_arrow | Rope Arrow |
sack | Sack |
safe | Safe |
sconce | Sconce |
slice_map | Slice Map |
slidy_block | Slidy Block |
slimed_effect | Slimed Effect |
slingshot | Slingshot |
soap | Soap |
speaker_block | Speaker Block |
spider_head | Spider Head |
spring_launcher | Spring Launcher |
sugar_cube | Sugar Cube |
throwable_bricks | Throwable Bricks |
timber_frame | Timber Frame |
tools | Tools |
turn_particle | Turn Particle |
turn_table | Turn Table |
tweaks | Tweaks |
urn | Urn |
way_sign | Way Sign |
wind_vane | Wind Vane |
wrench | Wrench |
zombie_horse | Zombie Horse |
Ai Tweaks
| Option | What it does |
|---|---|
description | Allows mobs (like raiders and endermen) to dismount from boats when on land. Add more entities to the 'supplementaries:c |
description | Allows pillagers to use cannon boats. Add more entities to the 'supplementaries:can_use_cannon_boat' tag to allow them t |
description | Allows traders to open doors (because they couldn't apparently) |
noteblock_scare | Noteblock Scare |
description | Noteblocks with a zombie head will scare off villagers |
pillagers_use_cannon_boats | Pillagers Use Cannon Boats |
smart_boat_dismount | Smart Boat Dismount |
traders_open_doors | Traders Open Doors |
Altimeter
| Option | What it does |
|---|---|
description | Allows depth meter to have unique textures per each dimension. Add more dimensions IDs and a matching texture in the cor |
click_action | Click Action |
description | Click action for depth meter which displays current depth |
extra_dimension_textures | Extra Dimension Textures |
description | Increasing this to be more than 1 will result in delth meter display image to be shown in float amounts instead of pixel |
texture_precision_multiplier | Texture Precision Multiplier |
Ash
| Option | What it does |
|---|---|
description | Allows rain to wash away ash layers overtime |
ash_from_fire_chance | Ash From Fire Chance |
basalt_ash | Basalt Ash |
description | Burnable blocks will have a chance to create ash layers when burned. Greater this number the greater the chance will be |
rain_wash_ash | Rain Wash Ash |
description | Use a datapack to tweak rarity |
Awning
| Option | What it does |
|---|---|
description | Allows entities to fall through awnings, when shifting. |
description | Allows having slanted awnings. Disabled if you feel its cursed. |
angle | Angle |
description | Bouncing angle of slanted awnings |
shift_through | Shift Through |
slant | Slant |
Bad Luck Tweaks
| Option | What it does |
|---|---|
description | If you have unluck you are more likely to get hit by a lighting. Holding a lightning rod also causes this |
lightning_unluck | Lightning Unluck |
Bamboo Spikes
| Option | What it does |
|---|---|
description | Allows entities killed by spikes to drop loot as if they were killed by a player |
description | Alternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durabilit |
only_allow_harmful_effects | Only Allow Harmful Effects |
player_loot | Player Loot |
populate_creative_tab | Populate Creative Tab |
description | Populate the creative inventory with all tipped spikes variations |
tipped_spikes | Tipped Spikes |
Bellows
| Option | What it does |
|---|---|
base_period | Base Period |
base_velocity_scaling | Base Velocity Scaling |
description | bellows pushes air following this equation: air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)* |
description | entities with velocity greater than this won't be pushed |
description | note that it will still only keep alive the two fire blocks closer to it |
power_scaling | Power Scaling |
range | Range |
description | velocity increase uses this equation: vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scali |
Blackboard
| Option | What it does |
|---|---|
colored_blackboard | Colored Blackboard |
description | Enable to draw directly on a blackboard using any dye. Gui still only works in black and white |
interaction_mode | Interaction Mode |
description | Interaction mode for blackboards |
Blue Bomb
| Option | What it does |
|---|---|
baby_explosion_radius | Baby Explosion Radius |
baby_fire_duration | Baby Fire Duration |
description | Blue bomb explosion radius. Same blast as a normal bomb, just a bit bigger |
