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Commands 1.12.2

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Contents

Info

Commands can run with the prefix /armourers.

Commands parameters with angle brackets <> are required.
Commands parameters with square brackets [] are optional.
Commands parameters with vertical bars | show command options.

Overview

  • armourers
    • admin_panel
    • export_skin <format> "<file name>" [scale]
    • give_skin "<skin name>" [dye]
    • set_item_skinnable <skintype> <add|remove>
    • clear_cache <client | server> [player]
    • wardrobe
      • clear_skin <player> <skin type> <slot id>
      • clear_skins <player>
      • set_colour <player> <colour type> <colour>
      • set_skin <player> <slot id> "<skin name>" [dye]
      • set_unlocked_slots <player> <skin type> <amount 1-8>
      • set_option <player> <option> <value>
      • resync <player>

Pre 1.12.2-0.50.4

  • armourers
    • adminPanel
    • clearModelCache <player>
    • clearSkin <player>
    • clearSkins <player> <skin type> <slot id>
    • exportSkin <format> "<file name>" [scale]
    • giveSkin "<skin name>" [dye]
    • resyncWardrobe <player>
    • setItemSkinnable <skintype> <add|remove>
    • setSkin <player> <slot id> "<skin name>" [dye]
    • setUnlockedWardrobeSlots <player> <skin type> <amount 1-8>
    • setWardrobeOption setWardrobeOption <player> <option> <value>
    • wardrobe
      • setColour <player> <colour type> <colour>

Commands

Admin Panel

Usage: /armourers adminPanel
Result: Opens the admin panel.

Clear Model Cache

Usage: /armourers clearModelCache <player>
Result: Clears the players model cache.

Clear Skins

Usage: /armourers clearSkins <player>
Result: Clears all skins from the players wardrobe.

Give Skin

Usage: /armourers giveSkin <player> "<skin name>" [dye]
Result: Give a skin to the player.

Example: Gives the library skin "official/Fez".
/armourers giveSkin @p "official/Fez"

Example: Gives the library skin "official/Fez" with white dye in the first dye slot.
/armourers giveSkin @p "official/Fez" 1-#FFFFFF
or
/armourers giveSkin @p "official/Fez" 1-255,255,255

Example: Gives the library skin "official/Fez" with white dye in the first dye slot and black dye in the second slot.
/armourers giveSkin @p "official/Fez" 1-#FFFFFF 2-#000000
or
/armourers giveSkin @p "official/Fez" 1-255,255,255 2-0,0,0

Example: Gives the library skin "official/Fez" with white dye of the type hair paint in the first dye slot.
/armourers giveSkin @p "official/Fez" 1-#FFFFFF-hair or /armourers giveSkin @p "official/Fez" 1-255,255,255-hair

Set Skin

Usage: /armourers setSkin <player> <slot id> "<skin name>" [dye]
Result: Set a skin in the players wardrobe slot.

Example: Sets the library skin "official/Fez" in the first wardrobe slot.
/armourers setSkin @p 1 "official/Fez"

Example: Sets the library skin "official/Fez" in the first wardrobe slot, with white dye in the first dye slot.
/armourers setSkin @p 1 "official/Fez 1-#FFFFFF"
or
/armourers setSkin @p 1 "official/Fez" 1-255,255,255

Example: Sets the library skin "official/Fez" in the first wardrobe slot, with white dye in the first dye slot and black dye in the second slot.
/armourers setSkin @p 1 "official/Fez 1-#FFFFFF 2-#000000"
or
/armourers setSkin @p 1 "official/Fez" 1-255,255,255 2-0,0,0

Example: Sets the library skin "official/Fez" in the first wardrobe slot, with white dye of the type hair paint in the first dye slot.
/armourers setSkin @p 1 "official/Fez" 1-#FFFFFF-hair
or
/armourers setSkin @p 1 "official/Fez" 1-255,255,255-hair

Resync Wardrobe

Usage: /armourers resyncWardrobe <player>
Result: Resyncs the players wardrobe with the server.

Set Item Skinnable

Usage: While holding the item to be marked as skinnable /armourers setItemSkinnable <skintype> <add|remove>
Result: Make an item skinnable/not skinnable.

Example: Makes the item in the player main hand able to accept sword skins.
/armourers setItemSkinnable sword add

Set Unlocked Wardrobe Slots

Usage: /armourers setUnlockedWardrobeSlots <player> <skin type> <amount 1-8>
Result:

Set Wardrobe Option

Usage: /armourers setWardrobeOption <player> <option> <value>
Result:

Dyes

Dyes can be set 2 ways, with a hash dyeIndex-0xRRGGBB[-paintType] or as RGB dyeIndex-R,G,B[-paintType]

Hash

Here are some hash examples.
1-#000000 - Would set the 1st dye slot to black.
3-#FFFFFF-hair - Would set the 3rd dye slot to white with the paint type hair.

RGB

Here are some RGB examples.
1-0,0,0 - Would set the 1st dye slot to black.
3-255,255,255-hair - Would set the 3rd dye slot to white with the paint type hair.

Use Examples

/armourers giveSkin @p "official/Fez" 1-#FFFFFF-hair
/armourers giveSkin @p "official/Fez" 1-255,255,255-hair
Both commands are giving the player a Fez skin with a white dye bottle in the first slot with the paint type hair.

Spawning

Skins

/give @p armourers_workshop:item.skin 1 0 {armourersWorkshop:{skinType:"armourers:wings", identifier:{libraryFile:"Angel Wings"}}}
/give @p armourers_workshop:item.skin 1 0 {armourersWorkshop:{skinType:"armourers:wings", identifier:{localId:-1559653466}}}
/give @p armourers_workshop:item.skin 1 0 {armourersWorkshop:{skinType:"armourers:wings", identifier:{globalId:293}}}

Gifts

Colours are ints, try using to get colours.

/give @p armourers_workshop:item.gift-sack 1 0 {colour1:255,colour2:16711680,giftItem:{id:"minecraft:dirt",Count:1}}
/give @p armourers_workshop:item.gift-sack 1 0 {colour1:255,colour2:16711680,giftItem:{id:"minecraft:dirt",Count:1,Damage:1}}