Get the files on 9Minecraft
| Option | What it does |
|---|---|
air_leak_volume | Sets volume of air leak sounds from pressurized machines |
always_show_pressure_durability_barAlways show pressure on durability bars? | Always shows pressure info on durability bars instead of only when damaged |
aphorism_dramaAphorism Tile drama? | Enables dramatic random aphorisms on Aphorism Tiles |
block_tracker_max_time_per_tick | Limits milliseconds spent per tick tracking blocks for heat/crafting |
component_init_messages | Shows chat messages when machine components initialize |
path_enabledCoordinate Tracker pathing | Enables Coordinate Tracker path rendering |
wire_pathCoordinate Tracker wire path? | Renders Coordinate Tracker path as a wire instead of solid line |
xray_enabledCoordinate Tracker X-Ray? | Makes Coordinate Tracker path visible through blocks |
path_update_settingCoordinate Tracket path update | Sets how often Coordinate Tracker path updates |
minigun_volume_droneDrone Minigun volume | Sets Minigun sound volume for drones |
elevator_volume_runningElevator running volume | Sets volume of Elevator running sound |
elevator_volume_start_stopElevator start/stop volume | Sets volume of Elevator start/stop sounds |
gui_bevelGUI side panel bevel? | Toggles beveled side panels in machine GUIs |
jackhammer_hudJackhammer always show HUD? | Always shows Jackhammer HUD instead of only when held |
jackhammer_volume | Sets Jackhammer sound volume |
jetboots_volume_builder_modeJet Boots builder mode volume | Sets Jet Boots volume in builder mode |
jetboots_volume | Sets Jet Boots sound volume |
leggings_fov_factorLeggings Speed Boost FOV Factor | Sets FOV change from Pneumatic Leggings speed boost |
logistics_gui_tintLogistics Module GUI tinting? | Tints Logistics Module GUI slots by item color |
max_jet_boots_rollMaximum Jet Boots screen roll | Limits maximum screen roll when flying with Jet Boots |
notify_amadron_offer_updatesNotify of Amadron offer updates? | Notifies player of Amadron offer changes |
minigun_volume_heldPlayer-held Minigun volume | Sets Minigun sound volume when held by player |
programmer_difficultyProgrammer difficulty level | Sets difficulty level of Drone Programming puzzles |
programmer_gui_pausesProgrammer GUI pauses SSP? | Pauses singleplayer game while Programmer GUI is open |
gui_remote_grid_snapRemote GUI grid snapping? | Snaps Remote GUI widgets to a grid |
minigun_volume_sentry_turretSentry Turret Minigun volume | Sets Minigun sound volume for Sentry Turrets |
show_enchant_glint | Shows enchantment glint on enchanted items |
pressure_chamber_particlesShow Pressure Chamber particles? | Shows particle effects in Pressure Chamber |
show_pressure_numerically | Displays pressure numerically instead of only as bar |
tube_module_redstone_particlesTube Modules show redstone particles? | Shows redstone particles on Tube Modules emitting signals |
addDefaultFluidEntries | Adds default fluid entries to the config |
aerial_interface_dimension_blacklist | Lists dimensions where Aerial Interface cannot be used |
airThermalResistance | Sets thermal resistance of compressed air in machines |
drones_can_be_picked_upAllow boat/minecart drone pickup? | Allows picking up drones riding boats or minecarts |
damage_terrainAllow terrain damage? | Allows explosions and drills to damage terrain blocks |
amadrone_spawn_location | Sets where Amadrones spawn relative to the player |
amadrone_spawn_location_relative_to_ground_levelAmadrone spawn location relative to ground? | Spawns Amadrones relative to ground level instead of player |
armor_piercing_ammo_cartridge_sizeAP Ammo cartridge size | Sets ammo cartridge size for Armor Piercing rounds |
ap_ammo_ignore_armor_chanceAP Ammo chance to ignore armor | Sets chance Armor Piercing ammo ignores armor |
ap_ammo_damage_multiplier | Multiplies damage dealt by Armor Piercing Minigun ammo |
repair_air_usageArmor repair air usage | Sets air consumed when armor repairs itself |
bandage_health_restored | Sets how much health a bandage heals |
bandage_cooldownBandage usage cooldown | Sets ticks before a bandage can be used again |
bandage_use_time | Sets ticks required to apply a bandage |
baseAirUsage | Sets base air consumption rate for pneumatic armor |
armor_startup_timeBase armor startup time (ticks) | Sets ticks before pneumatic armor activates after equipping |