break_blocks | Break Blocks |
description | Do blue bombs break blocks like tnt? |
explosion_radius | Explosion Radius |
description | Explosion radius of the baby bombs scattered by a blue bomb |
description | How many baby bombs a blue bomb scatters when it goes off. Set to 0 to turn it into a plain, bigger bomb |
description | Seconds of fire baby bombs set nearby entities on fire for. 0 to disable |
split_count | Split Count |
Bomb
| Option | What it does |
|---|---|
description | Bomb explosion radius (damage depends on this) |
bomb_fuse | Bomb Fuse |
break_blocks | Break Blocks |
cooldown | Cooldown |
description | Do bombs break blocks like tnt? |
description | Enable bomb item cooldown |
explosion_radius | Explosion Radius |
description | Put here any number other than 0 to have your bombs explode after a certain amount of ticks instead than on contact |
Bottle Xp
| Option | What it does |
|---|---|
description | Allow bottling up xp by using a bottle on an enchanting table |
description | Block that should be clicked on for bottling to work. Leave blank for enchanting table. You can put another block here f |
description | bottling health cost |
cost | Cost |
target_block | Target Block |
Bubble Block
| Option | What it does |
|---|---|
break_when_touched | Break When Touched |
description | Can bubble break when touched on? |
grow_speed | Grow Speed |
description | How fast it grows when created. 1 to be instant |
lifetime | Lifetime |
max_charges | Max Charges |
description | Max lifetime of bubble blocks. Set to 10000 to have it infinite |
description | Max number of charges a bubble blower can hold |
wobble | Wobble |
description | Wobbling intensity. set to 0 to disable |
Bubble Blower
| Option | What it does |
|---|---|
description | Amount of soap consumed per bubble block placed |
stasis_cost | Stasis Cost |
Building
| Option | What it does |
|---|---|
blackstone_lamp | Blackstone Lamp |
blackstone_tile | Blackstone Tile |
bunting | Bunting |
description | Buntings are automatically disabled if 'rope' feature is disabled |
candle_holder | Candle Holder |
checker_block | Checker Block |
deepslate_lamp | Deepslate Lamp |
doormat | Doormat |
end_stone_lamp | End Stone Lamp |
feather_block | Feather Block |
fine_wood | Fine Wood |
fire_pit | Fire Pit |
flint_block | Flint Block |
lapis_bricks | Lapis Bricks |
pancake | Pancake |
raked_gravel | Raked Gravel |
statue | Statue |
stone_lamp | Stone Lamp |
stone_tile | Stone Tile |
wicker_fence | Wicker Fence |
Bunting
| Option | What it does |
|---|---|
fast_buntings | Fast Buntings |
description | Makes buntings use normal block models with no animation for faster performance. When off this is only active when viewe |
Cage
| Option | What it does |
|---|---|
allow_all_mobs | Allow All Mobs |
description | Allows all baby mobs to be captured by cages |
description | Allows all entities to be captured by cages and jars. Not meant for survival |
cage_allow_all_babies | Cage Allow All Babies |
cage_auto_detect | Cage Auto Detect |
description | Dynamically allows all small mobs inside cages depending on their hitbox size |
description | Health percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health l |
health_threshold | Health Threshold |
description | Makes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released |
persistent_mobs | Persistent Mobs |
require_taming | Require Taming |
description | When on, if a mob is tameable, it will only be capturable when tamed. |
Cannon
| Option | What it does |
|---|---|
description | Cannon fire power multiplier |
cooldown | Cooldown |
explode_tnt | Explode Tnt |
fire_power | Fire Power |
fuse_time | Fuse Time |
description | Makes TNT-like block shot from a cannon explode on impact |
music_disc_heave_ho | Music Disc Heave Ho |
description | Time for a cannon to be able to fire again after it has been fired |
description | Time for a cannon to fire a projectile after it has been lit up |
Cannon Boat
| Option | What it does |
|---|---|
description | Cannon boat recoil multiplier. Higher values will make the cannon boat recoil more when firing a cannonball |
recoil_multiplier | Recoil Multiplier |
