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Blockbuster Mod — Guide

Actors

Actors are the entities that perform your recordings. They are not standard NPCs; they are highly configurable shells that can take on any appearance.

Actor Properties

Using the Actor Configuration Device, players can modify the following attributes of an Actor:

Property Description
Recording ID The specific recording file the actor should play back.
Morph The appearance of the actor (supports any mob or custom model from Metamorph).
Name Tag A custom name displayed above the actor's head.
Health The amount of HP the actor has (useful for combat scenes).
Invincibility Toggles whether the actor can be damaged or killed.
Invisibility Makes the actor invisible (useful for 'ghost' recordings or invisible triggers).
Equipment Allows manual setting of armor and held items.

Model System

Blockbuster features a robust custom model engine. It supports importing external 3D models to be used as Actors, props, or equipment.

  • Supported Formats: OBJ (Wavefront), JSON (Minecraft standard), and MagicaVoxel (VOX).
  • Model Editor: Accessible via the Dashboard, the Model Editor allows players to adjust limb rotations, scale, textures, and animations for custom models.
  • Skin Manager: A built-in tool to manage and assign skins to models without restarting the game. Skins are stored in the config/blockbuster/skins/ directory.