Pressure Pipes Mod — Reference
Core Mechanics
The Pressure System
The fundamental mechanic of the mod is the "Pressure" state. Fluids are pulled from external sources (like a vanilla water source or a machine from another mod) using a High Pressure Input. Once inside the Pressure Pipe network, the fluid exists in a pressurized state where distance does not affect flow rate. It is then pushed out into destinations via a High Pressure Output.
Multiblock Tank Construction
Pressure Pipes allows players to build Multiblock Free Form Tanks. These tanks are not restricted to rectangular shapes; they can be built in any contiguous shape as long as the following rules are met: 1. Frame: The edges and corners must be made of Tank Wall blocks or other valid tank components. 2. Interior: The inside must be hollow (air) or filled with other tank components. 3. Controller: Every tank must have exactly one Tank Controller. 4. Connectivity: All blocks must be touching to form a single structure.
Blocks
The mod provides a variety of blocks to facilitate fluid movement and storage.
| Block Name | Function |
|---|---|
| Pressure Pipe | The basic conduit for transporting pressurized fluids. Can be placed in the same block space as other pipes using Forge Multipart. |
| High Pressure Input | Sucks fluids from adjacent tanks or machines into the pipe network. Requires a Redstone signal to deactivate. |
| High Pressure Output | Pushes fluids from the pipe network into adjacent containers. |
| Tank Controller | The heart of a multiblock tank. Displays fluid levels and manages the structure. |
| Tank Wall | The standard casing for multiblock tanks. |
| Tank Fluid Input | Allows external pipes (non-pressure) to pump fluids into the multiblock tank. |
| Tank Fluid Output | Allows external pipes to extract fluids from the multiblock tank. |
| Tank Pressure Input | Connects a Pressure Pipe network directly to the tank for high-speed filling. |
| Tank Pressure Output | Connects a Pressure Pipe network to the tank for high-speed extraction. |
| Tank Sensor | Emits a Redstone signal based on the fluid level inside the tank. |
| Tank Indicator | A glass pane block that allows players to see the fluid level inside the tank visually. |
| Drain | A block that picks up fluid source blocks in the world (like a pump) and puts them into the pipe network. |
| Sluice | The opposite of a drain; it places fluids from the pipe network into the world as source blocks. |

Items
Tools and Portable Storage
| Item | Description |
|---|---|
| Hand Pump | A portable tool used to pick up fluids from the world or drain machines into a canister. |
| Canister | A high-capacity portable fluid container. Can be upgraded to hold larger volumes. |
| Configurator | Used to configure filters on Inputs and Outputs. Shift-right-click to clear or copy settings. |
| Pipe Wrench | Used to rotate blocks and instantly dismantle pipes and tank components. |
Filtering and Logic
By using the Configurator on an Input or Output block, players can open a GUI to set specific fluid filters. This ensures that only desired liquids (e.g., Water, Lava, or Oil) are moved through specific sections of the factory. This is essential for complex automation where multiple fluids share a single main pipeline.
Recipes
While recipes may vary slightly depending on modpack configurations, the standard crafting patterns utilize Iron, Glass, and Redstone.
- Pressure Pipe: Crafted using Iron Ingots and Glass Panes in a horizontal arrangement.
- Tank Wall: Crafted using Iron Ingots and Stone in a 3x3 hollow square.
- High Pressure Input/Output: Requires a Pressure Pipe, a Hopper (for input) or a Piston (for output), and Redstone.
- Tank Controller: Requires a Tank Wall, a Diamond, and a Comparator.