Cannonball
| Option | What it does |
|---|---|
3d_model | 3d Model |
break_radius | Break Radius |
description | Cannonball power scaling. Higher values will make cannonballs have more energy. Reminder that the damage and breaking po |
power_scaling | Power Scaling |
description | Radius of the 'explosion' when a cannonball hits a block. Set to 0 to disable |
description | Render cannonballs as 3D models |
Captured Mobs
| Option | What it does |
|---|---|
description | A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause i |
tickable_inside_jars | Tickable Inside Jars |
Clock And Compass
| Option | What it does |
|---|---|
description | Allow these features to work in dimensions like nether or end where normally clocks don't work |
description | Allow to right click with a clock to display current time in numerical form |
description | Allow to right click with a compass to display current coordinates in numerical form |
clock_right_click | Clock Right Click |
compass_right_click | Compass Right Click |
works_in_unnatural_dimensions | Works In Unnatural Dimensions |
Clock Block
| Option | What it does |
|---|---|
24h_format | 24h Format |
description | Display 24h time format. False for 12h format |
Colored Maps
| Option | What it does |
|---|---|
accurate_colors | Accurate Colors |
description | Colors tall grass same color as grass |
description | Makes colored maps a bit more accurate. Might affect performance |
description | Needs the server config with same name on. If on here it will ignore the server one and keep vanilla colors |
tall_grass_color | Tall Grass Color |
tinted_blocks_on_maps | Tinted Blocks On Maps |
Crystal Display
| Option | What it does |
|---|---|
description | Allows chaining 2 crystal displays, letting one power the other to its left IF its own power exceeds 10. Given power wil |
chaining | Chaining |
Daub
| Option | What it does |
|---|---|
wattle_and_daub | Wattle And Daub |
Dispenser Minecart
| Option | What it does |
|---|---|
adjust_projectile_angle | Adjust Projectile Angle |
description | Makes projectiles shot from dispenser minecart retain the minecart velocity and be shot at an angle when the minecart is |
Dispenser Tweaks
| Option | What it does |
|---|---|
description | Allows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax |
axe_strip | Axe Strip |
description | Enables extracting bundles items with dispensers |
description | Enables shooting ender pearls with dispensers |
extract_from_bundles | Extract From Bundles |
shoot_ender_pearls | Shoot Ender Pearls |
Enderman Head
| Option | What it does |
|---|---|
description | do enderman heads work when looked from any side? |
drop_head | Drop Head |
ticks_to_increase_power | Ticks To Increase Power |
description | Time to increase 1 power level when being looked at |
work_from_any_side | Work From Any Side |
Extra Crafting
| Option | What it does |
|---|---|
description | Adds a recipe to add 'lore' strings to an item by combining it with a named nametag |
description | Adds recipes to craft suspicious gravel and suspicious sand |
item_lore | Item Lore |
sus_recipes | Sus Recipes |
Faucet
| Option | What it does |
|---|---|
description | Allows faucets to fill entities inventories |
fill_entities_below | Fill Entities Below |
spill_items | Spill Items |
description | Turn off to prevent faucets from dropping items |
Flag
| Option | What it does |
|---|---|
description | Allows right/left clicking on a stick to lower/raise a flag attached to it |
description | At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous |
fanciness | Fanciness |
description | How much the wave amplitude increases each pixel. (Amplitude increment per pixel) |
description | How slow a flag will oscillate. (Period of oscillation) Lower value = faster oscillation |
description | How tall the wave lobes will be. (Wave amplitude) |
description | How wavy the animation will be in pixels. (Wavelength) |
intensity | Intensity |
intensity_increment | Intensity Increment |
description | Makes flags render as sideways banner. Ignores many of the previously defined configs |
description | Maximum allowed pole length |
pole_length | Pole Length |
