Antique Atlas Mod — Configuration
Configuration
The mod's behavior can be adjusted via the antiqueatlas-client.toml and antiqueatlas-common.toml files.
- auto_reveal_structures: (Boolean) If set to true, the map will automatically place markers for structures like villages when discovered.
- marker_max_distance: (Integer) Sets how far away a player can be from a marker for it to still be visible on the map edges.
- export_size_limit: (Integer) Limits the maximum resolution of exported PNG maps to prevent memory issues.
- do_draw_player_coords: (Boolean) Toggles the display of numerical X and Z coordinates in the map GUI.