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Metroid Cubed Mod — Guide

Power Suits

The core of the mod is the Power Suit system. Each suit is composed of four pieces (Helmet, Chestplate, Leggings, and Boots) and provides specific resistances and HUD enhancements.

Suit Tiers

Suit Name Protection Special Abilities Requirements
Power Suit Moderate Basic HUD, Energy System Chozo Iron Ingots
Varia Suit High Fire & Heat Immunity, Reduced Damage Power Suit + Varia Core
Gravity Suit Very High Perfect Movement in Water/Lava, Lava Vision Varia Suit + Gravity Core
Phazon Suit Extreme Phazon Radiation Immunity, Blue Phazon Beam Gravity Suit + Phazon Core
Dark Suit High Reduced Dark Aether Damage Dark Temple Key
Light Suit Extreme Immunity to Dark Aether, Light Travel Light Temple Key

Suit Components

  • Helmet: Provides the custom Metroid HUD, including energy tanks and missile counts.
  • Chestplate: The primary source of protection and the housing for the Arm Cannon.
  • Leggings: Enhances movement speed and jump height.
  • Boots: Negates fall damage when certain upgrades (like the Space Jump) are equipped.

Suit Upgrades

Upgrades are items that grant Samus new abilities. These are often found in Chozo Statues or crafted using rare materials.

  • Morph Ball: Pressing the 'C' key (default) allows the player to shrink into a 1-block tall ball to navigate tight spaces.
  • Morph Ball Bombs: Allows the player to drop small explosives while in Morph Ball mode. Used for 'Bomb Jumping'.
  • Power Bombs: Massive explosives that clear large areas and destroy BZ blocks.
  • Space Jump: Allows for a second jump in mid-air.
  • Screw Attack: Turns the Space Jump into a lethal somersault that damages any mob touched.
  • Speed Booster: After running for a short distance, the player gains extreme speed and can break through certain blocks.
  • Grapple Beam: Allows the player to swing from specific points or pull items toward them.

Mechanics and HUD

Energy System

Instead of standard Minecraft hearts, the player uses Energy Tanks. * Each Energy Tank adds 100 units of energy. * When energy hits 0, the player dies. * Energy is restored by picking up small (10) or large (20) energy orbs dropped by mobs.

HUD Elements

  • Energy Gauge: Located at the top left, showing current energy and number of tanks.
  • Weapon Icon: Shows the currently selected beam and missile count.
  • Radar: A mini-map (if enabled) that highlights nearby entities.
  • Visors: Players can switch to Thermal Visor (highlights mobs) or X-Ray Visor (sees through certain blocks).