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Super Voxel Party! Map — Reference

Items and Equipment

Items are consumable tools used to gain an advantage, while Equipment provides permanent passive buffs for the duration of the game.

Standard Items

Item Effect
Mushroom Adds +5 to your dice roll.
Double Mushroom Allows you to roll two dice blocks.
Triple Mushroom Allows you to roll three dice blocks.
Reverse Mushroom Causes the player to move backwards for their turn.
Warp Pipe Swaps the player's position with a random opponent.
Plunder Chest Steals a random item from an opponent.
Dueling Glove Initiates a Duel minigame against a chosen opponent for coins or stars.
Skeleton Key Opens locked gates found on certain boards.
Notch's Wrath Steals 75% of a targeted player's coins.

Super Items (Unlockable)

  • Diamond Dash Mushroom: Adds +20 to the dice roll.
  • King Boo: Allows the player to steal a Star from an opponent.
  • Tweestorm: Blows all players to random locations on the board.
  • Lucky Cherry: Provides a significant coin bonus or positive event.
  • Barbed Mushroom: Hinders opponents' movement or rolls.

Equipment

Equipment is purchased at specialized shops and can be upgraded through five tiers. * Prize Pendant: Grants extra coins whenever the player wins a minigame. * Salvage Sash: Provides a percentage chance (starting at 4%) to keep an item after using it. * Coin Crown: Grants coins every time the player lands on a space. * Shield/Armor: Protects against certain negative board events or item effects.

Entities and Mobs

While primarily a board game, the map utilizes various entities for NPCs and minigame mechanics.

Board Entities

  • Star Seller (Toad): An NPC that moves to a new location every time a Star is purchased. Players must pass this entity to buy a Star.
  • Shopkeepers: Found at Item and Equipment shops to facilitate purchases.
  • Specters (Manor of Madness): Unique entities that haunt specific spaces. They have four natures:
  • Powerful: Triggers high-impact board changes.
  • Good: Provides coins or items to the player.
  • Neutral: Balanced or random effects.
  • Evil: Steals coins, stars, or items.

Minigame Mobs

Many minigames use standard Minecraft mobs as obstacles or targets, such as Sheep in sorting games, Creepers in survival games, and Zombies in combat challenges.