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Big Globe When Dungeons Arise Compatibility Data Pack Wiki

Big Globe When Dungeons Arise Compatibility Data Pack Wiki & Guide

wiki.9minecraft.net/big-globe-when-dungeons-arise-compatibility-data-pack/

Provides compatibility between Big Globe and When Dungeons Arise mods.

Guides

Step-by-step, in-game.

Frequently asked questions

Do I need to start a new world or can I use this data pack on an existing one?
You should create a new world after adding the data pack to your datapacks folder, since structure generation happens during world creation. Adding it to an already-generated world won't retroactively place structures in chunks that were already created.
Why aren't any When Dungeons Arise structures spawning in my Big Globe world?
Make sure both Big Globe and When Dungeons Arise are installed and enabled, the data pack is in your datapacks folder before world creation, and you've confirmed the data pack loaded by checking the data pack list in-game. If structures still don't appear, try using `/locate structure` to verify they exist in your world.
Can I use this with other structure mods or data packs?
This data pack is specifically designed for When Dungeons Arise compatibility with Big Globe. Using it alongside other structure mods may cause conflicts or overlapping placements—test carefully and load this pack last if combining multiple structure additions.
What's the best way to find dungeons in a Big Globe world?
Use `/locate structure ` to pinpoint specific dungeons, or equip an Explorer's Compass to passively track nearby structures as you explore. For ocean structures from Seven Seas, search near deep water biomes where ships are more likely to generate.

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