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Ultimate Car Mod — Guide

Fuel Production

Producing Biodiesel is a vital prerequisite for driving. The process involves several specialized machines and chemical stages.

Step 1: Canola Cultivation

  • Seeds: Obtain Canola Seeds by breaking tall grass, similar to wheat seeds.
  • Farming: Plant and harvest Canola just like wheat.
  • Oil Mill: Place Canola into an Oil Mill to produce Canola Oil.
  • Byproduct: You receive Canola Cake, which can be used to breed animals (cows, sheep, etc.).

Step 2: Methanol Extraction

  • Blast Furnace: Place Wood Logs into the Blast Furnace to produce Methanol through pyrolysis.
  • Byproduct: This process produces Charcoal as a byproduct.

Step 3: Chemical Reaction

  • Backmix Reactor: Connect the Oil Mill and Blast Furnace to a Backmix Reactor using Fluid Pipes and Fluid Extractors.
  • Mixing: The reactor combines Canola Oil and Methanol into a mixture. This machine requires energy (FE/RF) to operate.

Step 4: Decantation

  • Split Tank: Pump the mixture into a Split Tank. This block does not require energy but takes time to separate the fluids.
  • Outputs: The tank outputs Biodiesel (the fuel) and Glycerin (currently a byproduct that must be drained to keep the process running).

Fuel Logistics

Block Function
Fluid Pipe Transports liquids between machines.
Fluid Extractor Must be placed on the output side of a machine to pull fluids into pipes.
Fluid Filter Placed inside an extractor to ensure only one type of fluid enters a pipe network.
Tank Stores up to 16,000mb (16 buckets) of fluid. Placing tanks side-by-side connects them.
Fuel Station Used to refuel cars. Can be filled via pipes or canisters.

Vehicle Operation

Driving in the Ultimate Car Mod is more complex than standard Minecraft movement.

Controls

  • R: Hold to start the engine. Starting time is affected by engine temperature and damage.
  • I: Open the car's dashboard/inventory while inside.
  • W/S: Accelerate and Reverse.
  • A/D: Steering.
  • H: Sound the horn.
  • Space: Handbrake.
  • Shift + Right-Click: Access car inventory from the outside.

Mechanics

  • Fuel: Cars spawn with 10% fuel. If you run out, you can push the car by sneaking against it.
  • Battery: The car has an internal battery (500 RF). If empty, the car won't start. Recharge by driving or inserting a charged battery item.
  • Damage: Cars take damage from collisions, water, and lava. Damage reduces top speed and increases engine start time. Repair cars in the Workshop or with a Repair Kit (5% repair).
  • Locking: Every crafted car comes with two Keys. Right-click a key within 25 blocks to lock/unlock. Keys can be duplicated in a crafting table with an Iron Ingot.

Road Construction

Cars drive significantly faster on Asphalt than on natural terrain. Most cars (except the SUV) can only climb half-block heights, making slopes essential.

Road Blocks

  • Asphalt: The base road block.
  • Asphalt Slopes/Slabs: Used for elevation changes.
  • Crash Barriers: Prevent cars from sliding off the road.
  • Signs: Can be placed and edited with up to 4 lines of text on both sides.

Road Markings

Using the Painter (White) or Yellow Painter, players can apply 27 different markings (lines, arrows, etc.) to asphalt. * Change Marking: Sneak + Right-click with a painter to open the selection menu. * Apply: Right-click an asphalt block. * Remove: Use a Screwdriver to rotate or remove markings.

Energy System

The mod uses a standard FE (Forge Energy) system to power fuel production machines.

Block Description
Dynamo A manual power source. Place a Crank on top and right-click to generate energy.
Generator A high-efficiency power source. Requires Biodiesel and an Engine to operate.
Cable Connects energy sources (Dynamo/Generator) to machines (Oil Mill/Reactor).

Car Crafting & Customization

Cars are built using the Car Workshop, a 3x3 multiblock structure consisting of one central Workshop block surrounded by eight Workshop Parts.

Essential Components

To spawn a car, you must place the following parts into the Workshop GUI: 1. Body: Determines the car's base model and color. Available in Wooden (all wood types), SUV, Sports Car, and Transporter (16 colors). 2. Engine: * 3-Cylinder: Standard speed and consumption. * 6-Cylinder: High speed, high fuel consumption. * Truck Engine: High torque, most fuel-efficient. 3. Wheels: * Small Wheels: Standard for most cars. * Big Wheels: Required for SUVs. 4. Fuel Tank: * Small: 500mb capacity. * Medium: 1,000mb capacity. * Large: 1,500mb capacity.

Optional Attachments

  • License Plate Holder: Allows mounting a custom License Plate.
  • Bumper: Cosmetic protection for wooden cars.
  • Container: Adds extra inventory space to Transporters.
  • Tank Container: Allows Transporters to carry up to 64,000mb of fluid.

Tools & Items

Maintenance Tools

  • Wrench: Used to rotate blocks and dismantle cars (hit twice quickly).
  • Screwdriver: Adjusts road markings and dismantles cars.
  • Hammer: Used for car dismantling.
  • Canister: Holds 1,000mb of fuel. Shift + Right-click a Fuel Station to fill; use in the car's GUI to refuel.

Crafting Components

  • Car Parts: Includes Engines (3-cyl, 6-cyl, Truck), Wheels, Axles, Seats, and Windshields.
  • License Plate: Can be written on by right-clicking and then applied to a car with a holder.