Titles Mod — Configuration
Commands
The mod includes a comprehensive set of commands for players and administrators to manage titles via the console.
| Command | Description |
|---|---|
/titles grant <player> <title_id> |
Manually unlocks a specific title for a player. |
/titles revoke <player> <title_id> |
Removes a specific title from a player's collection. |
/titles list |
Displays all titles currently available in the game. |
/titles display <title_id> |
Sets the player's active title without using the GUI. |
/titles refresh |
Clears and re-awards titles based on the player's current advancements. |
/titles addtype <type> |
Adds a specific award type to the player's unlocked categories. |
/titles removetype <type> |
Removes a specific award type from the player. |
Configuration & Customization
Titles Mod is designed for extensive customization through JSON files and TOML configs.
Configuration Files
- titles-client.toml: Controls client-side settings such as GUI positioning and display preferences.
- titles-common.toml: Server-side settings, including whether titles show in the Tab list and fragment spawn rates.
Adding Custom Titles
Custom titles can be added via data packs. Each title requires its own JSON file located in data/titles/titles/.
Example JSON Structure:
{
"name": "The Dragon Tamer",
"rarity": "rare",
"award_type": "advancement",
"award_id": "minecraft:end/kill_dragon",
"feminine_name": "The Dragon Mistress"
}
- name: The display text of the title.
- rarity: common, uncommon, rare, epic, or mythic.
- award_type: advancement, loot_table, default, or command.
- award_id: The specific ID of the advancement or loot table required to unlock it.