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AstraLex Shaders — Guide

Visual Enhancements and Mechanics

AstraLex Shaders does not add new blocks or items to the game's inventory; instead, it fundamentally changes the rendering mechanics of existing Minecraft elements.

Lighting and Shadows

  • Volumetric Lighting: Simulates light scattering through the atmosphere, creating 'God Rays' through trees and windows.
  • Dynamic Shadows: Real-time shadows that change length and direction based on the sun and moon's position.
  • Colored Light Sources: Emissive blocks like torches, glowstone, and lanterns cast light in their respective colors.
  • Emissive Ores: Ores glow in the dark, making them easier to spot during cave exploration.

Water and Liquids

  • Refraction and Reflection: Water surfaces realistically reflect the sky and surrounding terrain while distorting the view of objects underwater.
  • Wave Dynamics: Procedural waves that react to weather conditions.
  • Underwater Fog: A dense, color-tinted fog that limits visibility and adds depth to oceans.

Atmospheric Effects

  • Custom Skybox: Includes high-resolution stars, planets, and a customizable moon.
  • Auroras: Colorful northern lights that appear in cold biomes at night.
  • Weather Overhauls: Rain includes 'puddle' effects on flat surfaces and misty horizons.

Cinematic Post-Processing

The 'AstraLex' identity is defined by its cinematic options, which can be toggled in the Shader Options menu.

Effect Description
Depth of Field (DoF) Blurs the background or foreground based on where the player is looking.
Motion Blur Adds a blur effect to camera movements to simulate high-speed motion.
Bloom Causes bright light sources to 'bleed' or glow into surrounding pixels.
Lens Flare Simulates light scattering within a camera lens when looking toward the sun.
Chromatic Aberration Adds a slight color-fringing effect to the edges of the screen.
Cel Shading Adds black outlines to blocks and entities for a comic-book or 'Borderlands' aesthetic.
CRT/Retro Mode Applies a scanline filter to mimic old-school monitors.

Special Screen Effects

AstraLex features a unique 'Screen Effects' system that provides visual feedback for survival mechanics:

  • Damage Overlay: A blood-splatter effect appears on the screen edges when the player takes damage.
  • Low Health: The screen desaturates or pulses when health is critically low.
  • Environmental Effects: Frost appears on the screen in snowy biomes, and water droplets appear when exiting the water or during rain.
  • In-Game Logo: A subtle 'AstraLex' branding can be enabled to appear in the sky or on the HUD.