Fossils and Archeology Revival Mod — Configuration
Configuration & Mechanics
Key Mechanics
- Mood System: Creatures have a mood scale. High mood makes them easier to tame and breed; low mood can cause them to become aggressive or break blocks.
- Enchantments:
- Paleontologist: Increases the drop rate of Bio-Fossils.
- Archeologist: Increases the drop rate of Relic Scraps and Scarab Gems.
Configuration Options
Players can edit the fossil.cfg file to customize their experience:
* Feathers/Quills: Toggle scientifically accurate feathers on dinosaurs like the T-Rex and Velociraptor.
* Block Breaking: Enable or disable the ability for large dinosaurs to destroy blocks.
* Natural Spawning: Toggle whether prehistoric creatures can spawn naturally in the world (requires the Prehistoric Spawns add-on).

























