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Zombies Update Model FAQ

10 questions players actually ask, answered.

Do I need MythicMobs for this mod to work?
MythicMobs is required for the Zombies Update Model to function properly, as the mod integrates with it to handle the zombie behaviors and skills. Make sure MythicMobs is installed and loaded before reloading the mod.
How do I reload the mod after making changes?
Run `/meg reload` to reload ModelEngine and `/mm reload` to reload MythicMobs in-game, or restart your server entirely for a full reset of all changes.
What's the best way to land headshots on these zombies?
Aim for the zombie's head with your bow and arrow—the headshot mechanic rewards precise aim with increased damage. Practice leading moving targets, as zombies will actively try to grab you during combat.
How do I avoid getting grabbed by zombies?
Keep distance from zombies and strafe sideways to dodge their grab animations; if grabbed, you'll take poison damage, so healing items and poison resistance potions are useful defensive tools.
Does the resource pack need to be installed on the client side?
Yes, players need to install the provided resource pack on their client to see the custom zombie textures and models correctly; alternatively, you can merge the resource pack assets with your existing server resource pack.
Can I customize zombie abilities and behaviors?
Yes, you can edit the MythicMobs configuration files to create custom zombie skills and behaviors; refer to the MythicMobs setup guide for detailed instructions on modifying mob configurations.
Why do zombies look wrong or have missing textures?
This usually means the resource pack wasn't installed correctly or the ModelEngine files weren't placed in the right directory; verify all files are in `plugins/ModelEngine` and `plugins/MythicMobs`, then run `/meg reload`.
Does poison damage from zombie bites stack?
Multiple zombie bites will apply poison damage, though the exact stacking behavior depends on your MythicMobs configuration and can be customized through the mob settings.
Will this mod work with other zombie mods or plugins?
Compatibility depends on how other mods handle zombies; if they override vanilla zombie behavior, conflicts may occur, so test thoroughly and adjust MythicMobs configurations as needed.
What should I do if the mod causes lag or performance issues?
Try reducing the number of active mobs, disabling complex animations in MythicMobs configs, or checking that ModelEngine isn't processing too many models at once; monitor server performance with `/lag` or similar tools.