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Super Voxel Party! Map — Guide

Gameplay Mechanics

The core gameplay loop follows a turn-based structure where players navigate a board to reach the Star Seller.

Turn Structure

  1. Item Phase: Before rolling, a player can use one item from their inventory to influence their movement or affect other players.
  2. Movement Phase: The player rolls a Dice Block (default range 1-10, customizable up to 20) and moves the corresponding number of spaces.
  3. Space Action: Landing on a space triggers a specific event (e.g., gaining coins, losing coins, or triggering a board event).
  4. Minigame Phase: After all players have moved, a minigame is selected based on the colors of the spaces the players landed on.

Winning the Game

The player with the most Stars at the end of the final turn is declared the winner. In the event of a tie, the player with the most Coins wins. Bonus Stars are awarded at the end of the game based on specific achievements (e.g., most minigames won, most spaces traveled).

Boards

Super Voxel Party! includes 16 distinct boards, each with unique layouts and special events.

Board Name Theme/Origin Special Mechanics
Grand Canal Mario Party 7 Features gondola rides and bridges.
Pirate Dream Mario Party 5 Multiple paths and hidden treasure events.
Koopa's Tycoon Town Mario Party 8 Investment-based gameplay with hotels.
Manor of Madness Original Features Specters with four different natures (Powerful, Good, Neutral, Evil).
Diabolic War Fort Original High-risk paths with explosive events.
Old Complex Original Industrial layout with moving platforms.
Hirule The Legend of Zelda Zelda-themed events and items.
Mystic Caverns Original Underground exploration with light-based mechanics.
Cherry Grove Original Peaceful aesthetic with blossom-themed events.
Frostbite Falls Original Slippery paths and ice-themed hazards.
Minemetal Festival Original Music and mining-themed board.
Crimson Clockworks Original Time-based mechanics and rotating paths.
Magic Mountain Original Features a protection spell mechanic and star sellers.
Skyrule The Legend of Zelda Sky-themed Zelda board with verticality.
Dry Dry Desert Mario Party 2/3 Quicksand hazards and desert-themed events.
Corrupted Void Original High-difficulty board with reality-warping events.

Spaces and Events

Landing on different spaces is the primary way players interact with the board.

Space Type Color Effect
Blue Space Blue Grants the player +3 coins.
Red Space Red Deducts 3 coins from the player.
Item Space Green Opens a chest containing a random item.
Equipment Space Purple Allows the player to obtain or upgrade Equipment.
Star Space Beacon Allows the player to buy a Star (usually for 20 coins).
Event Space Green (?) Triggers a board-specific event (e.g., changing paths).
Duel Space Crossed Swords Forces a 1v1 minigame between two players.
Battle Space Lightning Initiates a 4-player minigame where players wager coins.
Bowser Space Red/Face Triggers a negative event from Bowser.
Bank Space Yellow/Bag Deposit or withdraw coins based on passing or landing.

Last 5 Turns Event

When only five turns remain, a special event occurs that can drastically shift the game's balance. Possible effects include: * Stars costing only 5 coins for the remainder of the game. * Swapping coin totals between the first and last place players. * Giving the player in last place a massive coin bonus (e.g., 40 coins). * Shuffling all players' items.

Minigames

With 63 minigames, Super Voxel Party! offers a wide variety of challenges testing parkour, combat, puzzle-solving, and luck.

Notable Minigames

  • Rainbow Rush (4-Player): A high-speed minecart race where players must click coin signs to accumulate wealth.
  • Operation Obliteration (4-Player): Players use four different spells (e.g., Lightning, Quake) to destroy the most blocks in an arena.
  • Sort Sort Sheep (4-Player): A puzzle game where players must sort different colored sheep into their respective zones.
  • Battle Ships (2v2): A team-based combat game involving naval-style strategy.
  • Platform Park (Duel): A 1v1 parkour challenge where players compete to reach the end first.
  • Racin' Rapids (4-Player): A boat-based racing game through a treacherous river course.
  • Column Conquest (4-Player): A territorial control game where players claim columns to earn points.