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NexusLib Mod FAQ

10 questions players actually ask, answered.

Do I need to do anything after installing NexusLib?
No, NexusLib works automatically in the background. It has no configuration screen or startup steps—just install it and let other mods that depend on it run smoothly.
What does it mean when a mod says it requires NexusLib?
That mod uses NexusLib's shared tools and systems to function. NexusLib must be installed in your mods folder for that mod to load without errors.
How do I enable tool actions like wood stripping?
Tool actions are enabled by default if NexusLib is installed and the mod using them is active. Use the appropriate tool (axe for stripping, hoe for tilling) on the correct block type—no extra setup needed.
Can I create custom block families with NexusLib?
Yes, but this is a feature for mod developers, not players. If you're playing a mod that uses NexusLib's block family system, those custom blocks will work automatically without your involvement.
What are stonecutter recipe trees?
Stonecutter recipe trees are chains of crafting recipes that let you convert one block type into related variants using a stonecutter. They expand your crafting options beyond the standard recipe.
Why do some blocks have weird particle colors?
NexusLib can remove unwanted tint from block particles so they display correctly. If a mod uses this feature, particle colors should appear as intended without manual fixes.
Does NexusLib slow down my game?
No, NexusLib is designed to run efficiently in the background. It handles registry and recipe management without noticeable performance impact.
What happens if I remove NexusLib but keep mods that need it?
Those mods will fail to load and you'll see errors in the log. Always keep NexusLib installed if any of your other mods depend on it.
Can NexusLib conflict with other mods?
NexusLib is built for compatibility and will automatically disable features if conflicting mods are present. Conflicts are rare, but check mod documentation if you experience issues.
How do I know if NexusLib is actually loaded?
Check your latest.log file in the logs folder—NexusLib will appear in the mod list if it loaded successfully. You can also see it in the Mods menu in-game.