Blockbuster Mod — Guide
Actors
Actors are the entities that perform your recordings. They are not standard NPCs; they are highly configurable shells that can take on any appearance.
Actor Properties
Using the Actor Configuration Device, players can modify the following attributes of an Actor:
| Property | Description |
|---|---|
| Recording ID | The specific recording file the actor should play back. |
| Morph | The appearance of the actor (supports any mob or custom model from Metamorph). |
| Name Tag | A custom name displayed above the actor's head. |
| Health | The amount of HP the actor has (useful for combat scenes). |
| Invincibility | Toggles whether the actor can be damaged or killed. |
| Invisibility | Makes the actor invisible (useful for 'ghost' recordings or invisible triggers). |
| Equipment | Allows manual setting of armor and held items. |
Model System
Blockbuster features a robust custom model engine. It supports importing external 3D models to be used as Actors, props, or equipment.
- Supported Formats: OBJ (Wavefront), JSON (Minecraft standard), and MagicaVoxel (VOX).
- Model Editor: Accessible via the Dashboard, the Model Editor allows players to adjust limb rotations, scale, textures, and animations for custom models.
- Skin Manager: A built-in tool to manage and assign skins to models without restarting the game. Skins are stored in the
config/blockbuster/skins/directory.