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Early Game — Configuration

Java EditionModGuides 4FAQ 8Items 29Blocks 14Recipes 34Related mods 60

Every setting in the mod config file, with what it changes.

DownloadEarly Game

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OptionWhat it does
damageProbabilitySets chance that hitting a block without the right tool deals damage
fireStartProbFire Starter ProbabilitySets chance a fire starter ignites a fire on use
flintConsumeProbFlint Knapping Consume ProbabilitySets chance flint is consumed during knapping
flintSuccessProbFlint Knapping Success ProbabilitySets chance flint knapping produces a usable tool
generateSticksEnables sticks to generate naturally in the world
generateStonesEnables loose stones to generate naturally in the world
harderGroundBlocksMake Ground Blocks HarderMakes ground blocks require proper tools to break
warningMessageTool Required WarningShows a warning when breaking blocks without the required tool
woodChoppingProbWood Chopping Success ProbabilitySets chance chopping wood yields planks or sticks
enablePlanksAndSticksEnables crafting recipes for planks and sticks
enableStoneToolsEnables crafting recipes for stone tools
enableWoodenToolsEnables crafting recipes for wooden tools

Other settings in this file

7 more options the mod ships without its own description. Names are taken straight from the config file.

  • craftingCrafting Settings
  • @Tooltip[3]compatibility. May require reloading
  • @Tooltip[1]Enable or disable crafting recipes from
  • @Tooltip[2]here if you have any issues with
  • @Tooltip[4]the world.
  • @Tooltip[0]Crafting Settings
  • @Tooltip[5](Default: true; Requires restart)

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