Wiki 9Minecraft Fossils and Archeology Revival Mod Wiki

Fossils and Archeology Revival Mod — Configuration

Configuration & Mechanics

Key Mechanics

  • Mood System: Creatures have a mood scale. High mood makes them easier to tame and breed; low mood can cause them to become aggressive or break blocks.
  • Enchantments:
  • Paleontologist: Increases the drop rate of Bio-Fossils.
  • Archeologist: Increases the drop rate of Relic Scraps and Scarab Gems.

Configuration Options

Players can edit the fossil.cfg file to customize their experience: * Feathers/Quills: Toggle scientifically accurate feathers on dinosaurs like the T-Rex and Velociraptor. * Block Breaking: Enable or disable the ability for large dinosaurs to destroy blocks. * Natural Spawning: Toggle whether prehistoric creatures can spawn naturally in the world (requires the Prehistoric Spawns add-on).

Empty 3x3 crafting grid and output slot

Empty crafting table GUI with output slot

Fossil Revival Mob Items GUI with Animal DNA

Minecraft mod wiki entry for Megacerops

Minecraft mod wiki page for Albertosaurus

Amargasaurus cazaui information and life stages

Anomalocaris canadensis mob and information page

Dakrosaurus maximus mob entry from a mod wiki

Dunkleosteus terralli mob entry in a book

Kentrosaurus aethiopicus mod wiki entry

Longisquama insignis mod wiki entry

Masiakasaurus knopfleri wiki page with models

Miragaia longicollum family in a book

Nasutoceratops titusi mod wiki entry

Obamadon gracilis mob entry in a book

Minecraft mod wiki page for Saivodus striatus

Sauropelta edwardsorum mob entry in a book

Styracosaurus albertensis mod wiki entry

Tethyshadros insularis entry with adult and baby models

In-game book showing Gorgonopsid stats and models

Kaprosuchus mob entry in mod wiki

Five different Minecraft mod GUI interfaces

Prehistoric Age: Time of Titans main menu

Sifter GUI with various items in inventory

Minecraft mod GUI with DNA and green item

Minecraft furnace GUI with empty slots