render_as_banner | Render As Banner |
slowness | Slowness |
stick_pole | Stick Pole |
wavyness | Wavyness |
Flax
| Option | What it does |
|---|---|
wild_flax | Wild Flax |
Flower Box
| Option | What it does |
|---|---|
description | Makes so flower boxes can only contain one tall flower item per block |
simple_mode | Simple Mode |
Flute
| Option | What it does |
|---|---|
description | Allows flute to be unbound. Unbound flutes will search for pets in a radius and teleport them to the player |
bound_distance | Bound Distance |
description | Display visual particles when a playing a flute |
description | Max distance at which a bound flute will allow a pet to teleport |
note_particles | Note Particles |
description | Radius in which an unbound flute will search pets |
unbound | Unbound |
unbound_radius | Unbound Radius |
Functional
| Option | What it does |
|---|---|
fodder | Fodder |
hourglass | Hourglass |
General
| Option | What it does |
|---|---|
description | Config button Y offset |
configs_button | Configs Button |
configs_button_opens_mod_list | Configs Button Opens Mod List |
configs_button_rainbow_outline | Configs Button Rainbow Outline |
configs_button_y_offset | Configs Button Y Offset |
creative_tab | Creative Tab |
description | Disable incompatible mods warning screen |
description | Disable startup messages and sanity check that the mod performs to inform of possible detected crashes that might occur |
description | Disables Optifine warn screen |
dispensers | Dispensers |
dynamic_assets_generation_mode | Dynamic Assets Generation Mode |
description | Enable Creative Tab |
description | Enable Quark style config button on main menu |
description | Enable Supplementaries to base textures off external Resource Packs rather than mod's default textures. |
I am very boring and I don't want any Easter Egg | I am very boring and I don't want any Easter Egg |
description | Make the config button open Moonlight's mod list, where every installed mod's config can be reached, instead of going st |
no_incompatible_mods_screen | No Incompatible Mods Screen |
no_optifine_warn_screen | No Optifine Warn Screen |
description | Outline the config button with a rainbow when hovered |
placeable_tooltips | Placeable Tooltips |
red_merchant_spawn_multiplier | Red Merchant Spawn Multiplier |
sanity_checks_messages | Sanity Checks Messages |
description | Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble |
description | Show some tooltip hints to guide players through the mod |
description | Show tooltips items that have been made placeable |
description | slightly increase this or decrease this number to tweak the red merchant spawn chance. Won't spawn at 0 and will spawn t |
tooltip_hints | Tooltip Hints |
description | unfunny |
use_external_resource_pack | Use External Resource Pack |
Globe
| Option | What it does |
|---|---|
description | Displays current coordinates when using a globe |
description | Enable a random globe texture for each world |
random_world | Random World |
sepia_globe | Sepia Globe |
description | Sepia globes are automatically disabled if 'antique_ink' feature is disabled |
show_coordinates | Show Coordinates |
Goblet
| Option | What it does |
|---|---|
allow_drinking | Allow Drinking |
description | Allows drinking from goblets |
Gravel Bricks
| Option | What it does |
|---|---|
allow_breaking | Allow Breaking |
description | Allows gravel bricks to break when fallen upon or when an entity walks on them with enough falling speed |
Hat Stand
| Option | What it does |
|---|---|
description | Allow all items to go on hat stand |
swing_physics | Swing Physics |
unrestricted | Unrestricted |
Iron Gate
| Option | What it does |
|---|---|
description | Allows two iron gates to be opened simultaneously when on top of the other |
door-like_gates | Door-like Gates |
double_opening | Double Opening |
description | Makes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redsto |
Item Shelf
| Option | What it does |
|---|---|
climbable_shelves | Climbable Shelves |
description | Makes item shelves climbable |
supported_blocks | Supported Blocks |