base_explosion_damage | Sets base damage of explosive Minigun ammo |
lifetimeBase lifetime (ticks) | Sets how long certain projectiles or effects persist in ticks |
base_damageBase Minigun damage | Sets base damage dealt by the Minigun |
base_rangeBase Minigun range | Sets base range of the Minigun |
ambientTemperatureBiomeModifierBiome ambient temperature modifier | Adjusts biome ambient temperature for heat-related mechanics |
max_drone_charging_station_search_rangeCharging station search range | Sets how far drones search for charging stations |
chunkloadOfflineTimeChunkloader Upgrade: offline limit | Sets ticks a chunkloader keeps chunks loaded while owner offline |
cofh_holding_multiplierCoFH Holding Enchantment multiplier | Multiplies CoFH Holding enchantment's effect |
cold_sweat_air_con_efficiencyCold Sweat: Air Conditioning efficiency | Sets Air Conditioning efficiency for Cold Sweat integration |
cold_sweat_block_coolingCold Sweat: max block cooling | Sets maximum block cooling for Cold Sweat integration |
cold_sweat_block_heatingCold Sweat: max block heating | Sets maximum block heating for Cold Sweat integration |
crop_sticks_growth_boost_chance | Sets chance crop sticks boost plant growth |
curios_aerial_interface_accessCurios: Aerial Interface slot access | Allows Aerial Interface access through Curios slots |
drone_debugger_path_particlesDebugger: show path particles? | Toggles particle display of drone paths when debugging |
stop_drone_aiDisable Drone AI? | Disables all drone AI processing when enabled |
disable_kerosene_lamp_fake_air_blockDisable Kerosene Lamp fake 'air' blocks | Stops Kerosene Lamps placing fake air blocks |
no_oil_lakes_in_structuresDisable oil lake generation in all structures | Prevents oil lakes spawning inside structures |
dont_update_infinite_water_sourcesDon't block-update infinite water sources | Stops block updates on infinite water sources |
drones_can_import_xp_orbs | Allows drones to import experience orbs |
allow_navigate_to_unloaded_chunksDrones can navigate to unloaded chunks? | Allows drones to pathfind into unloaded chunks |
allowAnyPlayerVarQueryDrones can query any player location? | Allows drones to query any player's location variables |
enable_drone_suffocationDrones can suffocate in walls? | Makes drones take suffocation damage inside blocks |
allowTeleportToProtectedAreaDrones can teleport to protected areas? | Allows drones to teleport into protected areas |
drones_render_held_itemDrones render their held item? | Toggles rendering of items held by drones |
electric_compressor_efficiency | Sets efficiency of the Electric Compressor |
electrostatic_lightning_chanceElectrostatic Compressor base lightning chance | Sets base lightning strike chance for Electrostatic Compressor |
elevator_base_blocks_per_baseElevator height per base | Sets elevator height gained per base block |
start_firesExplosions start fires? | Toggles whether explosions start fires |
explosive_ammo_cartridge_size | Sets how many rounds an explosive ammo cartridge holds |
explosive_ammo_damage_multiplier | Multiplies damage dealt by explosive Minigun ammo |
explosive_ammo_explosion_chance | Sets chance explosive ammo triggers an explosion |
explosive_ammo_explosion_power | Sets explosion strength of explosive Minigun ammo |
explosive_ammo_terrain_damage | Toggles whether explosive ammo damages terrain |
flippers_speed_boost_groundFlipper ground speed boost | Sets how much faster you swim on land while wearing flippers |
flippers_speed_boost_floatingFlippers floating speed boast | Sets how much faster you swim in water while wearing flippers |
defaultFluidHeatCapacityFluid heat capacity | Sets the heat capacity used for fluids lacking their own value |
fluid_tank_update_rateFluid Tank sync rate | Sets how often fluid tank contents sync to clients |
fluidThermalResistance | Sets how much fluids resist temperature change in heat exchangers |
fluidTransportCost | Sets the air cost per fluid unit moved by drones and logistics |
flux_compressor_efficiency | Sets how much FE is converted per unit of compressed air |
freezing_ammo_cartridge_size | Sets how many freezing ammo rounds fit in one magazine |
freezing_ammo_entity_ice_chanceFreezing Ammo freeze-cloud chance | Sets the chance freezing ammo encases a hit entity in ice |
