Torchmaster — Guide
The Mega Torch
The Mega Torch is the centerpiece of the mod.
- It defines a spawn-prevention zone - a large radius (and full vertical column by default) around the torch in which hostile mobs cannot spawn from darkness.
- This means you can leave large areas unlit and still stay safe, replacing dozens or hundreds of regular torches.
- Important: it blocks spawning, not movement - mobs that wander in from outside the zone, or that are spawned by spawners, are not removed. It stops the natural dark-spawn that would otherwise occur inside the radius.
Place a few Mega Torches to cover a large base; their zones can overlap for full coverage.
Getting Started & Crafting
- Craft a Mega Torch (and the other items) using the in-game recipe book - the Mega Torch uses a torch plus additional materials; the Frozen Pearl is an intermediate crafting ingredient used in some recipes.
- Place the Mega Torch roughly in the center of the area you want to protect - a base, a mob-free farm zone, or an outdoor build.
- From that moment, hostile spawns inside its radius are suppressed.
Other Items
- Dread Lamp - a more selective spawn blocker that targets specific entity types you configure, useful when you want to stop one kind of mob (or modded creature) without a blanket block.
- Frozen Pearl - a crafting ingredient used in the mod's recipes (notably tied to the lamp/flame items).
- Terror Flame / Feral Flame - special flame variants that provide additional, more focused spawn-control behavior for fine-tuning which creatures are kept out.
Together these let you go from a broad "no mobs here" Mega Torch to precise, per-entity control with the Dread Lamp and flames.