description | Translate down displayed 3d blocks so that they are touching the shelf. Note that they will not be centered vertically t |
Jar
| Option | What it does |
|---|---|
description | Allow Jars to capture small mobs |
description | Allow Jars to hold cookies |
description | Allow Jars to hold liquids from bottles, buckets and bowls |
description | Allow right click to instantly eat or drink food or potions inside a placed jar. Disable if you think this ability is op |
description | Allows the player to directly drink from jar items |
capacity | Capacity |
drink_from_jar | Drink From Jar |
drink_from_jar_item | Drink From Jar Item |
description | Dynamically allows all small mobs inside jars depending on their hitbox size |
jar_auto_detect | Jar Auto Detect |
jar_capture | Jar Capture |
jar_cookies | Jar Cookies |
description | Jar liquid capacity: leave at 12 for pixel accuracy |
jar_liquids | Jar Liquids |
Lumisene
| Option | What it does |
|---|---|
flammable_from_lumisene_block_duration | Flammable From Lumisene Block Duration |
description | Gives the flammable effext also when merely stepping on lumisene. Turning this off if you think effects are not somethin |
Lumisene Bottle
| Option | What it does |
|---|---|
description | Duration of the flammable effect when you drink a lumisene bottle |
description | Duration of the glowing effect when you drink a lumisene bottle |
description | Enables lumisene bottles and the flammable effect and lumisene bottles. Turn off if you think its over the top and doesn |
flammable_duration | Flammable Duration |
glowing_duration | Glowing Duration |
Lunch Basket
| Option | What it does |
|---|---|
description | Adds an overlay to lunch boxes in gui displaying currently selected food |
description | Allows lunch baskets to be placed on the ground |
description | Arrow stacks that can fit inside a lunch basket. Requires reboot |
overlay | Overlay |
placeable | Placeable |
slots | Slots |
Map Tweaks
| Option | What it does |
|---|---|
block_map_markers | Block Map Markers |
death_marker | Death Marker |
description | Enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them wi |
description | Makes blocks tagged as 'tinted_on_map' use their tint color. This allows for accurate biome colors for water and grass a |
description | Shows a death marker on your map when you die. Requires a recovery compass in player inventory or similar |
tinted_blocks_on_maps | Tinted Blocks On Maps |
Netherite Doors
| Option | What it does |
|---|---|
door | Door |
description | Makes netherite doors and trapdoors unbreakable |
trapdoor | Trapdoor |
unbreakable | Unbreakable |
Notice Board
| Option | What it does |
|---|---|
allow_any_item | Allow Any Item |
description | Allows notice board displayed text to be centered instead of being left aligned |
description | Allows notice boards to accept and display any item, not just maps and books |
centered_text | Centered Text |
description | Enables a GUI for the block. Not needed as the block just holds one item which you can place by clicking on it |
gui | Gui |
Pedestal
| Option | What it does |
|---|---|
description | Enable displayed item spin |
description | Enable special display types for items like swords, tridents or end crystals |
fancy_renderers | Fancy Renderers |
speed | Speed |
spin | Spin |
description | Spin speed |
Piston Tweaks
| Option | What it does |
|---|---|
cooperative_pistons | Cooperative Pistons |
description | If true, adjacent pistons facing the same direction can pool their 12-block push budget to move structures larger than a |
description | If true, pistons can push blocks that have a block entity (e.g. chests, furnaces). Blocks whose push reaction is BLOCK a |
description | If true, pushing an empty cauldron into a water or lava source (with a piston or a pulley) fills it with that fluid, ins |
Plugin Supplementaries
| Option | What it does |
|---|---|
hat_stand | Hat Stand |
Other pages in this wiki
CraftingStonecuttingAdd ChargesSus CraftingSmeltingAltimeterAntique InkAsh BrickBamboo Raft with CannonBanner PatternBlue BombBlue Bomb (Projectile)Bomb (Projectile)BombBubble BlowerCandyCannon Boat OakCartographer's QuillConfetti PopperFlax SeedsFluteHat StandKeyLumisene Bottle