freezing_ammo_block_ice_chanceFreezing Ammo snow/ice formation chance | Sets the chance freezing ammo forms snow or ice on blocks |
fuel_bucket_efficiency | Sets how much air a bucket of fuel produces in the compressor |
max_lifetimeHard max lifetime (ticks) | Sets the maximum lifetime in ticks for spawned entities like drones |
ambientTemperatureHeightModifierHeight ambient temperature modifier | Sets how much ambient temperature drops with altitude |
invulnerability_ticksI-Frame (invuln) ticks | Sets how long entities stay invulnerable after taking damage |
ie_external_heater_fe_per_tickImmersive Engineering heater: FE/t | Sets the FE per tick an Immersive Engineering heater consumes |
ie_external_heater_heat_per_feImmersive Engineering heater: heat/FE | Sets how much heat each FE provides to the IE heater |
in_world_plastic_solidification | Enables plastic solidifying into blocks in the world |
in_world_yeast_crafting | Enables crafting yeast in the world instead of only in machines |
incendiary_ammo_block_ignite_chance | Sets the chance incendiary ammo sets blocks on fire |
incendiary_ammo_cartridge_size | Sets how many incendiary ammo rounds fit in one magazine |
incendiary_ammo_entity_ignite_chance | Sets the chance incendiary ammo sets hit entities on fire |
incendiary_ammo_fire_duration | Sets how long incendiary ammo fires burn |
itemTransportCost | Sets the air cost per item moved by drones and logistics |
jet_boots_air_usage | Sets how much air jet boots consume while flying |
jet_boots_height_limitJet Boots height limit (relative to max build height) | Sets how high above the world jet boots can fly |
kerosene_lamp_can_use_any_fuelKerosene Lamp can burn any fuel? | Allows the Kerosene Lamp to burn any flammable fuel |
kerosene_lamp_fuel_efficiencyKerosene Lamp efficiency | Sets how efficiently the Kerosene Lamp converts fuel to light |
kinetic_compressor_efficiency | Sets how much air the kinetic compressor produces per rotation |
launch_cooldown | Sets the cooldown in ticks between pneumatic launcher shots |
aerial_interface_armor_compatLegacy Aerial Interface side compat | Enables legacy armor slot compatibility for the Aerial Interface |
liquid_hopper_dispenserLiquid Hopper can dispense fluids? | Allows the Liquid Hopper to dispense fluids into the world |
enable_dungeon_lootLoot in dungeon chests? | Enables PneumaticCraft loot appearing in dungeon chests |
magnet_air_usage | Sets how much air the magnet upgrade consumes while active |
manual_compressor_air_per_cycleManual Compressor air/cycle | Sets how much air each Manual Compressor pump produces |
manual_compressor_allow_fake_playersManual Compressor allows fake players? | Allows fake players to operate the Manual Compressor |
manual_compressor_hunger_drain_per_cycleManual Compressor hunger/cycle | Sets how much hunger each Manual Compressor pump costs |
max_trades_per_playerMax Amadron trades per player | Sets how many Amadron trades a player may make |
max_drone_teleport_range | Sets the farthest distance a drone can teleport |
maxVeinMinerRange | Sets the maximum block range for the vein miner enchantment |
mechanic_house_weightMechanic Villager house weight | Sets how often mechanic villagers' houses are picked during village generation |
mek_thermal_efficiency_factorMekanism: thermal conversion efficiency | Scales how efficiently Mekanism thermal generators convert heat into power |
mek_thermal_resistance_factorMekansim: thermal conversion resistance | Scales thermal resistance used in Mekanism heat conversion calculations |
min_fluid_fuel_temperatureMin temperature for fluid fueling | Sets the minimum temperature fluid fuel must reach to be usable |
minPressureMinimum pressure | Sets the minimum pressure value machines treat as their baseline |
missile_pod_size | Sets how many missiles a missile pod can hold |
notify_of_deal_madeNotify Amadron player trade completion | Toggles chat notification when an Amadron trade you made completes |
notify_of_trade_additionNotify Amadron player trade creation | Toggles notification when a new Amadron trade offer appears |
notify_of_trade_removalNotify Amadron player trade removal | Toggles notification when an Amadron trade offer is removed |
oil_world_gen_dimension_blacklistOil lake dimension blacklist | Lists dimensions where oil lakes are never generated |
oil_world_gen_dimension_whitelistOil lake dimension whitelist | Lists dimensions where oil lakes are allowed to generate |
