Fix Underwater Visibility and Reflections
Adjust Water Fog Distance
Open shader settings and locate Water Fog or Underwater Visibility options. If underwater areas are too murky, increase the fog distance slider to see further. If visibility is too clear and unrealistic, reduce it slightly.
Control Water Surface Reflections
Find Water Reflection settings in the shader menu. You can adjust reflection intensity to make the water surface more or less mirror-like. Lower values create subtle reflections; higher values make water act like a polished mirror.
Tune Water Color Tint
ReasonableView applies a subtle color tint to underwater environments. If water looks too blue or green, check Water Color or Underwater Tint sliders and adjust to your preference. This affects both visibility and atmosphere.
Test in Different Lighting
Visit water at different times—day, night, and near colored light sources. The shader's clear water rendering interacts with these conditions differently. Adjust settings based on where you spend most time underwater, then fine-tune for consistency across all conditions.