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%5Bmob, Hostile%5D Desert Bandit

The Desert Bandits, added in Alpha 1.0.0.

1.18 Spawn Characteristics

By default Desert Bandits will spawn in desert biomes. (These can be modified in the config)
In these biomes Desert Bandits will only spawn above sea-level, on blocks with;

  • A block light level of 0, and
  • On blocks with a sky light level higher than 4.
1.16 Spawn Characteristics Desert Bandits will only spawn above sea-level and on Sand Blocks. By default The Hunter will spawn in all the Biomes which are in the "desert" Biome Category.

(Here's a list of those Biomes.)

Attributes & Gear

Desert Bandits come in 4 variants:

  • The default swordsman
    Armed with an Iron Sword with Unbreaking 1 and (if difficulty is set to hard) sharpness 1.
  • The Archer
    The archer has a Bow enchanted with Power 1 and Punch 1.
    However, on hard difficulty this will be Power 2 and Punch 1, with a small chance of Flame.
    In all cases there is a small chance for the Infinity enchantment to be applied.
  • The Arbalist, and
    The Arbaslist has a Crossbow enchanted with Piercing 1 and Quick Charge 1.
    However, on hard difficulty this will be Piercing 1 and Quick Charge 2, with a small chance of Multi Shot.
  • The Master swordsman
    Outfitted with a Golden Sword with Unbreaking 1 and sharpness 1.
    However, on hard difficulty this will be Unbreaking 1 (33% chance of Unbreaking 2) and sharpness 3.
    In all cases there is a small chance for the Fire Aspect enchantment to be applied too.

All the gear will have custom names.

Targets

Possible targets for The Desert Bandits are: Players, Iron Golems and Rabbits.

Configurable Options

Spawn weight, spawn biomes.