%5Bguide%5D Skinning Modded Items
Type /armourers set_item_skinnable <skintype> add while holding the item to be marked as skinnable.
Type /armourers set_item_skinnable <skintype> remove while holding the item to be unmarked as skinnable.
<skintype> See Data Types > Skin Types for valid values.
Before trying to skin items in 1.7.10 make sure you have updated to build 1.7.10-0.48.5 or newer.
Type /armourers setItemAsSkinnable while holding the item to be marked as skinnable, then restart the game.
Go into a single player world and type /armourers setItemAsSkinnable while holding the item to be marked as skinnable, then exit the game.
After this copy the file <mc instance>/config/armourersWorkshop/overrides.cfg to the server and any clients that will be connecting.
If you like you can manually edit the <mc instance>/config/armourersWorkshop/overrides.cfg file.
File format is as follows.
<skintype>:<modid>:<itemname>
Examples:
sword:minecraft:diamond_sword
pickaxe:minecraft:iron_pickaxe