omni_hopper_dispenserOmnidirectional Hopper can dispense items? | Allows the Omnidirectional Hopper to dispense items like a dispenser |
num_periodic_offersPeriodic offer count | Sets how many periodic Amadron offers are generated |
plastic_brick_damagePlastic construction brick damage | Sets how much damage plastic construction bricks deal on contact |
pneumatic_dynamo_efficiency | Scales how much FE the Pneumatic Dynamo produces per air unit |
pneumatic_engine_efficiency | Scales how much power the Pneumatic Engine produces per air unit |
pneumatic_generator_efficiency | Scales how much power the Pneumatic Generator produces per air unit |
pneumatic_pump_efficiency | Scales how much fluid the Pneumatic Pump moves per air unit |
potion_proc_chancePotion ammo proc chance | Sets the chance potion-tipped ammo applies its potion effect |
disenchanting_blacklistPressure Chamber disenchanting blacklist | Lists enchantments that cannot be extracted by Pressure Chamber disenchanting |
pressurized_spawner_min_pressurePressurized Spawner minimum pressure | Sets minimum pressure required for the Pressurized Spawner to run |
max_programming_areaProgrammer max area size | Sets the largest area the Programmer can program drones over |
reshuffle_intervalReshuffle interval (ticks) | Sets how often Amadron's periodic offers are reshuffled, in ticks |
scuba_min_air_usage_increase_depthScuba air usage increase depth threshold | Sets depth at which scuba air usage starts increasing |
scuba_air_usage_per_block_depthScuba air usage increase per block depth | Sets extra scuba air used per block descended past the threshold |
scuba_multiplierScuba Upgrade air cost | Scales air consumption of the Scuba Upgrade while diving |
security_station_allow_hackingSecurity Station allows hacking? | Toggles whether the Security Station can be hacked |
security_station_creative_players_exemptSecurity Station creative mode exempt? | Toggles whether creative-mode players bypass Security Station protection |
block_hit_particlesShow block-hit particles? | Toggles whether hitting blocks spawns particle effects |
solar_compressor_multiplierSolar Compressor air multiplier | Scales air produced by the Solar Compressor in sunlight |
blockThermalResistanceSolid block thermal resistance | Sets how much heat solid blocks resist in heat calculations |
speed_upgrade_usage_multiplierSpeed Upgrade air usage multiplier | Scales extra air consumed per Speed Upgrade installed |
speed_upgrade_speed_multiplier | Scales the speed bonus each Speed Upgrade provides |
standard_ammo_cartridge_size | Sets how many rounds a standard ammo cartridge holds |
stuck_drone_teleport_ticksStuck teleport ticks | Sets how long a stuck drone waits before teleporting home |
top_shows_fluids | Toggles whether the One Probe overlay displays fluid tank contents |
use_up_dyes_when_coloring | Toggles whether coloring blocks consumes dye from the player |
num_villager_offersVillager offer count | Sets how many trades each Amadron villager offers |
player_boost_rateVortex Cannon boost interval | Sets the interval between Vortex Cannon boost impulses on players |
weighted_ammo_air_usage_multiplierWeighted Ammo | Scales air cost of firing Weighted Ammo from the Vortex Cannon |
weighted_ammo_cartridge_size | Sets how many rounds a weighted ammo cartridge holds |
weighted_ammo_damage_multiplier | Scales damage dealt by weighted ammo fired from guns |
weighted_ammo_range_multiplier | Scales the range of weighted ammo fired from guns |
Other settings in this file
19 more options the mod ships without its own description. Names are taken straight from the config file.
- advanced
- amadron
- general
- heat
- integration
- logistics
- machines
- micromissiles
- pneumatic_armor
- recipes
- soundSounds
- villagersVillages
- worldgen
- mechanic_trades
- camo
- entity
- redstone
- semiblock
- tube_module
Related mods
Other pages in this wiki
CraftingStonecuttingCrafting shaped pressurizableAssembly laserSmeltingAssembly drillCompressor upgrade craftingHeat frame coolingBlastingAir CanisterAir Canister ArrayAir Conditioning UpgradeAir Grate Tube ModuleAmadron TabletArmor UpgradeArmor-Piercing Minigun AmmoAssembly Program: DrillAssembly Program: Drill & LaserAssembly Program: LaserBandageBiodiesel BucketBlock Tracker UpgradeBucket of Molten PlasticCamouflage Applicator








